My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Rascals Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Rascals Royal Recruits Valkyrie Wizard Bowler

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Rascals Royal Recruits Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Graveyard
Giant Snowball
Royal Recruits Graveyard
Zap
Graveyard
Barbarian Barrel
Ice Spirit Rascals Royal Recruits Valkyrie Wizard Graveyard
The Log
Ice Spirit Rascals Royal Recruits Graveyard
Earthquake
Graveyard
Arrows
Ice Spirit Rascals Royal Recruits Graveyard
Royal Delivery
Ice Spirit Rascals Royal Recruits Valkyrie Wizard Bowler Graveyard
Fireball
Rascals Wizard Bowler
Poison
Rascals Royal Recruits Wizard Graveyard
Lightning
Valkyrie Wizard Bowler
Rocket
Rascals Valkyrie Wizard Bowler

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Wizard Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Valkyrie Wizard Rocket Bowler

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Royal Recruits Valkyrie Rocket Bowler

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Valkyrie Rascals Wizard Bowler Graveyard Rocket Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Ice Spirit Valkyrie Rascals Wizard

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Valkyrie Rascals Royal Recruits Bowler Graveyard
Rascals
Ice Spirit Graveyard
Royal Recruits
Ice Spirit Graveyard
Valkyrie
Ice Spirit Graveyard Wizard
Wizard
Valkyrie
Rocket
Bowler
Graveyard Ice Spirit
Graveyard
Valkyrie Bowler Ice Spirit Rascals Royal Recruits

Defense Synergies 0 8

Ice Spirit
Rascals Royal Recruits Valkyrie Wizard Rocket Bowler
Rascals
Ice Spirit
Royal Recruits
Ice Spirit
Valkyrie
Ice Spirit Wizard Bowler
Wizard
Ice Spirit Valkyrie
Rocket
Ice Spirit
Bowler
Ice Spirit Valkyrie
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Bowler Royal Recruits Valkyrie Wizard
Ice Spirit Rascals Royal Recruits Valkyrie
Rocket Bowler Rascals Royal Recruits Valkyrie
Royal Recruits Rascals Valkyrie Bowler
Royal Recruits Valkyrie Rocket Bowler
Bowler Rascals Valkyrie
Rocket Ice Spirit Rascals Wizard
Rocket Bowler Rascals Royal Recruits Valkyrie
Rascals Royal Recruits
Ice Spirit Rascals Royal Recruits Valkyrie Bowler
Valkyrie Rascals Royal Recruits Wizard Bowler
Rascals Wizard
Royal Recruits Bowler Ice Spirit Rascals Valkyrie Wizard Rocket
Valkyrie Wizard Rocket Bowler Ice Spirit Rascals Royal Recruits
Royal Recruits Rascals
Rocket Ice Spirit Rascals Royal Recruits Bowler
Wizard Rascals Royal Recruits Valkyrie Bowler
Ice Spirit Rascals Royal Recruits Valkyrie Wizard Bowler
Valkyrie Wizard Ice Spirit Rascals Royal Recruits Bowler
Royal Recruits
Rascals Royal Recruits Valkyrie Wizard Bowler

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Royal Recruits Valkyrie Bowler
Valkyrie Wizard Rocket Bowler
Royal Recruits Ice Spirit Rascals Valkyrie Rocket Bowler
Royal Recruits Valkyrie Rocket Bowler Rascals
Royal Recruits Rascals Valkyrie Bowler
Wizard Rocket Ice Spirit Rascals
Rascals Royal Recruits Rocket Valkyrie Bowler
Rascals Royal Recruits Valkyrie
Royal Recruits Rocket Ice Spirit Valkyrie
Royal Recruits
Rascals Royal Recruits Valkyrie Bowler
Royal Recruits Rocket Valkyrie Bowler
Rascals Royal Recruits Rocket Bowler Valkyrie Wizard
Royal Recruits Wizard Rascals Valkyrie Bowler
Rascals Royal Recruits Ice Spirit Valkyrie Rocket Bowler
Valkyrie Bowler Rascals Royal Recruits Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rascals Royal Recruits Valkyrie Rocket
Bowler
Rocket
Rascals Royal Recruits Valkyrie Rocket
Wizard Rocket Valkyrie Bowler
Wizard Ice Spirit Rocket
Wizard Bowler
Ice Spirit Wizard Bowler
Wizard
Rocket Bowler
Rocket Royal Recruits Valkyrie Wizard Bowler
Wizard Rocket
Rocket Bowler
Rocket
Rocket Wizard Bowler
Royal Recruits Wizard Rocket Bowler
Rocket
Rocket
Rocket Wizard Bowler
Rocket Valkyrie Wizard Bowler
Rocket Bowler
Rocket Wizard
Rocket Bowler
Rocket Royal Recruits
Ice Spirit Valkyrie Wizard Bowler
Wizard Bowler
Wizard Bowler
Rocket
Wizard
Rocket Ice Spirit Wizard
Bowler
Wizard Rocket
Rocket Ice Spirit
Rocket Wizard Bowler
Ice Spirit Royal Recruits Rocket
Rocket Wizard
Rascals Valkyrie Wizard Rocket Bowler
Wizard Bowler
Rocket
Royal Recruits
Ice Spirit Rascals Royal Recruits Rocket Bowler
Rocket
Royal Recruits Rocket Bowler

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