My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Great!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Spirit Firecracker Tesla

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Mini P.E.K.K.A Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Hog Rider
Giant Snowball
Skeletons Hog Rider
Zap
Skeletons Firecracker
Barbarian Barrel
Skeletons Ice Spirit Firecracker Tesla
The Log
Skeletons Ice Spirit Firecracker Mini P.E.K.K.A Hog Rider
Earthquake
Skeletons Firecracker Tesla Hog Rider
Arrows
Skeletons Ice Spirit Firecracker
Royal Delivery
Skeletons Ice Spirit Firecracker Mini P.E.K.K.A Hog Rider
Fireball
Firecracker Tesla Hog Rider
Poison
Firecracker
Lightning
Tesla Mini P.E.K.K.A
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Arrows Firecracker The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Arrows Mini P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Ice Spirit The Log Arrows Firecracker Tesla Mini P.E.K.K.A Hog Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Ice Spirit The Log Arrows

Attack Synergies 4 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Ice Spirit
Hog Rider Firecracker Mini P.E.K.K.A
Arrows
Hog Rider Mini P.E.K.K.A
Firecracker
Hog Rider Ice Spirit Mini P.E.K.K.A
Tesla
Mini P.E.K.K.A
Ice Spirit Arrows Firecracker Hog Rider The Log
Hog Rider
Ice Spirit Arrows Firecracker The Log Mini P.E.K.K.A
The Log
Hog Rider Mini P.E.K.K.A

Defense Synergies 5 12

Skeletons
Tesla Ice Spirit Firecracker Mini P.E.K.K.A The Log
Ice Spirit
Mini P.E.K.K.A Skeletons Firecracker Tesla The Log
Arrows
Tesla Mini P.E.K.K.A
Firecracker
The Log Skeletons Ice Spirit Tesla Mini P.E.K.K.A
Tesla
Skeletons The Log Ice Spirit Arrows Firecracker Mini P.E.K.K.A
Mini P.E.K.K.A
Ice Spirit The Log Skeletons Arrows Firecracker Tesla
Hog Rider
The Log
Firecracker Tesla Mini P.E.K.K.A Skeletons Ice Spirit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla The Log
Mini P.E.K.K.A Skeletons Ice Spirit Firecracker Tesla The Log
Tesla Mini P.E.K.K.A Skeletons
Tesla Mini P.E.K.K.A Skeletons Firecracker
Arrows Firecracker Mini P.E.K.K.A The Log
Arrows The Log Skeletons Firecracker Tesla
Tesla Ice Spirit Arrows Firecracker
Arrows Tesla The Log
Tesla Mini P.E.K.K.A Skeletons
Skeletons Ice Spirit Firecracker Tesla Mini P.E.K.K.A
Skeletons Arrows Firecracker Tesla The Log
Arrows Tesla Firecracker
Tesla Mini P.E.K.K.A Skeletons Ice Spirit The Log
Ice Spirit Arrows Firecracker Tesla Mini P.E.K.K.A The Log
Mini P.E.K.K.A Tesla
Ice Spirit Tesla Mini P.E.K.K.A The Log
Tesla Skeletons Arrows Firecracker Mini P.E.K.K.A
Ice Spirit Arrows Tesla Firecracker The Log
Arrows The Log Ice Spirit Firecracker Tesla
Mini P.E.K.K.A Tesla
Arrows Firecracker Tesla Mini P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeletons Tesla
Arrows Firecracker Tesla Mini P.E.K.K.A The Log
Skeletons Ice Spirit Mini P.E.K.K.A The Log
Mini P.E.K.K.A Tesla The Log
Skeletons Tesla Mini P.E.K.K.A
Arrows Firecracker Skeletons Ice Spirit Tesla
Mini P.E.K.K.A Skeletons Tesla
Mini P.E.K.K.A Tesla
Skeletons Ice Spirit Firecracker Mini P.E.K.K.A The Log
Skeletons Tesla
Tesla Mini P.E.K.K.A
Arrows The Log
Mini P.E.K.K.A Skeletons Tesla
Firecracker Tesla
Tesla Skeletons Ice Spirit Firecracker Mini P.E.K.K.A The Log
Arrows Firecracker Tesla Mini P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker The Log
Arrows Firecracker The Log
Arrows The Log
Arrows Firecracker The Log
Arrows Firecracker The Log
Arrows Firecracker Ice Spirit
Arrows Firecracker The Log
Arrows The Log Ice Spirit Firecracker
Arrows The Log Firecracker
Mini P.E.K.K.A
Firecracker Arrows The Log
Arrows Firecracker
Firecracker The Log
Arrows Firecracker
Arrows Firecracker The Log
Arrows Firecracker The Log
Arrows Firecracker The Log
Arrows
Mini P.E.K.K.A
Arrows Firecracker Mini P.E.K.K.A The Log
Arrows Firecracker The Log
The Log
Arrows
The Log
Arrows The Log
Arrows Firecracker The Log Ice Spirit
Arrows Firecracker The Log
Arrows The Log
Arrows Firecracker The Log
Arrows Firecracker
Ice Spirit Firecracker
Mini P.E.K.K.A
Arrows The Log
Ice Spirit Arrows Firecracker
Arrows Firecracker The Log
Ice Spirit
Arrows Firecracker
Arrows The Log
Firecracker Mini P.E.K.K.A
Arrows The Log Firecracker
Arrows
Firecracker
Ice Spirit Firecracker The Log
Firecracker
Firecracker The Log

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