My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Electro Wizard Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Valkyrie Electro Giant Electro Wizard Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons
Giant Snowball
Skeletons Little Prince
Zap
Skeletons Inferno Tower Little Prince
Barbarian Barrel
Skeletons Valkyrie Inferno Tower Electro Wizard Little Prince
The Log
Skeletons Little Prince
Earthquake
Skeletons Inferno Tower
Arrows
Skeletons Little Prince
Royal Delivery
Skeletons Valkyrie Electro Wizard Little Prince
Fireball
Inferno Tower Electro Wizard Little Prince
Poison
Inferno Tower Electro Wizard Little Prince
Lightning
Valkyrie Inferno Tower Electro Wizard Little Prince
Rocket
Valkyrie Inferno Tower Little Prince

Against air swarms

Spells and units that can counter air swarms.

Poison Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Poison Electro Giant The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Inferno Tower Poison Electro Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons The Log Little Prince Valkyrie Poison Electro Wizard Inferno Tower Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons The Log Little Prince Valkyrie

Attack Synergies 0 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Valkyrie
Electro Wizard Little Prince
Inferno Tower
Poison
The Log
Electro Giant
The Log
Poison Little Prince
Electro Wizard
Valkyrie
Little Prince
Valkyrie The Log

Defense Synergies 2 15

Skeletons
Inferno Tower Poison The Log Electro Wizard Little Prince
Valkyrie
Inferno Tower The Log Electro Wizard Little Prince
Inferno Tower
The Log Electro Wizard Skeletons Valkyrie Poison
Poison
Skeletons Inferno Tower The Log Electro Wizard
Electro Giant
The Log
Inferno Tower Skeletons Valkyrie Poison Electro Wizard Little Prince
Electro Wizard
Inferno Tower Skeletons Valkyrie Poison The Log Little Prince
Little Prince
Skeletons Valkyrie The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Inferno Tower The Log Electro Wizard
Inferno Tower Skeletons Valkyrie The Log Electro Wizard
Inferno Tower Skeletons Valkyrie Electro Wizard
Inferno Tower Skeletons Valkyrie Electro Wizard
Valkyrie Poison The Log
The Log Skeletons Valkyrie Electro Wizard
Inferno Tower Electro Wizard Poison Little Prince
Valkyrie Inferno Tower Poison Electro Giant The Log Electro Wizard
Inferno Tower Skeletons
Skeletons Valkyrie Inferno Tower Electro Wizard Little Prince
Valkyrie Poison Electro Wizard Skeletons Electro Giant The Log
Inferno Tower Poison Electro Wizard
Inferno Tower Skeletons Valkyrie The Log Electro Wizard
Valkyrie Poison The Log Electro Wizard
Inferno Tower Electro Wizard
Inferno Tower Electro Giant The Log Electro Wizard
Skeletons Valkyrie Inferno Tower Poison Electro Wizard
Valkyrie The Log Electro Wizard Little Prince
Valkyrie Poison The Log Electro Wizard Little Prince
Inferno Tower Electro Wizard
Valkyrie Poison Electro Giant The Log Electro Wizard Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeletons Inferno Tower Electro Giant Electro Wizard
Poison Electro Wizard Valkyrie The Log
Skeletons Valkyrie Inferno Tower The Log Electro Wizard
Valkyrie Inferno Tower The Log Electro Wizard
Inferno Tower Skeletons Valkyrie
Poison Electro Giant Skeletons Electro Wizard
Skeletons Valkyrie Inferno Tower Electro Wizard
Inferno Tower Valkyrie
Electro Wizard Skeletons Valkyrie Inferno Tower Poison The Log
Inferno Tower Skeletons
Valkyrie Inferno Tower
Valkyrie Poison Electro Giant The Log Electro Wizard
Skeletons Valkyrie Inferno Tower
Valkyrie Electro Giant
Inferno Tower Electro Giant Electro Wizard Skeletons Valkyrie Poison The Log Little Prince
Valkyrie Poison Inferno Tower Electro Giant The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Valkyrie The Log
Poison The Log Electro Wizard
Poison The Log
Valkyrie Poison The Log
Poison Valkyrie The Log
Poison Electro Giant
Poison The Log
Poison The Log
Poison The Log
Poison Electro Wizard
Poison Valkyrie The Log Electro Wizard
Poison
Poison The Log
Poison
Poison The Log
Poison The Log
Poison The Log
Poison
Poison The Log Electro Wizard
Valkyrie Poison Electro Giant The Log Little Prince
Poison The Log
Poison
The Log
Poison The Log
Poison Electro Giant The Log Valkyrie Little Prince
Poison The Log Electro Wizard
Poison The Log
Poison The Log
Poison Electro Giant Electro Wizard Little Prince
Electro Wizard Poison Electro Giant
Poison The Log
Poison Electro Wizard
Poison The Log
Electro Wizard
Poison Electro Wizard
The Log
Poison Valkyrie Electro Wizard
The Log Poison
Poison Electro Giant
Electro Giant Poison The Log Electro Wizard
Poison Electro Wizard
Poison Electro Giant The Log Electro Wizard Little Prince

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