My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Rascals Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Rascals Wizard P.E.K.K.A Bandit Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Rascals P.E.K.K.A Bandit Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bandit
Giant Snowball
Skeletons Lumberjack
Zap
Skeletons Bandit
Barbarian Barrel
Skeletons Rascals Wizard Bandit Lumberjack
The Log
Skeletons Rascals Bandit Lumberjack
Earthquake
Skeletons
Arrows
Skeletons Rascals
Royal Delivery
Skeletons Rascals Wizard P.E.K.K.A Bandit Lumberjack
Fireball
Rascals Wizard Bandit Lumberjack
Poison
Rascals Wizard
Lightning
Wizard Bandit Lumberjack
Rocket
Rascals Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Zap Bandit Fireball Lumberjack Rascals Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Zap Bandit Fireball

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Zap
Fireball P.E.K.K.A Bandit Lumberjack
Rascals
Bandit Lumberjack
Fireball
Zap
Wizard
P.E.K.K.A Bandit Lumberjack
P.E.K.K.A
Zap Wizard Lumberjack
Bandit
Zap Rascals Wizard Lumberjack
Lumberjack
Zap Rascals Wizard P.E.K.K.A Bandit

Defense Synergies 1 15

Skeletons
Zap Wizard P.E.K.K.A Bandit Lumberjack
Zap
Fireball Skeletons Rascals P.E.K.K.A Bandit Lumberjack
Rascals
Zap
Fireball
Zap Bandit Lumberjack
Wizard
Skeletons P.E.K.K.A Bandit Lumberjack
P.E.K.K.A
Skeletons Zap Wizard
Bandit
Skeletons Zap Fireball Wizard Lumberjack
Lumberjack
Skeletons Zap Fireball Wizard Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Wizard
P.E.K.K.A Lumberjack Skeletons Zap Rascals Bandit
P.E.K.K.A Lumberjack Skeletons Rascals Bandit
P.E.K.K.A Lumberjack Skeletons Rascals Bandit
Fireball P.E.K.K.A Lumberjack
Fireball Skeletons Zap Rascals Bandit Lumberjack
Zap Rascals Fireball Wizard
Zap Rascals Fireball P.E.K.K.A Bandit
P.E.K.K.A Skeletons Rascals Lumberjack
Skeletons Rascals Bandit Lumberjack
Skeletons Zap Rascals Fireball Wizard Bandit Lumberjack
Zap Rascals Fireball Wizard
P.E.K.K.A Lumberjack Skeletons Zap Rascals Fireball Wizard Bandit
Fireball Wizard Zap Rascals P.E.K.K.A Lumberjack
P.E.K.K.A Rascals Bandit Lumberjack
Zap Rascals Fireball P.E.K.K.A Bandit Lumberjack
Wizard Skeletons Rascals Fireball P.E.K.K.A Lumberjack
Fireball Zap Rascals Wizard Bandit Lumberjack
Zap Wizard Rascals Fireball Bandit Lumberjack
P.E.K.K.A Lumberjack
Rascals Wizard Fireball P.E.K.K.A Bandit Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Lumberjack Skeletons Zap Fireball P.E.K.K.A Bandit
Fireball Bandit Zap Wizard Lumberjack
P.E.K.K.A Bandit Lumberjack Skeletons Zap Rascals
P.E.K.K.A Lumberjack Zap Rascals Fireball Bandit
P.E.K.K.A Skeletons Rascals Bandit Lumberjack
Fireball Wizard Skeletons Zap Rascals
Rascals P.E.K.K.A Skeletons Fireball Bandit Lumberjack
P.E.K.K.A Rascals Lumberjack
Zap P.E.K.K.A Skeletons Fireball Bandit
P.E.K.K.A Skeletons
P.E.K.K.A Rascals Lumberjack
P.E.K.K.A Zap Fireball
Rascals P.E.K.K.A Skeletons Fireball Wizard Bandit Lumberjack
Wizard Rascals Fireball
Rascals Skeletons Zap Fireball P.E.K.K.A Lumberjack
Zap Rascals Fireball Wizard P.E.K.K.A
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Rascals Bandit
Fireball Zap Bandit
Fireball Bandit
Rascals Fireball
Fireball Wizard Zap
Fireball Wizard Zap
Wizard
Fireball Zap Wizard
Fireball Zap Wizard Bandit
Fireball Lumberjack
Zap Fireball Wizard Bandit
Fireball Zap Wizard
Fireball Bandit
Fireball Bandit
Zap Fireball
Zap Fireball Wizard Bandit
Fireball Wizard Bandit
Fireball
Zap Fireball Wizard Bandit
Zap Fireball Wizard
Fireball
Fireball Wizard
Zap Fireball
Zap Fireball Wizard
Fireball Zap Wizard Bandit
Fireball Zap Wizard Bandit
Fireball Zap Bandit
Zap Fireball Wizard
Zap Fireball Wizard
Fireball
Zap Fireball Wizard Bandit
Zap Fireball
P.E.K.K.A
Fireball Wizard
Zap Fireball Bandit
Fireball Zap Wizard
Fireball
Fireball Rascals Wizard Lumberjack
Zap Fireball Wizard
Zap Fireball
P.E.K.K.A
Zap Rascals Fireball
Zap Fireball
Zap Fireball Bandit

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