My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Musketeer Furnace Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Furnace P.E.K.K.A Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Hog Rider P.E.K.K.A Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Hog Rider
Giant Snowball
Minions Goblin Gang Musketeer Hog Rider Furnace Princess
Zap
Minions Goblin Gang Furnace Princess
Barbarian Barrel
Goblin Gang Musketeer Furnace Princess
The Log
Goblin Gang Musketeer Hog Rider Furnace Princess
Earthquake
Goblin Gang Hog Rider Furnace
Arrows
Minions Goblin Gang Furnace Princess
Royal Delivery
Minions Goblin Gang Musketeer Hog Rider P.E.K.K.A Princess
Fireball
Minions Goblin Gang Musketeer Hog Rider Furnace Princess
Poison
Minions Goblin Gang Musketeer Furnace Princess
Lightning
Musketeer Furnace
Rocket
Musketeer Hog Rider Furnace

Against air swarms

Spells and units that can counter air swarms.

Zap Furnace Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Furnace Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

P.E.K.K.A Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Musketeer Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Goblin Gang Princess Musketeer Hog Rider Furnace P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Minions Goblin Gang Princess

Attack Synergies 5 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider P.E.K.K.A Minions Musketeer Furnace Princess
Minions
Hog Rider Zap P.E.K.K.A
Goblin Gang
Hog Rider P.E.K.K.A Princess
Musketeer
Hog Rider Zap P.E.K.K.A
Hog Rider
Zap Minions Goblin Gang Musketeer Furnace Princess
Furnace
Zap Hog Rider P.E.K.K.A Princess
P.E.K.K.A
Zap Minions Goblin Gang Musketeer Furnace Princess
Princess
Zap Goblin Gang Hog Rider Furnace P.E.K.K.A

Defense Synergies 1 14

Zap
Minions Goblin Gang Musketeer Furnace P.E.K.K.A Princess
Minions
Zap Musketeer P.E.K.K.A
Goblin Gang
Musketeer Zap Furnace P.E.K.K.A Princess
Musketeer
Goblin Gang Zap Minions Furnace P.E.K.K.A
Hog Rider
Furnace
Zap Goblin Gang Musketeer
P.E.K.K.A
Zap Minions Goblin Gang Musketeer Princess
Princess
Zap Goblin Gang P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Musketeer
P.E.K.K.A Zap Minions Goblin Gang Musketeer Furnace
Goblin Gang Furnace P.E.K.K.A Minions Musketeer
P.E.K.K.A Minions Goblin Gang Musketeer Furnace
P.E.K.K.A Princess
Goblin Gang Zap Minions Musketeer Furnace
Minions Musketeer Furnace Zap Goblin Gang Princess
Zap Musketeer P.E.K.K.A
P.E.K.K.A Minions Goblin Gang Musketeer Furnace Princess
Goblin Gang Musketeer
Minions Goblin Gang Zap Musketeer Furnace Princess
Minions Musketeer Zap Goblin Gang Furnace Princess
Furnace P.E.K.K.A Zap Minions Goblin Gang Musketeer
Zap Minions Goblin Gang Furnace P.E.K.K.A Princess
P.E.K.K.A Goblin Gang Furnace
Zap Goblin Gang Furnace P.E.K.K.A
Minions Goblin Gang Musketeer Furnace P.E.K.K.A
Zap Minions Goblin Gang Musketeer Furnace
Zap Furnace Minions Musketeer Princess
P.E.K.K.A Musketeer
Goblin Gang Minions Musketeer Furnace P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Furnace P.E.K.K.A
Zap Goblin Gang Musketeer
Goblin Gang P.E.K.K.A Zap Minions Musketeer Furnace
Goblin Gang P.E.K.K.A Zap Musketeer
P.E.K.K.A Goblin Gang Musketeer
Furnace Zap Minions Goblin Gang Musketeer Princess
Goblin Gang P.E.K.K.A Minions Musketeer Furnace
P.E.K.K.A
Zap P.E.K.K.A Minions
P.E.K.K.A Goblin Gang Musketeer
P.E.K.K.A Minions Musketeer
P.E.K.K.A Zap
P.E.K.K.A Goblin Gang
Musketeer Furnace Princess
Goblin Gang Zap Minions Musketeer Furnace P.E.K.K.A
Minions Zap Musketeer P.E.K.K.A Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Musketeer
Zap Musketeer Princess
Musketeer
Zap Furnace
Zap Minions Musketeer Furnace Princess
Musketeer Furnace Princess
Zap Princess
Zap
Minions Goblin Gang Musketeer
Zap Musketeer Princess
Zap Musketeer Princess
Musketeer Princess
Minions Musketeer Princess
Princess Zap Musketeer Furnace
Zap Musketeer Furnace Princess
Musketeer Furnace Princess
Minions
Zap Musketeer Princess
Zap Princess
Minions Musketeer
Princess
Musketeer
Zap Musketeer
Zap Furnace Princess
Zap Musketeer Princess
Zap Musketeer Princess
Zap Musketeer
Zap Musketeer Furnace Princess
Zap Minions Musketeer
Zap Musketeer
Zap Princess
P.E.K.K.A
Princess
Zap Minions Goblin Gang Musketeer Princess
Zap Musketeer Princess
Goblin Gang Musketeer Princess
Zap Musketeer Princess
Zap
Musketeer P.E.K.K.A
Zap Minions Goblin Gang Musketeer Princess
Zap Musketeer Princess
Zap Musketeer Princess

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