My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Witch Inferno Dragon Mighty Miner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mighty Miner

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Drill Mighty Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Goblin Drill Inferno Dragon Mighty Miner
Giant Snowball
Skeletons Goblin Drill Witch Inferno Dragon Mighty Miner
Zap
Skeletons Firecracker Goblin Drill Witch Inferno Dragon Mighty Miner
Barbarian Barrel
Skeletons Firecracker Goblin Drill Witch
The Log
Skeletons Firecracker Goblin Drill Witch
Earthquake
Skeletons Firecracker Goblin Drill Witch
Arrows
Skeletons Firecracker Goblin Drill Witch
Royal Delivery
Skeletons Firecracker Goblin Drill Witch Inferno Dragon
Fireball
Firecracker Goblin Drill Witch Inferno Dragon Mighty Miner
Poison
Firecracker Goblin Drill Witch
Lightning
Witch Inferno Dragon Mighty Miner
Rocket
Witch Inferno Dragon Mighty Miner

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Freeze Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Freeze Goblin Drill Inferno Dragon Mighty Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Arrows Firecracker Freeze Goblin Drill Inferno Dragon Mighty Miner Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Skeletons Arrows Firecracker Freeze

Attack Synergies 0 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Arrows
Freeze Goblin Drill Mighty Miner
Firecracker
Goblin Drill Inferno Dragon
Freeze
Arrows
Goblin Drill
Arrows Firecracker
Witch
Inferno Dragon
Firecracker
Mighty Miner
Arrows

Defense Synergies 0 3

Skeletons
Firecracker Witch Inferno Dragon
Arrows
Firecracker
Skeletons
Freeze
Goblin Drill
Witch
Skeletons
Inferno Dragon
Skeletons
Mighty Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker
Inferno Dragon Skeletons Firecracker Goblin Drill Witch
Witch Skeletons Freeze Goblin Drill Inferno Dragon
Witch Inferno Dragon Skeletons Firecracker Goblin Drill
Arrows Firecracker
Arrows Freeze Skeletons Firecracker
Inferno Dragon Arrows Firecracker Freeze Witch
Arrows
Witch Inferno Dragon Mighty Miner Skeletons Goblin Drill
Skeletons Firecracker
Witch Skeletons Arrows Firecracker Freeze Goblin Drill
Arrows Inferno Dragon Firecracker Witch
Goblin Drill Skeletons Freeze Witch
Arrows Firecracker Freeze Goblin Drill Witch
Inferno Dragon Goblin Drill
Freeze Goblin Drill Inferno Dragon
Skeletons Arrows Firecracker Goblin Drill Witch
Arrows Firecracker Goblin Drill Witch
Arrows Freeze Goblin Drill Witch Firecracker Inferno Dragon
Goblin Drill Inferno Dragon
Arrows Firecracker Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Witch
Arrows Firecracker Inferno Dragon
Skeletons Witch
Skeletons Goblin Drill Witch Inferno Dragon Mighty Miner
Arrows Firecracker Skeletons Freeze Witch
Skeletons Witch
Mighty Miner Inferno Dragon
Freeze Skeletons Firecracker Witch Inferno Dragon
Witch Skeletons Goblin Drill Inferno Dragon
Inferno Dragon Witch
Arrows
Skeletons Witch
Firecracker Witch
Witch Skeletons Firecracker Freeze Goblin Drill Inferno Dragon Mighty Miner
Arrows Firecracker Freeze Witch Inferno Dragon Mighty Miner
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Freeze Goblin Drill
Arrows Firecracker
Arrows Goblin Drill
Arrows Firecracker Freeze
Arrows Firecracker
Arrows Firecracker Freeze Witch
Arrows Firecracker Witch
Arrows Firecracker Freeze
Arrows Firecracker
Firecracker Arrows
Arrows Firecracker
Firecracker
Arrows Firecracker Freeze
Arrows Firecracker
Arrows Firecracker Goblin Drill Witch
Arrows Firecracker
Arrows Freeze
Arrows Firecracker
Arrows Firecracker Witch
Arrows
Arrows Goblin Drill
Arrows Firecracker Freeze Witch
Witch Inferno Dragon
Arrows Firecracker Witch
Arrows Witch
Arrows Firecracker
Arrows Firecracker Witch
Firecracker Freeze Witch
Arrows
Arrows Firecracker Freeze
Mighty Miner
Arrows Firecracker
Freeze Witch
Arrows Firecracker Witch
Freeze
Arrows
Firecracker
Arrows Firecracker
Arrows
Firecracker
Firecracker Freeze Witch
Firecracker Witch
Firecracker Freeze Witch

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