My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Great!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Balloon Lumberjack Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Balloon Lumberjack Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Minions Balloon Lava Hound
Giant Snowball
Skeletons Minions Balloon Lumberjack Lava Hound
Zap
Skeletons Minions Firecracker Balloon Lava Hound
Barbarian Barrel
Skeletons Firecracker Lumberjack
The Log
Skeletons Firecracker Lumberjack
Earthquake
Skeletons Firecracker
Arrows
Skeletons Minions Firecracker Lava Hound
Royal Delivery
Skeletons Minions Firecracker Balloon Lumberjack Lava Hound
Fireball
Minions Firecracker Balloon Lumberjack Lava Hound
Poison
Minions Firecracker Balloon Lava Hound
Lightning
Balloon Lumberjack
Rocket
Balloon

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Zap Minions Firecracker Tornado Lumberjack Balloon Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Zap Minions Firecracker

Attack Synergies 6 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Zap
Firecracker Tornado Balloon Minions Lumberjack Lava Hound
Minions
Lava Hound Zap Firecracker Balloon Lumberjack
Firecracker
Zap Minions Tornado Balloon Lumberjack Lava Hound
Tornado
Zap Firecracker Balloon
Balloon
Zap Lumberjack Lava Hound Minions Firecracker Tornado
Lumberjack
Balloon Zap Minions Firecracker Lava Hound
Lava Hound
Minions Balloon Zap Firecracker Lumberjack

Defense Synergies 0 13

Skeletons
Zap Minions Firecracker Tornado Lumberjack
Zap
Skeletons Minions Firecracker Tornado Lumberjack
Minions
Skeletons Zap Firecracker Lumberjack
Firecracker
Skeletons Zap Minions Tornado Lumberjack
Tornado
Skeletons Zap Firecracker
Balloon
Lumberjack
Skeletons Zap Minions Firecracker
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Firecracker
Lumberjack Skeletons Zap Minions Firecracker
Tornado Lumberjack Skeletons Minions
Lumberjack Skeletons Minions Firecracker
Firecracker Tornado Lumberjack
Tornado Skeletons Zap Minions Firecracker Lumberjack
Minions Tornado Zap Firecracker
Zap
Skeletons Minions Tornado Lumberjack
Tornado Skeletons Firecracker Lumberjack
Minions Skeletons Zap Firecracker Tornado Lumberjack
Minions Zap Firecracker Tornado
Lumberjack Skeletons Zap Minions
Zap Minions Firecracker Tornado Lumberjack
Lumberjack
Tornado Zap Lumberjack
Skeletons Minions Firecracker Tornado Lumberjack
Zap Minions Firecracker Tornado Lumberjack
Zap Tornado Minions Firecracker Lumberjack
Tornado Lumberjack
Minions Firecracker Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Skeletons Zap
Zap Firecracker Lumberjack
Lumberjack Skeletons Zap Minions
Lumberjack Zap Tornado
Skeletons Lumberjack
Firecracker Skeletons Zap Minions Tornado
Skeletons Minions Lumberjack
Lumberjack
Zap Skeletons Minions Firecracker Tornado
Skeletons
Minions Lumberjack
Zap Tornado
Skeletons Lumberjack
Firecracker
Skeletons Zap Minions Firecracker Tornado Lumberjack
Minions Zap Firecracker

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker
Firecracker Zap Tornado
Firecracker
Zap Firecracker
Firecracker Zap Minions Tornado
Firecracker Tornado
Zap Firecracker Tornado
Zap Firecracker Tornado
Minions Tornado Lumberjack
Firecracker Zap Tornado
Zap Firecracker Tornado
Firecracker
Minions Firecracker
Zap Firecracker
Zap Firecracker
Firecracker
Tornado
Minions
Zap Firecracker
Zap Firecracker Tornado
Minions
Tornado
Tornado
Zap
Zap Firecracker Tornado
Firecracker Zap Tornado
Zap Tornado
Zap Firecracker Tornado
Zap Firecracker Tornado
Zap Minions Firecracker
Zap
Zap Firecracker
Firecracker
Zap Minions
Zap Firecracker Tornado
Firecracker Lumberjack
Zap Firecracker
Zap Tornado
Firecracker
Zap Minions Firecracker Tornado
Firecracker Zap Tornado
Zap Firecracker Tornado

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