My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant X-Bow Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Earthquake Rocket Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant X-Bow

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant
Giant Snowball
Zap
Royal Giant Inferno Tower X-Bow
Barbarian Barrel
Inferno Tower X-Bow Electro Wizard
The Log
Royal Giant X-Bow
Earthquake
Inferno Tower X-Bow
Arrows
Royal Delivery
Electro Wizard
Fireball
Inferno Tower X-Bow Electro Wizard
Poison
Inferno Tower X-Bow Electro Wizard
Lightning
Inferno Tower X-Bow Electro Wizard
Rocket
Inferno Tower X-Bow

Against air swarms

Spells and units that can counter air swarms.

Zap Rocket Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Zap Earthquake Rocket Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Rocket Tornado

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Earthquake Tornado Electro Wizard Inferno Tower Royal Giant Rocket X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Earthquake Tornado Electro Wizard

Attack Synergies 6 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Earthquake Tornado X-Bow Electro Wizard Royal Giant
Royal Giant
Earthquake Zap Rocket Tornado Electro Wizard
Earthquake
Zap Royal Giant Tornado
Inferno Tower
Rocket
Tornado Royal Giant X-Bow
Tornado
Zap Rocket Royal Giant Earthquake
X-Bow
Zap Rocket
Electro Wizard
Zap Royal Giant

Defense Synergies 3 12

Zap
Electro Wizard Earthquake Inferno Tower Tornado X-Bow
Royal Giant
Earthquake
Zap Inferno Tower Tornado X-Bow
Inferno Tower
Electro Wizard Zap Earthquake Tornado X-Bow
Rocket
Tornado
Tornado
Rocket Zap Earthquake Inferno Tower X-Bow Electro Wizard
X-Bow
Zap Earthquake Inferno Tower Tornado Electro Wizard
Electro Wizard
Zap Inferno Tower Tornado X-Bow

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Rocket Zap Inferno Tower X-Bow Electro Wizard
Inferno Tower Zap X-Bow Electro Wizard
Inferno Tower Rocket Tornado Electro Wizard
Inferno Tower Electro Wizard
Earthquake Rocket Tornado X-Bow
Tornado Zap Earthquake X-Bow Electro Wizard
Inferno Tower Rocket Tornado Electro Wizard Zap X-Bow
Earthquake Rocket Zap Inferno Tower X-Bow Electro Wizard
Inferno Tower Tornado X-Bow
Tornado Inferno Tower Electro Wizard
Electro Wizard Zap Earthquake Tornado X-Bow
Inferno Tower Zap Tornado Electro Wizard
Inferno Tower Zap Earthquake Rocket X-Bow Electro Wizard
Rocket Zap Earthquake Tornado X-Bow Electro Wizard
Inferno Tower X-Bow Electro Wizard
Inferno Tower Rocket Tornado Zap X-Bow Electro Wizard
Inferno Tower Tornado X-Bow Electro Wizard
Zap Tornado X-Bow Electro Wizard
Zap Earthquake Tornado Electro Wizard
Inferno Tower Tornado Electro Wizard
Earthquake Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Inferno Tower X-Bow Electro Wizard
Electro Wizard Zap Rocket X-Bow
Zap Inferno Tower Rocket Electro Wizard
Rocket Zap Inferno Tower Tornado X-Bow Electro Wizard
Inferno Tower
Rocket Zap Tornado Electro Wizard
Rocket Inferno Tower Electro Wizard
Inferno Tower
Zap Rocket Electro Wizard Inferno Tower Tornado X-Bow
Inferno Tower
Inferno Tower
Rocket Zap Tornado Electro Wizard
Rocket Inferno Tower
Inferno Tower Electro Wizard Zap Rocket Tornado X-Bow
Zap Earthquake Inferno Tower Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Rocket X-Bow
Zap Tornado X-Bow Electro Wizard
Earthquake Rocket X-Bow
Earthquake Rocket
Rocket Zap Earthquake
Zap Rocket Tornado
Earthquake Tornado
Earthquake X-Bow Zap Tornado
Zap Tornado X-Bow
Rocket Tornado X-Bow Electro Wizard
Rocket Zap Earthquake Tornado X-Bow Electro Wizard
Zap Rocket Tornado
Earthquake Rocket
Earthquake Rocket X-Bow
Earthquake Zap X-Bow
Earthquake Rocket X-Bow Zap
Earthquake Rocket X-Bow
Earthquake Rocket Tornado
Rocket
Rocket Zap Earthquake X-Bow Electro Wizard
Rocket Zap Earthquake Tornado X-Bow
Rocket Earthquake X-Bow
Rocket Tornado
Rocket Tornado X-Bow
Earthquake Rocket Zap X-Bow
Zap Earthquake Tornado
X-Bow Zap Earthquake Tornado Electro Wizard
Zap Tornado X-Bow
Rocket Zap Tornado X-Bow
Zap Tornado X-Bow Electro Wizard
Zap Rocket Electro Wizard
Zap Earthquake Rocket X-Bow
Zap Rocket Electro Wizard
Rocket Earthquake
Zap Earthquake Electro Wizard Rocket X-Bow
Rocket Zap Tornado Electro Wizard
Rocket Electro Wizard
Zap Earthquake
Rocket Zap Tornado
Zap Rocket Tornado Electro Wizard
Zap Rocket Tornado Electro Wizard
Zap Rocket Tornado X-Bow Electro Wizard

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