My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Bad

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Mega Minion Valkyrie Executioner Bandit Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Clone Bandit
Giant Snowball
Skeletons Mega Minion Clone
Zap
Skeletons Clone Bandit
Barbarian Barrel
Skeletons Valkyrie Clone Executioner Bandit Electro Wizard
The Log
Skeletons Clone Bandit
Earthquake
Skeletons Clone
Arrows
Skeletons Clone
Royal Delivery
Skeletons Mega Minion Valkyrie Clone Executioner Bandit Electro Wizard
Fireball
Mega Minion Clone Executioner Bandit Electro Wizard
Poison
Mega Minion Clone Executioner Electro Wizard
Lightning
Mega Minion Valkyrie Executioner Bandit Electro Wizard
Rocket
Valkyrie Executioner

Against air swarms

Spells and units that can counter air swarms.

Rocket Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Rocket Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Valkyrie Rocket Clone Executioner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Mega Minion Clone Bandit Valkyrie Electro Wizard Executioner Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Mega Minion Clone Bandit

Attack Synergies 0 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Mega Minion
Valkyrie
Valkyrie
Mega Minion Executioner Bandit Electro Wizard
Rocket
Clone
Electro Wizard
Executioner
Valkyrie Bandit
Bandit
Valkyrie Executioner Electro Wizard
Electro Wizard
Valkyrie Clone Bandit

Defense Synergies 0 12

Skeletons
Mega Minion Executioner Bandit Electro Wizard
Mega Minion
Skeletons Valkyrie Bandit Electro Wizard
Valkyrie
Mega Minion Executioner Bandit Electro Wizard
Rocket
Clone
Executioner
Skeletons Valkyrie Bandit
Bandit
Skeletons Mega Minion Valkyrie Executioner Electro Wizard
Electro Wizard
Skeletons Mega Minion Valkyrie Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Mega Minion Valkyrie Executioner Electro Wizard
Skeletons Mega Minion Valkyrie Executioner Bandit Electro Wizard
Rocket Skeletons Mega Minion Valkyrie Executioner Bandit Electro Wizard
Skeletons Mega Minion Valkyrie Bandit Electro Wizard
Valkyrie Rocket
Skeletons Mega Minion Valkyrie Executioner Bandit Electro Wizard
Mega Minion Rocket Electro Wizard Executioner
Rocket Valkyrie Bandit Electro Wizard
Skeletons
Skeletons Valkyrie Bandit Electro Wizard
Valkyrie Executioner Electro Wizard Skeletons Mega Minion Bandit
Mega Minion Executioner Electro Wizard
Skeletons Valkyrie Rocket Bandit Electro Wizard
Valkyrie Rocket Executioner Mega Minion Electro Wizard
Bandit Electro Wizard
Rocket Bandit Electro Wizard
Skeletons Valkyrie Executioner Electro Wizard
Mega Minion Valkyrie Executioner Bandit Electro Wizard
Valkyrie Executioner Mega Minion Bandit Electro Wizard
Electro Wizard
Valkyrie Executioner Bandit Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeletons Bandit Electro Wizard
Bandit Electro Wizard Mega Minion Valkyrie Rocket Executioner
Bandit Skeletons Valkyrie Rocket Electro Wizard
Valkyrie Rocket Bandit Electro Wizard
Skeletons Valkyrie Executioner Bandit
Rocket Executioner Skeletons Electro Wizard
Rocket Skeletons Mega Minion Valkyrie Bandit Electro Wizard
Valkyrie
Rocket Electro Wizard Skeletons Mega Minion Valkyrie Bandit
Skeletons Mega Minion
Mega Minion Valkyrie
Rocket Valkyrie Electro Wizard
Rocket Skeletons Valkyrie Executioner Bandit
Valkyrie Executioner
Electro Wizard Skeletons Mega Minion Valkyrie Rocket Executioner
Valkyrie Executioner Mega Minion Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Rocket Bandit
Executioner Bandit Electro Wizard
Rocket Bandit
Valkyrie Rocket
Rocket Executioner Valkyrie
Executioner Mega Minion Rocket
Executioner
Executioner
Bandit
Rocket Electro Wizard
Rocket Valkyrie Bandit Electro Wizard
Rocket Executioner
Rocket Executioner Bandit
Rocket Bandit
Rocket Executioner Bandit
Rocket Executioner Bandit
Rocket
Rocket
Rocket Mega Minion Executioner Bandit Electro Wizard
Rocket Valkyrie
Rocket
Rocket
Rocket
Rocket
Valkyrie Executioner
Mega Minion
Executioner Bandit Electro Wizard
Bandit
Rocket Bandit
Executioner Electro Wizard
Rocket Electro Wizard Mega Minion
Mega Minion
Rocket Bandit
Rocket Electro Wizard
Rocket
Electro Wizard Rocket Bandit
Rocket Mega Minion Executioner Electro Wizard
Mega Minion Valkyrie Rocket Executioner Electro Wizard
Executioner
Rocket
Mega Minion Executioner
Rocket Electro Wizard
Rocket Executioner Electro Wizard
Rocket Executioner Bandit Electro Wizard

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