My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Godly!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Archers Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Royal Giant Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Royal Giant Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Royal Giant
Giant Snowball
Fire Spirit Archers
Zap
Fire Spirit Archers Royal Giant Inferno Tower
Barbarian Barrel
Fire Spirit Archers Valkyrie Inferno Tower
The Log
Fire Spirit Archers Royal Giant
Earthquake
Archers Inferno Tower
Arrows
Fire Spirit Archers
Royal Delivery
Fire Spirit Archers Valkyrie
Fireball
Archers Inferno Tower
Poison
Archers Inferno Tower
Lightning
Valkyrie Inferno Tower
Rocket
Valkyrie Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Fireball Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Fireball Valkyrie Tornado

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Valkyrie Inferno Tower Tornado

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap Archers Tornado Fireball Valkyrie Inferno Tower Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Zap Archers Tornado

Attack Synergies 7 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Royal Giant Valkyrie Zap
Zap
Fireball Tornado Fire Spirit Archers Royal Giant Valkyrie
Archers
Valkyrie Zap Royal Giant
Royal Giant
Fire Spirit Fireball Zap Archers Tornado
Fireball
Zap Royal Giant Tornado
Valkyrie
Fire Spirit Archers Zap Tornado
Inferno Tower
Tornado
Zap Fireball Royal Giant Valkyrie

Defense Synergies 3 15

Fire Spirit
Zap Valkyrie Inferno Tower Tornado
Zap
Fireball Fire Spirit Archers Valkyrie Inferno Tower Tornado
Archers
Valkyrie Zap Inferno Tower Tornado
Royal Giant
Fireball
Zap Tornado Valkyrie Inferno Tower
Valkyrie
Archers Fire Spirit Zap Fireball Inferno Tower Tornado
Inferno Tower
Fire Spirit Zap Archers Fireball Valkyrie Tornado
Tornado
Fireball Fire Spirit Zap Archers Valkyrie Inferno Tower

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Valkyrie Inferno Tower
Inferno Tower Zap Valkyrie
Inferno Tower Tornado Fire Spirit Archers Valkyrie
Inferno Tower Valkyrie
Fireball Valkyrie Tornado
Fireball Tornado Fire Spirit Zap Archers Valkyrie
Inferno Tower Tornado Fire Spirit Zap Archers Fireball
Zap Fireball Valkyrie Inferno Tower
Inferno Tower Tornado
Tornado Fire Spirit Archers Valkyrie Inferno Tower
Archers Valkyrie Zap Fireball Tornado
Inferno Tower Zap Archers Fireball Tornado
Inferno Tower Fire Spirit Zap Fireball Valkyrie
Fire Spirit Fireball Valkyrie Zap Tornado
Inferno Tower
Inferno Tower Tornado Zap Fireball
Fireball Valkyrie Inferno Tower Tornado
Fire Spirit Fireball Zap Archers Valkyrie Tornado
Zap Valkyrie Tornado Fire Spirit Archers Fireball
Inferno Tower Tornado
Valkyrie Fire Spirit Archers Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Archers Fireball Inferno Tower
Fireball Zap Archers Valkyrie
Zap Valkyrie Inferno Tower
Valkyrie Zap Fireball Inferno Tower Tornado
Inferno Tower Valkyrie
Fire Spirit Fireball Zap Archers Tornado
Archers Fireball Valkyrie Inferno Tower
Inferno Tower Valkyrie
Zap Fireball Valkyrie Inferno Tower Tornado
Inferno Tower
Valkyrie Inferno Tower
Zap Fireball Valkyrie Tornado
Fireball Valkyrie Inferno Tower
Archers Fireball Valkyrie
Inferno Tower Zap Archers Fireball Valkyrie Tornado
Valkyrie Zap Archers Fireball Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie
Fireball Zap Tornado
Fireball
Fireball Valkyrie
Fireball Fire Spirit Zap Valkyrie
Fireball Fire Spirit Zap Tornado
Fire Spirit Archers Tornado
Fireball Fire Spirit Zap Tornado
Fireball Zap Tornado
Fire Spirit Fireball Tornado
Zap Fireball Valkyrie Tornado
Fireball Fire Spirit Zap Archers Tornado
Fire Spirit Fireball
Fireball
Zap Fireball
Zap Fireball
Fireball
Fireball Tornado
Fire Spirit Zap Archers Fireball
Fire Spirit Zap Fireball Valkyrie Tornado
Fireball
Fireball Tornado
Tornado
Zap Fireball
Zap Tornado Fire Spirit Fireball Valkyrie
Fireball Zap Tornado
Fireball Zap Tornado
Fireball Zap Tornado
Fire Spirit Zap Archers Fireball Tornado
Zap Fireball
Fireball
Zap Fireball
Zap Fireball
Fireball
Zap Fire Spirit Archers Fireball
Fireball Fire Spirit Zap Archers Tornado
Fireball
Fireball Valkyrie
Zap Fireball
Zap Fireball Tornado
Zap Fireball Tornado
Zap Fireball Tornado
Zap Fireball Tornado

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: