My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Elixir Golem Inferno Dragon Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Elixir Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Elite Barbarians Elixir Golem Inferno Dragon Sparky
Giant Snowball
Skeletons Inferno Dragon
Zap
Skeletons Firecracker Inferno Dragon Sparky
Barbarian Barrel
Skeletons Firecracker Elite Barbarians Elixir Golem Sparky
The Log
Skeletons Firecracker Elite Barbarians Elixir Golem Sparky
Earthquake
Skeletons Firecracker Elixir Golem
Arrows
Skeletons Firecracker
Royal Delivery
Skeletons Firecracker Elite Barbarians Elixir Golem Inferno Dragon Sparky
Fireball
Firecracker Elite Barbarians Elixir Golem Inferno Dragon Sparky
Poison
Firecracker Elixir Golem Sparky
Lightning
Elite Barbarians Inferno Dragon Sparky
Rocket
Elite Barbarians Inferno Dragon Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Inferno Dragon Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Zap Firecracker Elixir Golem Inferno Dragon Elite Barbarians Lightning Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Zap Firecracker Elixir Golem

Attack Synergies 5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Zap
Firecracker Elite Barbarians Sparky Elixir Golem
Firecracker
Zap Elixir Golem Elite Barbarians Inferno Dragon Sparky
Elite Barbarians
Zap Firecracker Sparky
Elixir Golem
Firecracker Lightning Zap Inferno Dragon Sparky
Lightning
Elixir Golem
Inferno Dragon
Firecracker Elixir Golem
Sparky
Zap Firecracker Elite Barbarians Elixir Golem

Defense Synergies 0 9

Skeletons
Zap Firecracker Elite Barbarians Inferno Dragon Sparky
Zap
Skeletons Firecracker Elite Barbarians Inferno Dragon Sparky
Firecracker
Skeletons Zap
Elite Barbarians
Skeletons Zap
Elixir Golem
Lightning
Inferno Dragon
Skeletons Zap
Sparky
Skeletons Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Firecracker Sparky
Elite Barbarians Inferno Dragon Sparky Skeletons Zap Firecracker
Sparky Skeletons Elite Barbarians Lightning Inferno Dragon
Elite Barbarians Inferno Dragon Sparky Skeletons Firecracker
Lightning Firecracker Elite Barbarians Sparky
Skeletons Zap Firecracker
Lightning Inferno Dragon Zap Firecracker
Lightning Zap Sparky
Inferno Dragon Sparky Skeletons Elite Barbarians
Elite Barbarians Skeletons Firecracker Sparky
Skeletons Zap Firecracker
Inferno Dragon Zap Firecracker
Sparky Skeletons Zap Elite Barbarians Lightning
Sparky Zap Firecracker
Elite Barbarians Inferno Dragon Sparky
Zap Elite Barbarians Lightning Inferno Dragon Sparky
Sparky Skeletons Firecracker Elite Barbarians
Zap Firecracker Elite Barbarians
Zap Firecracker Inferno Dragon
Sparky Elite Barbarians Inferno Dragon
Firecracker Elite Barbarians Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Zap Elite Barbarians Sparky
Zap Firecracker Elite Barbarians Lightning Inferno Dragon
Skeletons Zap Elite Barbarians Lightning Sparky
Lightning Zap Elite Barbarians Sparky
Skeletons Elite Barbarians Inferno Dragon Sparky
Firecracker Skeletons Zap
Sparky Skeletons Elite Barbarians Lightning
Elite Barbarians Inferno Dragon Sparky
Zap Lightning Skeletons Firecracker Elite Barbarians Inferno Dragon Sparky
Skeletons Inferno Dragon Sparky
Inferno Dragon Elite Barbarians Sparky
Lightning Zap Elite Barbarians
Elite Barbarians Lightning Skeletons Sparky
Firecracker Sparky
Elite Barbarians Sparky Skeletons Zap Firecracker Lightning Inferno Dragon
Zap Firecracker Elite Barbarians Inferno Dragon Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Firecracker Sparky
Firecracker Zap
Lightning Sparky
Lightning Firecracker Sparky
Zap Firecracker Sparky
Firecracker Zap
Firecracker Sparky
Zap Firecracker Lightning
Zap Firecracker Lightning
Lightning Elite Barbarians Sparky
Firecracker Lightning Zap Sparky
Lightning Zap Firecracker
Lightning Firecracker Elite Barbarians Sparky
Lightning Firecracker
Lightning Zap Firecracker Elite Barbarians Sparky
Lightning Zap Firecracker Sparky
Lightning Firecracker Sparky
Lightning Sparky
Lightning Sparky
Lightning Zap Firecracker Sparky
Lightning Zap Firecracker
Lightning Sparky
Lightning
Lightning Sparky
Lightning Zap
Zap Firecracker Sparky
Inferno Dragon
Firecracker Zap Lightning Sparky
Lightning Zap Sparky
Lightning Zap Firecracker Sparky
Elite Barbarians Lightning Zap Firecracker Sparky
Zap Lightning Firecracker
Lightning Elite Barbarians Sparky
Lightning Zap Sparky
Zap Lightning Firecracker Sparky
Sparky
Firecracker Lightning Sparky
Zap Lightning
Lightning Zap Firecracker
Lightning Firecracker Sparky
Zap Firecracker Lightning
Lightning Zap Sparky
Firecracker Elite Barbarians Sparky
Zap Firecracker Elite Barbarians Lightning Sparky
Firecracker Zap Lightning
Lightning Zap Firecracker Sparky

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