My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Musketeer Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Ice Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Elite Barbarians Hog Rider Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Hog Rider Skeleton Army
Giant Snowball
Fire Spirit Musketeer Hog Rider Skeleton Army Lumberjack
Zap
Fire Spirit Skeleton Army
Barbarian Barrel
Fire Spirit Elite Barbarians Musketeer Skeleton Army Ice Wizard Lumberjack
The Log
Fire Spirit Elite Barbarians Musketeer Hog Rider Skeleton Army Lumberjack
Earthquake
Hog Rider Skeleton Army
Arrows
Fire Spirit Skeleton Army
Royal Delivery
Fire Spirit Elite Barbarians Musketeer Hog Rider Skeleton Army Ice Wizard Lumberjack
Fireball
Elite Barbarians Musketeer Hog Rider Skeleton Army Ice Wizard Lumberjack
Poison
Musketeer Skeleton Army Ice Wizard
Lightning
Elite Barbarians Musketeer Ice Wizard Lumberjack
Rocket
Elite Barbarians Musketeer Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Skeleton Army Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Musketeer Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit The Log Skeleton Army Ice Wizard Musketeer Hog Rider Lumberjack Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit The Log Skeleton Army Ice Wizard

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Hog Rider Elite Barbarians Lumberjack
Elite Barbarians
Fire Spirit Hog Rider The Log Lumberjack
Musketeer
Hog Rider The Log Lumberjack
Hog Rider
Fire Spirit Musketeer The Log Elite Barbarians Lumberjack
Skeleton Army
The Log
Hog Rider Elite Barbarians Musketeer Lumberjack
Ice Wizard
Lumberjack
Lumberjack
Fire Spirit Elite Barbarians Musketeer Hog Rider The Log Ice Wizard

Defense Synergies 2 9

Fire Spirit
The Log
Elite Barbarians
The Log
Musketeer
The Log Lumberjack Skeleton Army
Hog Rider
Skeleton Army
Musketeer The Log Ice Wizard Lumberjack
The Log
Musketeer Fire Spirit Elite Barbarians Skeleton Army Ice Wizard Lumberjack
Ice Wizard
Skeleton Army The Log Lumberjack
Lumberjack
Musketeer Skeleton Army The Log Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer The Log
Elite Barbarians Skeleton Army Lumberjack Musketeer The Log Ice Wizard
Skeleton Army Lumberjack Fire Spirit Elite Barbarians Musketeer Ice Wizard
Elite Barbarians Skeleton Army Lumberjack Musketeer Ice Wizard
Elite Barbarians Skeleton Army The Log Lumberjack
Skeleton Army The Log Fire Spirit Musketeer Ice Wizard Lumberjack
Musketeer Fire Spirit Ice Wizard
Musketeer The Log
Elite Barbarians Musketeer Skeleton Army Ice Wizard Lumberjack
Elite Barbarians Skeleton Army Fire Spirit Musketeer Ice Wizard Lumberjack
Skeleton Army Ice Wizard Musketeer The Log Lumberjack
Musketeer Ice Wizard
Skeleton Army Lumberjack Fire Spirit Elite Barbarians Musketeer The Log Ice Wizard
Fire Spirit Skeleton Army The Log Lumberjack
Elite Barbarians Skeleton Army Lumberjack
Skeleton Army Elite Barbarians The Log Lumberjack
Elite Barbarians Musketeer Skeleton Army Lumberjack
Fire Spirit Elite Barbarians Musketeer Skeleton Army The Log Ice Wizard Lumberjack
The Log Fire Spirit Musketeer Ice Wizard Lumberjack
Elite Barbarians Musketeer Lumberjack
Skeleton Army Fire Spirit Elite Barbarians Musketeer The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Lumberjack Elite Barbarians
Elite Barbarians Musketeer The Log Lumberjack
Skeleton Army Lumberjack Elite Barbarians Musketeer The Log
Skeleton Army Lumberjack Elite Barbarians Musketeer The Log
Elite Barbarians Musketeer Skeleton Army Lumberjack
Fire Spirit Musketeer Ice Wizard
Skeleton Army Elite Barbarians Musketeer Ice Wizard Lumberjack
Elite Barbarians Skeleton Army Lumberjack
Elite Barbarians Skeleton Army The Log
Musketeer Skeleton Army
Elite Barbarians Musketeer Lumberjack
Skeleton Army Elite Barbarians The Log
Elite Barbarians Skeleton Army Lumberjack
Musketeer Skeleton Army
Elite Barbarians Skeleton Army Musketeer The Log Lumberjack
Elite Barbarians Musketeer The Log Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer The Log
Musketeer The Log Ice Wizard
The Log
Musketeer The Log
Fire Spirit The Log
Fire Spirit Musketeer Ice Wizard
Fire Spirit Musketeer The Log
The Log Fire Spirit Ice Wizard
The Log
Fire Spirit Elite Barbarians Musketeer Lumberjack
Musketeer The Log
Fire Spirit Musketeer
Fire Spirit Elite Barbarians Musketeer The Log
Musketeer
Elite Barbarians Musketeer The Log
Musketeer The Log
Musketeer The Log
Fire Spirit Musketeer The Log
Fire Spirit The Log
Musketeer The Log
Musketeer The Log
Musketeer The Log
The Log Fire Spirit Ice Wizard
The Log Musketeer Ice Wizard
Musketeer The Log
Musketeer The Log
Elite Barbarians Fire Spirit Musketeer Ice Wizard
Musketeer
Elite Barbarians
Musketeer The Log
The Log
Fire Spirit Musketeer Skeleton Army
Fire Spirit Musketeer Ice Wizard
The Log
Musketeer Lumberjack
The Log Musketeer
Elite Barbarians Musketeer
Elite Barbarians Musketeer The Log
Musketeer
Musketeer The Log

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