My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Good

2 problems 4 warnings Why?

Missing cards in your collection

Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Mega Minion Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Spear Goblins Knight Mega Minion Valkyrie Baby Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Knight Mini P.E.K.K.A Valkyrie Baby Dragon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Spear Goblins
Giant Snowball
Skeletons Spear Goblins Mega Minion Baby Dragon
Zap
Skeletons Spear Goblins
Barbarian Barrel
Skeletons Spear Goblins Knight Valkyrie
The Log
Skeletons Spear Goblins Mini P.E.K.K.A
Earthquake
Skeletons Spear Goblins
Arrows
Skeletons Spear Goblins
Royal Delivery
Skeletons Spear Goblins Knight Mega Minion Mini P.E.K.K.A Valkyrie Baby Dragon
Fireball
Mega Minion Baby Dragon
Poison
Spear Goblins Mega Minion
Lightning
Knight Mega Minion Mini P.E.K.K.A Valkyrie Baby Dragon
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Baby Dragon Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Knight Mega Minion Mini P.E.K.K.A Valkyrie Baby Dragon Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Spear Goblins Knight Mega Minion Mini P.E.K.K.A Valkyrie Baby Dragon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Spear Goblins Knight Mega Minion

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Spear Goblins
Knight Valkyrie Mini P.E.K.K.A Baby Dragon Mega Knight
Knight
Spear Goblins Mega Minion Baby Dragon
Mega Minion
Knight Valkyrie Baby Dragon Mega Knight
Mini P.E.K.K.A
Spear Goblins Valkyrie Baby Dragon Mega Knight
Valkyrie
Spear Goblins Mega Minion Mini P.E.K.K.A Baby Dragon
Baby Dragon
Knight Spear Goblins Mega Minion Mini P.E.K.K.A Valkyrie Mega Knight
Mega Knight
Spear Goblins Mega Minion Mini P.E.K.K.A Baby Dragon

Defense Synergies 2 19

Skeletons
Spear Goblins Knight Mega Minion Mini P.E.K.K.A Baby Dragon
Spear Goblins
Knight Skeletons Mega Minion Mini P.E.K.K.A Valkyrie Baby Dragon Mega Knight
Knight
Spear Goblins Mega Minion Skeletons Mini P.E.K.K.A Baby Dragon
Mega Minion
Knight Skeletons Spear Goblins Valkyrie Baby Dragon Mega Knight
Mini P.E.K.K.A
Skeletons Spear Goblins Knight Valkyrie Baby Dragon
Valkyrie
Spear Goblins Mega Minion Mini P.E.K.K.A Baby Dragon
Baby Dragon
Skeletons Spear Goblins Knight Mega Minion Mini P.E.K.K.A Valkyrie Mega Knight
Mega Knight
Spear Goblins Mega Minion Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Knight Mega Minion Valkyrie Baby Dragon
Mini P.E.K.K.A Skeletons Knight Mega Minion Valkyrie Mega Knight
Mini P.E.K.K.A Mega Knight Skeletons Knight Mega Minion Valkyrie
Mini P.E.K.K.A Skeletons Knight Mega Minion Valkyrie Mega Knight
Mini P.E.K.K.A Valkyrie Mega Knight
Skeletons Spear Goblins Mega Minion Valkyrie Baby Dragon Mega Knight
Mega Minion Spear Goblins Baby Dragon
Valkyrie Baby Dragon Mega Knight
Mini P.E.K.K.A Skeletons
Knight Skeletons Spear Goblins Mini P.E.K.K.A Valkyrie Mega Knight
Valkyrie Skeletons Spear Goblins Knight Mega Minion Baby Dragon Mega Knight
Mega Minion Spear Goblins Baby Dragon
Mini P.E.K.K.A Mega Knight Skeletons Knight Valkyrie
Valkyrie Mega Knight Mega Minion Mini P.E.K.K.A Baby Dragon
Mini P.E.K.K.A Knight Mega Knight
Mini P.E.K.K.A Mega Knight
Mega Knight Skeletons Knight Mini P.E.K.K.A Valkyrie
Mega Knight Spear Goblins Knight Mega Minion Valkyrie Baby Dragon
Valkyrie Baby Dragon Spear Goblins Knight Mega Minion Mega Knight
Mini P.E.K.K.A
Valkyrie Mega Knight Spear Goblins Knight Mini P.E.K.K.A Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Valkyrie Mega Knight Skeletons Spear Goblins
Knight Mega Minion Mini P.E.K.K.A Valkyrie Baby Dragon Mega Knight
Mega Knight Skeletons Spear Goblins Knight Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A Valkyrie Mega Knight Knight
Skeletons Knight Mini P.E.K.K.A Valkyrie Mega Knight
Skeletons Baby Dragon
Mini P.E.K.K.A Skeletons Spear Goblins Knight Mega Minion Valkyrie
Mini P.E.K.K.A Mega Knight Knight Valkyrie
Mega Knight Skeletons Spear Goblins Knight Mega Minion Mini P.E.K.K.A Valkyrie Baby Dragon
Skeletons Mega Minion
Mega Knight Knight Mega Minion Mini P.E.K.K.A Valkyrie
Mega Knight Valkyrie
Mini P.E.K.K.A Mega Knight Skeletons Knight Valkyrie
Valkyrie Baby Dragon Mega Knight
Skeletons Spear Goblins Knight Mega Minion Mini P.E.K.K.A Valkyrie Baby Dragon
Valkyrie Mega Knight Mega Minion Mini P.E.K.K.A Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Valkyrie Baby Dragon
Baby Dragon
Baby Dragon
Knight Valkyrie
Valkyrie Baby Dragon Mega Knight
Spear Goblins Mega Minion Baby Dragon
Baby Dragon
Baby Dragon
Mini P.E.K.K.A
Knight Valkyrie
Baby Dragon
Knight Baby Dragon
Baby Dragon
Baby Dragon
Spear Goblins Baby Dragon
Baby Dragon Mega Knight
Mini P.E.K.K.A
Mega Minion Mini P.E.K.K.A Baby Dragon Mega Knight
Valkyrie Baby Dragon Mega Knight
Baby Dragon Mega Knight
Baby Dragon
Valkyrie Baby Dragon Mega Knight
Mega Minion
Baby Dragon
Baby Dragon Mega Knight
Baby Dragon
Baby Dragon
Mega Minion
Mega Minion Mini P.E.K.K.A
Mega Knight
Mega Knight
Spear Goblins
Mega Minion Baby Dragon
Knight Mega Minion Mini P.E.K.K.A Valkyrie Baby Dragon Mega Knight
Baby Dragon
Mega Minion Mega Knight
Baby Dragon
Baby Dragon Mega Knight

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