My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Dragon Mother Witch Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Knight Electro Dragon P.E.K.K.A Mother Witch Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Poison

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons
Giant Snowball
Skeletons Electro Dragon Little Prince
Zap
Skeletons Little Prince
Barbarian Barrel
Skeletons Knight Little Prince
The Log
Skeletons Little Prince
Earthquake
Skeletons
Arrows
Skeletons Little Prince
Royal Delivery
Skeletons Knight Electro Dragon P.E.K.K.A Mother Witch Little Prince
Fireball
Electro Dragon Mother Witch Little Prince
Poison
Electro Dragon Mother Witch Little Prince
Lightning
Knight Electro Dragon Mother Witch Little Prince
Rocket
Electro Dragon Little Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Poison Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Poison Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Poison P.E.K.K.A Mother Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Zap Knight Little Prince Poison Mother Witch Electro Dragon P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Zap Knight Little Prince

Attack Synergies 2 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Zap
P.E.K.K.A Knight Poison Electro Dragon Mother Witch Little Prince
Knight
Zap Poison Electro Dragon Mother Witch Little Prince
Poison
P.E.K.K.A Zap Knight Electro Dragon Mother Witch
Electro Dragon
Zap Knight Poison P.E.K.K.A Mother Witch Little Prince
P.E.K.K.A
Zap Poison Electro Dragon Mother Witch
Mother Witch
Zap Knight Poison Electro Dragon P.E.K.K.A
Little Prince
Zap Knight Electro Dragon

Defense Synergies 2 15

Skeletons
Zap Knight Poison Electro Dragon P.E.K.K.A Little Prince
Zap
Skeletons Knight Poison Electro Dragon P.E.K.K.A Mother Witch Little Prince
Knight
Electro Dragon Little Prince Skeletons Zap Poison Mother Witch
Poison
Skeletons Zap Knight Mother Witch
Electro Dragon
Knight Skeletons Zap
P.E.K.K.A
Skeletons Zap
Mother Witch
Zap Knight Poison
Little Prince
Knight Skeletons Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Electro Dragon
P.E.K.K.A Skeletons Zap Knight Electro Dragon
P.E.K.K.A Skeletons Knight Electro Dragon
P.E.K.K.A Skeletons Knight Electro Dragon
Poison P.E.K.K.A
Skeletons Zap Electro Dragon Mother Witch
Zap Poison Electro Dragon Little Prince
Zap Poison Electro Dragon P.E.K.K.A
P.E.K.K.A Skeletons
Knight Skeletons Little Prince
Poison Mother Witch Skeletons Zap Knight Electro Dragon
Zap Poison Electro Dragon
P.E.K.K.A Skeletons Zap Knight Electro Dragon
Zap Poison Electro Dragon P.E.K.K.A
P.E.K.K.A Knight
Zap P.E.K.K.A
Skeletons Knight Poison Electro Dragon P.E.K.K.A
Zap Knight Electro Dragon Little Prince
Zap Poison Knight Electro Dragon Mother Witch Little Prince
P.E.K.K.A
Knight Poison Electro Dragon P.E.K.K.A Mother Witch Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeletons Zap P.E.K.K.A
Poison Zap Knight Electro Dragon
P.E.K.K.A Skeletons Zap Knight Electro Dragon
P.E.K.K.A Zap Knight
P.E.K.K.A Skeletons Knight
Poison Mother Witch Skeletons Zap Electro Dragon
P.E.K.K.A Skeletons Knight
P.E.K.K.A Knight
Zap Electro Dragon P.E.K.K.A Skeletons Knight Poison
P.E.K.K.A Skeletons
P.E.K.K.A Knight Electro Dragon
P.E.K.K.A Zap Poison
P.E.K.K.A Skeletons Knight
Electro Dragon
Electro Dragon Skeletons Zap Knight Poison P.E.K.K.A Little Prince
Poison Zap Electro Dragon P.E.K.K.A Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Knight Electro Dragon
Poison Zap Electro Dragon
Poison Electro Dragon
Knight Poison
Poison Zap
Poison Mother Witch Zap Electro Dragon
Poison
Poison Zap Electro Dragon
Poison Zap Electro Dragon
Poison Electro Dragon
Poison Zap Knight Electro Dragon
Poison Zap Electro Dragon
Poison Knight
Poison Electro Dragon
Zap Poison
Zap Poison Electro Dragon
Poison Electro Dragon
Poison
Zap Poison Electro Dragon
Zap Poison Electro Dragon Mother Witch Little Prince
Poison
Poison
Zap Poison Electro Dragon
Zap Poison Mother Witch Electro Dragon Little Prince
Poison Zap Electro Dragon
Zap Poison Electro Dragon
Poison Zap
Poison Zap Electro Dragon Mother Witch Little Prince
Zap Electro Dragon Poison
Poison Zap Electro Dragon
Zap Poison Electro Dragon
P.E.K.K.A
Poison
Zap Electro Dragon
Poison Zap Electro Dragon
Poison Knight Electro Dragon
Zap Poison Electro Dragon
Zap Poison
Electro Dragon P.E.K.K.A
Zap Electro Dragon Poison
Zap Poison Electro Dragon
Poison Electro Dragon Zap Little Prince

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