My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Minion Horde Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Furnace Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Miner Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Minion Horde Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Goblin Gang Minion Horde Miner Bandit
Giant Snowball
Skeletons Goblin Gang Minion Horde Furnace Miner
Zap
Skeletons Goblin Gang Minion Horde Furnace Bandit
Barbarian Barrel
Skeletons Goblin Gang Furnace Bandit
The Log
Skeletons Goblin Gang Furnace Bandit
Earthquake
Skeletons Goblin Gang Furnace
Arrows
Skeletons Goblin Gang Minion Horde Furnace
Royal Delivery
Skeletons Goblin Gang Minion Horde Miner Bandit
Fireball
Goblin Gang Minion Horde Furnace Bandit
Poison
Goblin Gang Minion Horde Furnace
Lightning
Furnace Bandit
Rocket
Minion Horde Furnace

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Furnace

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Minion Horde Fireball Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Zap Goblin Gang Miner Bandit Fireball Furnace Minion Horde

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Zap Goblin Gang Miner

Attack Synergies 5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Zap
Fireball Miner Minion Horde Furnace Bandit
Goblin Gang
Miner Bandit
Minion Horde
Miner Zap
Fireball
Zap Miner
Furnace
Miner Zap Bandit
Miner
Zap Goblin Gang Minion Horde Furnace Fireball Bandit
Bandit
Zap Goblin Gang Furnace Miner

Defense Synergies 1 15

Skeletons
Zap Minion Horde Furnace Bandit
Zap
Fireball Skeletons Goblin Gang Minion Horde Furnace Miner Bandit
Goblin Gang
Zap Furnace Miner Bandit
Minion Horde
Skeletons Zap
Fireball
Zap Miner Bandit
Furnace
Skeletons Zap Goblin Gang Bandit
Miner
Zap Goblin Gang Fireball
Bandit
Skeletons Zap Goblin Gang Fireball Furnace

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minion Horde Fireball
Minion Horde Skeletons Zap Goblin Gang Furnace Bandit
Goblin Gang Minion Horde Furnace Skeletons Bandit
Minion Horde Skeletons Goblin Gang Furnace Bandit
Fireball
Goblin Gang Fireball Skeletons Zap Furnace Bandit
Minion Horde Furnace Zap Goblin Gang Fireball
Zap Fireball Bandit
Minion Horde Skeletons Goblin Gang Furnace
Goblin Gang Skeletons Minion Horde Miner Bandit
Goblin Gang Minion Horde Skeletons Zap Fireball Furnace Bandit
Minion Horde Zap Goblin Gang Fireball Furnace
Minion Horde Furnace Skeletons Zap Goblin Gang Fireball Bandit
Fireball Zap Goblin Gang Minion Horde Furnace
Goblin Gang Minion Horde Furnace Bandit
Minion Horde Zap Goblin Gang Fireball Furnace Bandit
Minion Horde Skeletons Goblin Gang Fireball Furnace
Fireball Zap Goblin Gang Minion Horde Furnace Bandit
Zap Furnace Fireball Bandit
Goblin Gang Minion Horde Fireball Furnace Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Skeletons Zap Fireball Furnace Bandit
Fireball Bandit Zap Goblin Gang Miner
Goblin Gang Bandit Skeletons Zap Minion Horde Furnace
Goblin Gang Zap Minion Horde Fireball Bandit
Skeletons Goblin Gang Minion Horde Bandit
Fireball Furnace Skeletons Zap Goblin Gang Minion Horde
Goblin Gang Skeletons Minion Horde Fireball Furnace Bandit
Minion Horde
Zap Minion Horde Skeletons Fireball Bandit
Skeletons Goblin Gang Minion Horde
Minion Horde
Zap Fireball
Skeletons Goblin Gang Minion Horde Fireball Bandit
Minion Horde Fireball Furnace
Goblin Gang Skeletons Zap Minion Horde Fireball Furnace
Zap Minion Horde Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde Bandit
Fireball Zap Miner Bandit
Minion Horde Fireball Miner Bandit
Fireball
Fireball Zap Minion Horde Furnace
Fireball Zap Minion Horde Furnace
Minion Horde Furnace
Fireball Zap
Fireball Miner Zap Bandit
Goblin Gang Minion Horde Fireball
Miner Zap Minion Horde Fireball Bandit
Fireball Zap
Fireball Miner Bandit
Minion Horde Fireball Bandit
Zap Fireball Furnace
Zap Minion Horde Fireball Furnace Bandit
Minion Horde Fireball Furnace Bandit
Fireball
Minion Horde
Zap Fireball Bandit
Zap Fireball Miner
Minion Horde Fireball
Fireball
Zap Minion Horde Fireball
Zap Fireball Furnace
Minion Horde
Fireball Miner Zap Bandit
Fireball Zap Miner Bandit
Fireball Miner Zap Bandit
Zap Minion Horde Fireball Furnace
Zap Minion Horde Fireball
Minion Horde Fireball
Zap Minion Horde Fireball Miner Bandit
Zap Minion Horde Fireball
Minion Horde
Fireball
Zap Minion Horde Goblin Gang Fireball Bandit
Fireball Zap
Fireball
Fireball Miner Goblin Gang Minion Horde
Zap Fireball
Zap Fireball
Minion Horde
Zap Goblin Gang Minion Horde Fireball
Zap Fireball
Zap Fireball Miner Bandit

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