My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Wizard Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Hog Rider
Giant Snowball
Skeletons Hog Rider Witch
Zap
Skeletons Inferno Tower Witch
Barbarian Barrel
Skeletons Inferno Tower Wizard Witch
The Log
Skeletons Mini P.E.K.K.A Hog Rider Witch
Earthquake
Skeletons Hog Rider Inferno Tower Witch
Arrows
Skeletons Witch
Royal Delivery
Skeletons Mini P.E.K.K.A Hog Rider Wizard Witch
Fireball
Hog Rider Inferno Tower Wizard Witch
Poison
Inferno Tower Wizard Witch
Lightning
Mini P.E.K.K.A Inferno Tower Wizard Witch
Rocket
Hog Rider Inferno Tower Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Inferno Tower

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Zap Fireball Mini P.E.K.K.A Hog Rider Inferno Tower Wizard Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Skeletons Zap Fireball Mini P.E.K.K.A

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Zap
Fireball Hog Rider Mini P.E.K.K.A Witch
Fireball
Zap Hog Rider
Mini P.E.K.K.A
Zap Hog Rider Wizard
Hog Rider
Zap Fireball Mini P.E.K.K.A Wizard Witch
Inferno Tower
Wizard
Mini P.E.K.K.A Hog Rider
Witch
Zap Hog Rider

Defense Synergies 2 11

Skeletons
Zap Mini P.E.K.K.A Inferno Tower Wizard Witch
Zap
Fireball Mini P.E.K.K.A Skeletons Inferno Tower Witch
Fireball
Zap Mini P.E.K.K.A Inferno Tower
Mini P.E.K.K.A
Zap Skeletons Fireball Wizard Witch
Hog Rider
Inferno Tower
Skeletons Zap Fireball
Wizard
Skeletons Mini P.E.K.K.A
Witch
Skeletons Zap Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Inferno Tower Wizard
Mini P.E.K.K.A Inferno Tower Skeletons Zap Witch
Mini P.E.K.K.A Inferno Tower Witch Skeletons
Mini P.E.K.K.A Inferno Tower Witch Skeletons
Fireball Mini P.E.K.K.A
Fireball Skeletons Zap
Inferno Tower Zap Fireball Wizard Witch
Zap Fireball Inferno Tower
Mini P.E.K.K.A Inferno Tower Witch Skeletons
Skeletons Mini P.E.K.K.A Inferno Tower
Witch Skeletons Zap Fireball Wizard
Inferno Tower Zap Fireball Wizard Witch
Mini P.E.K.K.A Inferno Tower Skeletons Zap Fireball Wizard Witch
Fireball Wizard Zap Mini P.E.K.K.A Witch
Mini P.E.K.K.A Inferno Tower
Inferno Tower Zap Fireball Mini P.E.K.K.A
Wizard Skeletons Fireball Mini P.E.K.K.A Inferno Tower Witch
Fireball Zap Wizard Witch
Zap Wizard Witch Fireball
Mini P.E.K.K.A Inferno Tower
Wizard Fireball Mini P.E.K.K.A Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeletons Zap Fireball Inferno Tower Witch
Fireball Zap Mini P.E.K.K.A Wizard
Skeletons Zap Mini P.E.K.K.A Inferno Tower Witch
Mini P.E.K.K.A Zap Fireball Inferno Tower
Inferno Tower Skeletons Mini P.E.K.K.A Witch
Fireball Wizard Skeletons Zap Witch
Mini P.E.K.K.A Skeletons Fireball Inferno Tower Witch
Mini P.E.K.K.A Inferno Tower
Zap Skeletons Fireball Mini P.E.K.K.A Inferno Tower Witch
Inferno Tower Witch Skeletons
Mini P.E.K.K.A Inferno Tower Witch
Zap Fireball
Mini P.E.K.K.A Skeletons Fireball Inferno Tower Wizard Witch
Wizard Fireball Witch
Inferno Tower Witch Skeletons Zap Fireball Mini P.E.K.K.A
Zap Fireball Mini P.E.K.K.A Inferno Tower Wizard Witch
Fireball Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Zap
Fireball
Fireball
Fireball Wizard Zap
Fireball Wizard Zap Witch
Wizard Witch
Fireball Zap Wizard
Fireball Zap Wizard
Fireball Mini P.E.K.K.A
Zap Fireball Wizard
Fireball Zap Wizard
Fireball
Fireball
Zap Fireball
Zap Fireball Wizard Witch
Fireball Wizard
Fireball
Mini P.E.K.K.A
Zap Fireball Mini P.E.K.K.A Wizard
Zap Fireball Wizard Witch
Fireball
Fireball Wizard
Zap Fireball
Zap Fireball Wizard Witch
Witch
Fireball Zap Wizard Witch
Fireball Zap Wizard Witch
Fireball Zap
Zap Fireball Wizard Witch
Zap Fireball Wizard Witch
Fireball Mini P.E.K.K.A
Zap Fireball Wizard
Zap Fireball
Fireball Wizard
Zap Fireball Witch
Fireball Zap Wizard Witch
Fireball
Fireball Mini P.E.K.K.A Wizard
Zap Fireball Wizard
Zap Fireball
Zap Fireball Witch
Zap Fireball Witch
Zap Fireball Witch

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