My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elite Barbarians Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Elite Barbarians Goblin Barrel
Giant Snowball
Goblin Gang Goblin Barrel
Zap
Goblin Gang Goblin Barrel
Barbarian Barrel
Goblin Gang Tesla Elite Barbarians Goblin Barrel
The Log
Goblin Gang Elite Barbarians Goblin Barrel
Earthquake
Goblin Gang Tesla Goblin Barrel
Arrows
Goblin Gang Goblin Barrel
Royal Delivery
Goblin Gang Elite Barbarians Goblin Barrel
Fireball
Goblin Gang Tesla Elite Barbarians Goblin Barrel
Poison
Goblin Gang
Lightning
Tesla Elite Barbarians
Rocket
Elite Barbarians

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Rage Goblin Gang Goblin Barrel Tesla Fireball Elite Barbarians Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Rage Goblin Gang Goblin Barrel

Attack Synergies 4 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Fireball Mega Knight
Goblin Gang
Goblin Barrel
Tesla
Elite Barbarians
Zap Rage Fireball Mega Knight
Fireball
Zap Elite Barbarians Mega Knight
Rage
Elite Barbarians
Goblin Barrel
Goblin Gang Mega Knight
Mega Knight
Zap Elite Barbarians Fireball Goblin Barrel

Defense Synergies 3 6

Zap
Fireball Mega Knight Goblin Gang Tesla Elite Barbarians
Goblin Gang
Tesla Zap
Tesla
Goblin Gang Zap Fireball
Elite Barbarians
Zap Mega Knight
Fireball
Zap Tesla Mega Knight
Rage
Goblin Barrel
Mega Knight
Zap Elite Barbarians Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla Fireball
Elite Barbarians Zap Goblin Gang Tesla Mega Knight
Goblin Gang Tesla Mega Knight Elite Barbarians
Tesla Elite Barbarians Goblin Gang Mega Knight
Elite Barbarians Fireball Mega Knight
Goblin Gang Fireball Zap Tesla Mega Knight
Tesla Zap Goblin Gang Fireball
Zap Tesla Fireball Mega Knight
Tesla Goblin Gang Elite Barbarians
Goblin Gang Elite Barbarians Tesla Mega Knight
Goblin Gang Zap Tesla Fireball Mega Knight
Tesla Zap Goblin Gang Fireball
Tesla Mega Knight Zap Goblin Gang Elite Barbarians Fireball
Fireball Mega Knight Zap Goblin Gang Tesla
Elite Barbarians Goblin Gang Tesla Mega Knight
Zap Goblin Gang Tesla Elite Barbarians Fireball Mega Knight
Tesla Mega Knight Goblin Gang Elite Barbarians Fireball
Tesla Fireball Mega Knight Zap Goblin Gang Elite Barbarians
Zap Tesla Fireball Mega Knight
Tesla Elite Barbarians
Goblin Gang Mega Knight Tesla Elite Barbarians Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Zap Tesla Elite Barbarians Fireball
Fireball Zap Goblin Gang Tesla Elite Barbarians Mega Knight
Goblin Gang Mega Knight Zap Elite Barbarians
Goblin Gang Mega Knight Zap Tesla Elite Barbarians Fireball
Goblin Gang Tesla Elite Barbarians Mega Knight
Fireball Zap Goblin Gang Tesla
Goblin Gang Tesla Elite Barbarians Fireball
Mega Knight Tesla Elite Barbarians
Zap Mega Knight Elite Barbarians Fireball
Goblin Gang Tesla
Mega Knight Tesla Elite Barbarians
Mega Knight Zap Elite Barbarians Fireball
Elite Barbarians Mega Knight Goblin Gang Tesla Fireball
Tesla Fireball Mega Knight
Goblin Gang Tesla Elite Barbarians Zap Fireball
Mega Knight Zap Tesla Elite Barbarians Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Zap
Fireball
Fireball
Fireball Zap Mega Knight
Fireball Zap
Fireball Zap
Fireball Zap
Goblin Gang Elite Barbarians Fireball
Zap Fireball
Fireball Zap
Elite Barbarians Fireball
Fireball
Zap Elite Barbarians Fireball
Zap Fireball
Fireball Mega Knight
Fireball
Zap Fireball Mega Knight
Zap Fireball Mega Knight
Fireball Mega Knight
Fireball
Zap Fireball
Zap Fireball Mega Knight
Fireball Zap
Fireball Zap Mega Knight
Fireball Zap
Elite Barbarians Zap Fireball
Zap Fireball
Elite Barbarians Fireball
Zap Fireball Mega Knight
Zap Fireball
Mega Knight
Fireball
Zap Goblin Gang Fireball
Fireball Zap
Fireball
Fireball Goblin Gang Mega Knight
Zap Fireball
Zap Fireball
Elite Barbarians Mega Knight
Zap Goblin Gang Elite Barbarians Fireball
Zap Fireball
Zap Fireball Mega Knight

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