My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Minion Horde Rascals Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Rascals Royal Ghost Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Rascals Heal Spirit Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Minion Horde Skeleton Army
Giant Snowball
Archers Minion Horde Skeleton Army
Zap
Archers Minion Horde Skeleton Army
Barbarian Barrel
Archers Rascals Heal Spirit Skeleton Army Royal Ghost Electro Wizard
The Log
Archers Rascals Heal Spirit Skeleton Army
Earthquake
Archers Skeleton Army
Arrows
Archers Minion Horde Rascals Heal Spirit Skeleton Army
Royal Delivery
Archers Minion Horde Rascals Heal Spirit Skeleton Army Royal Ghost Electro Wizard
Fireball
Archers Minion Horde Rascals Skeleton Army Electro Wizard
Poison
Archers Minion Horde Rascals Skeleton Army Electro Wizard
Lightning
Electro Wizard
Rocket
Minion Horde Rascals

Against air swarms

Spells and units that can counter air swarms.

Poison

Against ground swarms

Spells and units that can counter ground swarms.

Poison Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Heal Spirit Skeleton Army Poison Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Heal Spirit Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Heal Spirit Archers Skeleton Army Royal Ghost Poison Electro Wizard Minion Horde Rascals

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Heal Spirit Archers Skeleton Army Royal Ghost

Attack Synergies 0 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Heal Spirit Royal Ghost
Minion Horde
Rascals Heal Spirit
Rascals
Minion Horde Electro Wizard
Heal Spirit
Archers Minion Horde
Skeleton Army
Poison
Royal Ghost
Royal Ghost
Archers Poison Electro Wizard
Electro Wizard
Rascals Royal Ghost

Defense Synergies 0 6

Archers
Rascals Skeleton Army Electro Wizard
Minion Horde
Rascals
Archers
Heal Spirit
Skeleton Army
Archers Electro Wizard
Poison
Electro Wizard
Royal Ghost
Electro Wizard
Electro Wizard
Archers Skeleton Army Poison Royal Ghost

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Electro Wizard
Minion Horde Skeleton Army Rascals Electro Wizard
Minion Horde Skeleton Army Archers Rascals Electro Wizard
Minion Horde Skeleton Army Rascals Electro Wizard
Skeleton Army Poison
Skeleton Army Archers Rascals Royal Ghost Electro Wizard
Minion Horde Electro Wizard Archers Rascals Poison
Rascals Poison Electro Wizard
Minion Horde Rascals Skeleton Army
Skeleton Army Archers Minion Horde Rascals Royal Ghost Electro Wizard
Archers Minion Horde Skeleton Army Poison Electro Wizard Rascals Royal Ghost
Minion Horde Archers Rascals Poison Electro Wizard
Minion Horde Skeleton Army Rascals Electro Wizard
Skeleton Army Minion Horde Rascals Poison Royal Ghost Electro Wizard
Skeleton Army Minion Horde Rascals Electro Wizard
Minion Horde Skeleton Army Rascals Electro Wizard
Minion Horde Rascals Skeleton Army Poison Electro Wizard
Archers Minion Horde Rascals Skeleton Army Royal Ghost Electro Wizard
Poison Archers Rascals Royal Ghost Electro Wizard
Electro Wizard
Rascals Skeleton Army Royal Ghost Archers Minion Horde Poison Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Skeleton Army Archers Royal Ghost Electro Wizard
Poison Electro Wizard Archers Royal Ghost
Skeleton Army Minion Horde Rascals Electro Wizard
Skeleton Army Minion Horde Rascals Electro Wizard
Minion Horde Rascals Skeleton Army
Poison Archers Minion Horde Rascals Electro Wizard
Rascals Skeleton Army Archers Minion Horde Electro Wizard
Minion Horde Rascals Skeleton Army
Minion Horde Electro Wizard Skeleton Army Poison
Minion Horde Skeleton Army
Minion Horde Rascals
Skeleton Army Poison Electro Wizard
Rascals Skeleton Army Minion Horde
Archers Minion Horde Rascals Skeleton Army
Rascals Skeleton Army Electro Wizard Archers Minion Horde Poison
Poison Archers Minion Horde Rascals Royal Ghost Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Minion Horde Rascals Royal Ghost
Poison Royal Ghost Electro Wizard
Minion Horde Poison
Rascals Poison
Poison Minion Horde
Poison Minion Horde
Archers Minion Horde Poison
Poison
Poison
Minion Horde Poison Electro Wizard
Poison Minion Horde Electro Wizard
Poison Archers
Poison
Minion Horde Poison
Poison
Minion Horde Poison
Minion Horde Poison
Poison
Minion Horde
Archers Poison Electro Wizard
Poison
Minion Horde Poison
Poison
Minion Horde Poison
Poison
Minion Horde
Poison Royal Ghost Electro Wizard
Poison
Poison
Poison Archers Minion Horde Electro Wizard
Electro Wizard Minion Horde Poison
Minion Horde
Poison Minion Horde
Minion Horde Poison Electro Wizard
Minion Horde
Poison
Minion Horde Electro Wizard Archers Skeleton Army
Poison Archers Electro Wizard
Poison Minion Horde Rascals Electro Wizard
Poison
Poison
Minion Horde
Minion Horde Rascals Poison Electro Wizard
Poison Electro Wizard
Poison Royal Ghost Electro Wizard

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