My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Electro Wizard Inferno Dragon Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Skeleton Army Inferno Dragon Sparky
Giant Snowball
Goblin Barrel Skeleton Army Inferno Dragon
Zap
Goblin Barrel Skeleton Army Inferno Dragon Sparky
Barbarian Barrel
Goblin Barrel Skeleton Army Electro Wizard Sparky
The Log
Goblin Barrel Skeleton Army Sparky
Earthquake
Goblin Barrel Skeleton Army
Arrows
Goblin Barrel Skeleton Army
Royal Delivery
Goblin Barrel Skeleton Army Electro Wizard Inferno Dragon Sparky
Fireball
Goblin Barrel Skeleton Army Electro Wizard Inferno Dragon Sparky
Poison
Skeleton Army Electro Wizard Sparky
Lightning
Electro Wizard Inferno Dragon Sparky
Rocket
Inferno Dragon Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Zap Tornado Sparky Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Tornado Inferno Dragon Sparky Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Barrel Skeleton Army Tornado Electro Wizard Inferno Dragon Sparky Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Goblin Barrel Skeleton Army Tornado

Attack Synergies 5 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Tornado Electro Wizard Sparky Mega Knight
Goblin Barrel
Skeleton Army Sparky Mega Knight
Skeleton Army
Goblin Barrel Sparky
Tornado
Zap Sparky Mega Knight
Electro Wizard
Zap Sparky Mega Knight
Inferno Dragon
Mega Knight
Sparky
Zap Tornado Goblin Barrel Skeleton Army Electro Wizard
Mega Knight
Inferno Dragon Zap Goblin Barrel Tornado Electro Wizard

Defense Synergies 3 14

Zap
Electro Wizard Mega Knight Skeleton Army Tornado Inferno Dragon Sparky
Goblin Barrel
Skeleton Army
Zap Electro Wizard Inferno Dragon Sparky
Tornado
Sparky Zap Electro Wizard Inferno Dragon Sparky Mega Knight
Electro Wizard
Zap Skeleton Army Tornado Inferno Dragon Mega Knight
Inferno Dragon
Zap Skeleton Army Tornado Electro Wizard Mega Knight
Sparky
Tornado Zap Skeleton Army Tornado
Mega Knight
Zap Tornado Electro Wizard Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Electro Wizard Sparky
Skeleton Army Inferno Dragon Sparky Zap Electro Wizard Mega Knight
Skeleton Army Tornado Sparky Mega Knight Electro Wizard Inferno Dragon
Skeleton Army Inferno Dragon Sparky Electro Wizard Mega Knight
Skeleton Army Tornado Sparky Mega Knight
Skeleton Army Tornado Zap Electro Wizard Mega Knight
Tornado Electro Wizard Inferno Dragon Zap
Zap Electro Wizard Sparky Mega Knight
Inferno Dragon Sparky Skeleton Army Tornado
Skeleton Army Tornado Electro Wizard Sparky Mega Knight
Skeleton Army Electro Wizard Zap Tornado Mega Knight
Inferno Dragon Zap Tornado Electro Wizard
Skeleton Army Sparky Mega Knight Zap Electro Wizard
Skeleton Army Sparky Mega Knight Zap Tornado Electro Wizard
Skeleton Army Inferno Dragon Sparky Electro Wizard Mega Knight
Skeleton Army Tornado Zap Electro Wizard Inferno Dragon Sparky Mega Knight
Sparky Mega Knight Skeleton Army Tornado Electro Wizard
Mega Knight Zap Skeleton Army Tornado Electro Wizard
Zap Tornado Electro Wizard Inferno Dragon Mega Knight
Sparky Tornado Electro Wizard Inferno Dragon
Skeleton Army Mega Knight Electro Wizard Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Mega Knight Zap Electro Wizard Sparky
Electro Wizard Zap Inferno Dragon Mega Knight
Skeleton Army Mega Knight Zap Electro Wizard Sparky
Skeleton Army Mega Knight Zap Tornado Electro Wizard Sparky
Skeleton Army Inferno Dragon Sparky Mega Knight
Zap Tornado Electro Wizard
Skeleton Army Sparky Electro Wizard
Mega Knight Skeleton Army Inferno Dragon Sparky
Zap Electro Wizard Mega Knight Skeleton Army Tornado Inferno Dragon Sparky
Skeleton Army Inferno Dragon Sparky
Inferno Dragon Mega Knight Sparky
Skeleton Army Mega Knight Zap Tornado Electro Wizard
Skeleton Army Mega Knight Sparky
Skeleton Army Sparky Mega Knight
Skeleton Army Electro Wizard Sparky Zap Tornado Inferno Dragon
Mega Knight Zap Electro Wizard Inferno Dragon Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Sparky
Zap Tornado Electro Wizard
Sparky
Sparky
Zap Sparky Mega Knight
Zap Tornado
Tornado Sparky
Zap Tornado
Zap Tornado
Tornado Electro Wizard Sparky
Zap Tornado Electro Wizard Sparky
Zap Tornado
Sparky
Zap Sparky
Zap Sparky
Sparky Mega Knight
Tornado Sparky
Sparky
Zap Electro Wizard Sparky Mega Knight
Zap Tornado Mega Knight
Sparky Mega Knight
Tornado
Tornado Sparky
Zap
Zap Tornado Sparky Mega Knight
Inferno Dragon
Zap Tornado Electro Wizard Sparky
Zap Tornado Sparky Mega Knight
Zap Tornado Sparky
Zap Tornado Electro Wizard Sparky
Zap Electro Wizard
Sparky
Zap Sparky Mega Knight
Zap Electro Wizard Sparky
Sparky Mega Knight
Sparky
Zap Electro Wizard Skeleton Army
Zap Tornado Electro Wizard
Electro Wizard Sparky Mega Knight
Zap
Zap Tornado Sparky
Sparky Mega Knight
Zap Tornado Electro Wizard Sparky
Zap Tornado Electro Wizard
Zap Tornado Electro Wizard Sparky Mega Knight

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