My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Three Musketeers Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Three Musketeers Witch Prince P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Three Musketeers Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem Prince P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Three Musketeers Prince Graveyard
Giant Snowball
Three Musketeers Witch Graveyard
Zap
Three Musketeers Witch Prince Graveyard
Barbarian Barrel
Three Musketeers Witch Graveyard
The Log
Three Musketeers Witch Prince Graveyard
Earthquake
Witch Graveyard
Arrows
Witch Graveyard
Royal Delivery
Three Musketeers Witch Prince P.E.K.K.A Graveyard
Fireball
Three Musketeers Witch
Poison
Three Musketeers Witch Graveyard
Lightning
Ice Golem Three Musketeers Witch Prince
Rocket
Three Musketeers Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Poison Witch

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Poison

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Rage Poison Prince P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Three Musketeers Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem Rage Poison Witch Prince Graveyard P.E.K.K.A Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Ice Golem Rage Poison Witch

Attack Synergies 6 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Golem
Three Musketeers Prince Graveyard Witch
Three Musketeers
Ice Golem Rage Graveyard
Rage
Witch Three Musketeers Prince
Poison
P.E.K.K.A Graveyard Prince
Witch
Rage Ice Golem Prince P.E.K.K.A Graveyard
Prince
Ice Golem Rage Poison Witch Graveyard
P.E.K.K.A
Poison Witch Graveyard
Graveyard
Ice Golem Poison Three Musketeers Witch Prince P.E.K.K.A

Defense Synergies 0 4

Ice Golem
Three Musketeers Poison Witch
Three Musketeers
Ice Golem
Rage
Poison
Ice Golem
Witch
Ice Golem Prince
Prince
Witch
P.E.K.K.A
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Ice Golem
P.E.K.K.A Three Musketeers Witch Prince
Three Musketeers Witch Prince P.E.K.K.A
Three Musketeers Witch Prince P.E.K.K.A
Poison Prince P.E.K.K.A
Three Musketeers Poison Witch
Ice Golem Poison P.E.K.K.A
Three Musketeers Witch P.E.K.K.A Prince
Ice Golem Prince
Poison Witch Ice Golem
Three Musketeers Poison Witch
Prince P.E.K.K.A Three Musketeers Witch
Three Musketeers Poison Witch Prince P.E.K.K.A
P.E.K.K.A Three Musketeers Prince
Three Musketeers Prince P.E.K.K.A
Three Musketeers Poison Witch Prince P.E.K.K.A
Three Musketeers Witch Prince
Poison Witch Ice Golem
P.E.K.K.A Three Musketeers Prince
Poison Witch Prince P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Ice Golem Witch Prince P.E.K.K.A
Poison Ice Golem Prince
P.E.K.K.A Ice Golem Witch Prince
Prince P.E.K.K.A Ice Golem
P.E.K.K.A Three Musketeers Witch Prince
Poison Ice Golem Three Musketeers Witch
Prince P.E.K.K.A Ice Golem Witch
P.E.K.K.A Prince
P.E.K.K.A Ice Golem Poison Witch Prince
Witch P.E.K.K.A Three Musketeers
P.E.K.K.A Witch Prince
P.E.K.K.A Poison Prince
Prince P.E.K.K.A Ice Golem Three Musketeers Witch
Three Musketeers Witch
Witch Ice Golem Three Musketeers Poison Prince P.E.K.K.A
Poison Ice Golem Witch P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Ice Golem
Poison
Poison
Ice Golem Poison Prince
Poison
Poison Ice Golem Witch
Poison Witch
Poison Ice Golem
Poison
Three Musketeers Poison Prince
Poison Prince
Poison
Poison Ice Golem Three Musketeers
Poison
Ice Golem Poison Prince
Three Musketeers Poison Witch
Three Musketeers Poison
Three Musketeers Poison
Three Musketeers Poison Prince
Poison Witch
Poison Prince
Poison
Prince
Poison
Ice Golem Poison Witch
Witch
Poison Witch
Poison Witch Prince
Poison
Poison Ice Golem Witch
Poison Witch
Poison
Poison
P.E.K.K.A Prince
Poison
Witch Prince
Poison Three Musketeers Witch
Poison Three Musketeers Prince
Ice Golem Poison
Poison
Three Musketeers Prince P.E.K.K.A
Poison Witch
Poison Witch
Poison Witch Prince

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