My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Musketeer Elixir Collector Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Hog Rider Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Hog Rider Skeleton Army Prince
Giant Snowball
Fire Spirit Bomber Musketeer Hog Rider Skeleton Army
Zap
Fire Spirit Bomber Skeleton Army Prince
Barbarian Barrel
Fire Spirit Bomber Musketeer Skeleton Army
The Log
Fire Spirit Bomber Musketeer Hog Rider Skeleton Army Prince
Earthquake
Bomber Hog Rider Elixir Collector Skeleton Army
Arrows
Fire Spirit Bomber Skeleton Army
Royal Delivery
Fire Spirit Bomber Musketeer Hog Rider Skeleton Army Prince
Fireball
Bomber Musketeer Hog Rider Elixir Collector Skeleton Army
Poison
Bomber Musketeer Elixir Collector Skeleton Army
Lightning
Musketeer Elixir Collector Prince
Rocket
Musketeer Hog Rider Elixir Collector Prince

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Bomber Rocket

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Rocket Elixir Collector Skeleton Army Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bomber Skeleton Army Musketeer Hog Rider Prince Rocket Elixir Collector

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Bomber Skeleton Army Musketeer

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Hog Rider Prince
Bomber
Hog Rider Prince
Musketeer
Hog Rider Prince
Hog Rider
Fire Spirit Musketeer Bomber Rocket Prince
Rocket
Hog Rider
Elixir Collector
Skeleton Army
Prince
Fire Spirit Bomber Musketeer Hog Rider

Defense Synergies 0 2

Fire Spirit
Bomber
Musketeer
Skeleton Army
Hog Rider
Rocket
Elixir Collector
Skeleton Army
Musketeer Prince
Prince
Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Bomber Musketeer
Skeleton Army Bomber Musketeer Prince
Rocket Skeleton Army Prince Fire Spirit Bomber Musketeer
Skeleton Army Prince Bomber Musketeer
Bomber Rocket Skeleton Army Prince
Skeleton Army Fire Spirit Bomber Musketeer
Musketeer Rocket Fire Spirit
Rocket Musketeer
Musketeer Skeleton Army Prince
Skeleton Army Fire Spirit Bomber Musketeer Prince
Skeleton Army Bomber Musketeer
Musketeer
Skeleton Army Prince Fire Spirit Bomber Musketeer Rocket
Fire Spirit Bomber Rocket Skeleton Army Prince
Skeleton Army Prince
Rocket Skeleton Army Prince
Bomber Musketeer Skeleton Army Prince
Fire Spirit Bomber Musketeer Skeleton Army Prince
Fire Spirit Bomber Musketeer
Musketeer Prince
Bomber Skeleton Army Fire Spirit Musketeer Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Prince
Bomber Musketeer Rocket Prince
Skeleton Army Musketeer Rocket Prince
Rocket Skeleton Army Prince Musketeer
Musketeer Skeleton Army Prince
Fire Spirit Rocket Musketeer
Rocket Skeleton Army Prince Musketeer
Skeleton Army Prince
Rocket Skeleton Army Prince
Musketeer Skeleton Army
Musketeer Prince
Rocket Skeleton Army Prince
Rocket Skeleton Army Prince
Bomber Musketeer Skeleton Army
Skeleton Army Bomber Musketeer Rocket Prince
Bomber Musketeer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Rocket
Musketeer
Rocket
Musketeer Rocket Prince
Bomber Rocket Fire Spirit
Fire Spirit Musketeer Rocket
Fire Spirit Bomber Musketeer
Fire Spirit
Rocket Fire Spirit Musketeer Prince
Rocket Musketeer Prince
Fire Spirit Musketeer Rocket
Rocket Fire Spirit Musketeer
Musketeer Rocket
Musketeer Prince
Rocket Bomber Musketeer
Musketeer Rocket
Rocket
Bomber Rocket
Rocket Fire Spirit Bomber Musketeer Prince
Rocket Fire Spirit Bomber
Rocket Musketeer Prince
Rocket
Rocket Musketeer Prince
Rocket Musketeer
Fire Spirit Bomber
Musketeer
Musketeer Prince
Rocket Musketeer
Fire Spirit Musketeer
Rocket Musketeer
Bomber Musketeer Rocket
Rocket
Prince
Rocket
Fire Spirit Musketeer Rocket Skeleton Army Prince
Rocket Fire Spirit Musketeer
Musketeer Rocket Prince
Bomber Musketeer
Rocket
Musketeer Prince
Musketeer Rocket
Musketeer Rocket
Musketeer Rocket Prince

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