My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Wizard Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarian Barrel Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Goblin Barrel
Giant Snowball
Skeletons Goblin Barrel
Zap
Skeletons Inferno Tower Goblin Barrel
Barbarian Barrel
Skeletons Inferno Tower Wizard Goblin Barrel Electro Wizard
The Log
Skeletons Goblin Barrel
Earthquake
Skeletons Inferno Tower Goblin Barrel
Arrows
Skeletons Goblin Barrel
Royal Delivery
Skeletons Wizard Goblin Barrel Electro Wizard
Fireball
Inferno Tower Wizard Goblin Barrel Electro Wizard
Poison
Inferno Tower Wizard Electro Wizard
Lightning
Inferno Tower Wizard Electro Wizard
Rocket
Inferno Tower Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard Barbarian Barrel Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Inferno Tower Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Barbarian Barrel Arrows Goblin Barrel Electro Wizard Inferno Tower Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Barbarian Barrel Arrows Goblin Barrel

Attack Synergies 0 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Arrows
Goblin Barrel Mega Knight
Inferno Tower
Wizard
Mega Knight
Barbarian Barrel
Goblin Barrel Mega Knight
Goblin Barrel
Arrows Barbarian Barrel Mega Knight
Electro Wizard
Mega Knight
Mega Knight
Arrows Wizard Barbarian Barrel Goblin Barrel Electro Wizard

Defense Synergies 2 14

Skeletons
Inferno Tower Wizard Barbarian Barrel Electro Wizard
Arrows
Mega Knight Inferno Tower Barbarian Barrel
Inferno Tower
Electro Wizard Skeletons Arrows Barbarian Barrel Mega Knight
Wizard
Skeletons Barbarian Barrel Electro Wizard Mega Knight
Barbarian Barrel
Skeletons Arrows Inferno Tower Wizard Electro Wizard Mega Knight
Goblin Barrel
Electro Wizard
Inferno Tower Skeletons Wizard Barbarian Barrel Mega Knight
Mega Knight
Arrows Inferno Tower Wizard Barbarian Barrel Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Inferno Tower Wizard Barbarian Barrel Electro Wizard
Inferno Tower Skeletons Electro Wizard Mega Knight
Inferno Tower Mega Knight Skeletons Electro Wizard
Inferno Tower Skeletons Electro Wizard Mega Knight
Arrows Barbarian Barrel Mega Knight
Arrows Barbarian Barrel Skeletons Electro Wizard Mega Knight
Inferno Tower Electro Wizard Arrows Wizard
Arrows Inferno Tower Barbarian Barrel Electro Wizard Mega Knight
Inferno Tower Skeletons
Skeletons Inferno Tower Barbarian Barrel Electro Wizard Mega Knight
Electro Wizard Skeletons Arrows Wizard Barbarian Barrel Mega Knight
Arrows Inferno Tower Wizard Electro Wizard
Inferno Tower Mega Knight Skeletons Wizard Electro Wizard
Wizard Mega Knight Arrows Barbarian Barrel Electro Wizard
Inferno Tower Electro Wizard Mega Knight
Inferno Tower Electro Wizard Mega Knight
Wizard Mega Knight Skeletons Arrows Inferno Tower Electro Wizard
Arrows Mega Knight Wizard Barbarian Barrel Electro Wizard
Arrows Wizard Barbarian Barrel Electro Wizard Mega Knight
Inferno Tower Electro Wizard
Wizard Mega Knight Arrows Barbarian Barrel Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Skeletons Inferno Tower Barbarian Barrel Electro Wizard
Electro Wizard Arrows Wizard Barbarian Barrel Mega Knight
Mega Knight Skeletons Inferno Tower Electro Wizard
Mega Knight Inferno Tower Barbarian Barrel Electro Wizard
Inferno Tower Skeletons Mega Knight
Arrows Wizard Skeletons Electro Wizard
Skeletons Inferno Tower Electro Wizard
Inferno Tower Mega Knight
Electro Wizard Mega Knight Skeletons Inferno Tower Barbarian Barrel
Inferno Tower Skeletons
Mega Knight Inferno Tower
Mega Knight Arrows Electro Wizard
Mega Knight Skeletons Inferno Tower Wizard
Wizard Mega Knight
Inferno Tower Electro Wizard Skeletons Barbarian Barrel
Arrows Mega Knight Inferno Tower Wizard Barbarian Barrel Electro Wizard
Arrows Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Barbarian Barrel
Arrows Barbarian Barrel Electro Wizard
Arrows Barbarian Barrel
Arrows Barbarian Barrel
Wizard Arrows Barbarian Barrel Mega Knight
Arrows Wizard
Arrows Wizard
Arrows Wizard Barbarian Barrel
Arrows Wizard
Electro Wizard
Arrows Wizard Barbarian Barrel Electro Wizard
Arrows Wizard
Barbarian Barrel
Arrows Barbarian Barrel
Arrows Barbarian Barrel
Arrows Wizard Barbarian Barrel
Arrows Wizard Barbarian Barrel Mega Knight
Arrows Barbarian Barrel
Arrows Wizard Barbarian Barrel Electro Wizard Mega Knight
Arrows Wizard Barbarian Barrel Mega Knight
Mega Knight
Arrows Wizard
Arrows Barbarian Barrel
Arrows Wizard Barbarian Barrel Mega Knight
Arrows Wizard Barbarian Barrel Electro Wizard
Arrows Wizard Mega Knight
Arrows Barbarian Barrel
Arrows Wizard Electro Wizard
Electro Wizard Wizard
Arrows Wizard Mega Knight
Arrows Electro Wizard
Mega Knight
Arrows Wizard
Electro Wizard Barbarian Barrel
Arrows Wizard Electro Wizard
Arrows Barbarian Barrel
Wizard Electro Wizard Mega Knight
Arrows Wizard
Arrows
Mega Knight
Electro Wizard
Electro Wizard
Barbarian Barrel Electro Wizard Mega Knight

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