My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Tesla Battle Ram Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Battle Ram

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Firecracker Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Battle Ram
Giant Snowball
Skeletons Battle Ram
Zap
Skeletons Firecracker Battle Ram
Barbarian Barrel
Skeletons Electro Spirit Firecracker Tesla Battle Ram
The Log
Skeletons Electro Spirit Firecracker Battle Ram
Earthquake
Skeletons Firecracker Tesla
Arrows
Skeletons Electro Spirit Firecracker
Royal Delivery
Skeletons Electro Spirit Firecracker Battle Ram
Fireball
Firecracker Tesla Battle Ram
Poison
Firecracker
Lightning
Tesla Battle Ram Monk
Rocket

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Firecracker Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Firecracker Tornado The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Battle Ram Tornado

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Electro Spirit The Log Firecracker Tornado Tesla Battle Ram Monk

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Electro Spirit The Log Firecracker

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Electro Spirit
Battle Ram
Firecracker
Battle Ram Tornado Monk
Tesla
Battle Ram
The Log Electro Spirit Firecracker Tornado
Tornado
Firecracker Battle Ram The Log
The Log
Battle Ram Tornado
Monk
Firecracker

Defense Synergies 3 10

Skeletons
Tesla Electro Spirit Firecracker Tornado The Log Monk
Electro Spirit
Skeletons The Log
Firecracker
The Log Skeletons Tesla Tornado
Tesla
Skeletons The Log Firecracker Tornado
Battle Ram
Tornado
Skeletons Firecracker Tesla The Log
The Log
Firecracker Tesla Skeletons Electro Spirit Tornado
Monk
Skeletons

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla The Log
Skeletons Firecracker Tesla The Log Monk
Tesla Tornado Skeletons
Tesla Skeletons Firecracker Monk
Firecracker Tornado The Log Monk
Tornado The Log Skeletons Electro Spirit Firecracker Tesla
Tesla Tornado Electro Spirit Firecracker
Electro Spirit Tesla The Log Monk
Tesla Skeletons Tornado
Tornado Skeletons Firecracker Tesla
Skeletons Electro Spirit Firecracker Tesla Tornado The Log
Tesla Firecracker Tornado
Tesla Skeletons The Log
Electro Spirit Firecracker Tesla Tornado The Log
Tesla
Tornado Monk Tesla The Log
Tesla Skeletons Firecracker Tornado
Tesla Electro Spirit Firecracker Tornado The Log
Tornado The Log Electro Spirit Firecracker Tesla
Tesla Tornado
Electro Spirit Firecracker Tesla The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Tesla
Firecracker Tesla The Log Monk
Skeletons The Log
Tesla Tornado The Log Monk
Skeletons Tesla
Firecracker Skeletons Electro Spirit Tesla Tornado Monk
Skeletons Tesla
Tesla
Skeletons Electro Spirit Firecracker Tornado The Log Monk
Skeletons Tesla
Tesla
Monk Tornado The Log
Skeletons Tesla
Firecracker Tesla
Tesla Skeletons Electro Spirit Firecracker Tornado The Log Monk
Electro Spirit Firecracker Tesla The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker The Log Monk
Firecracker Monk Tornado The Log
The Log
Firecracker The Log
Firecracker The Log
Firecracker Electro Spirit Tornado Monk
Firecracker Tornado The Log
The Log Firecracker Tornado
The Log Monk Firecracker Tornado
Tornado
Firecracker Monk Tornado The Log
Monk Firecracker Tornado
Firecracker The Log
Firecracker Monk
Firecracker The Log
Firecracker The Log
Firecracker The Log
Monk Tornado
Firecracker The Log Monk
Firecracker Tornado The Log Monk
The Log Monk
Tornado
Tornado The Log Monk
The Log Monk
Firecracker Tornado The Log Electro Spirit
Firecracker The Log Tornado Monk
Tornado The Log Monk
Firecracker Tornado The Log
Firecracker Tornado
Electro Spirit Firecracker
The Log
Electro Spirit Firecracker Monk
Firecracker The Log Monk
Electro Spirit
Firecracker Tornado Monk
The Log
Firecracker
The Log Firecracker
Monk Tornado
Firecracker
Electro Spirit Firecracker Tornado The Log
Firecracker Tornado
Firecracker Tornado The Log Monk

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: