My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Great!
Versatility
Godly!
F2P score
Godly!

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Minions Tesla Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tesla Royal Giant Battle Ram Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Battle Ram Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Knight Royal Giant Battle Ram Princess

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Royal Giant Battle Ram
Giant Snowball
Fire Spirit Minions Battle Ram Princess
Zap
Fire Spirit Minions Royal Giant Battle Ram Princess
Barbarian Barrel
Fire Spirit Knight Tesla Battle Ram Princess
The Log
Fire Spirit Royal Giant Battle Ram Princess
Earthquake
Tesla
Arrows
Fire Spirit Minions Princess
Royal Delivery
Fire Spirit Knight Minions Battle Ram Princess
Fireball
Minions Tesla Battle Ram Princess
Poison
Minions Princess
Lightning
Knight Tesla Battle Ram
Rocket

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Giant Snowball Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Giant Snowball Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Knight Battle Ram Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Giant Snowball Knight Minions Princess Tesla Battle Ram Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Giant Snowball Knight Minions

Attack Synergies 6 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Royal Giant Giant Snowball Knight Battle Ram
Giant Snowball
Battle Ram Fire Spirit Knight Royal Giant Princess
Knight
Minions Battle Ram Princess Fire Spirit Giant Snowball
Minions
Knight Royal Giant Battle Ram
Tesla
Royal Giant
Fire Spirit Minions Giant Snowball Princess
Battle Ram
Giant Snowball Knight Fire Spirit Minions Princess
Princess
Knight Giant Snowball Royal Giant Battle Ram

Defense Synergies 4 7

Fire Spirit
Knight Giant Snowball
Giant Snowball
Fire Spirit Knight Minions Tesla Princess
Knight
Fire Spirit Minions Tesla Princess Giant Snowball
Minions
Knight Giant Snowball Tesla
Tesla
Knight Giant Snowball Minions Princess
Royal Giant
Battle Ram
Princess
Knight Giant Snowball Tesla

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Minions Tesla
Knight Minions Tesla
Tesla Fire Spirit Giant Snowball Knight Minions
Tesla Knight Minions
Princess
Fire Spirit Giant Snowball Minions Tesla
Giant Snowball Minions Tesla Fire Spirit Princess
Tesla
Tesla Minions Princess
Knight Fire Spirit Giant Snowball Tesla
Minions Giant Snowball Knight Tesla Princess
Minions Tesla Giant Snowball Princess
Tesla Fire Spirit Giant Snowball Knight Minions
Fire Spirit Giant Snowball Minions Tesla Princess
Knight Tesla
Giant Snowball Tesla
Tesla Knight Minions
Fire Spirit Tesla Giant Snowball Knight Minions
Giant Snowball Fire Spirit Knight Minions Tesla Princess
Tesla
Fire Spirit Giant Snowball Knight Minions Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Giant Snowball Tesla
Giant Snowball Knight Tesla
Knight Minions
Knight Tesla
Knight Tesla
Fire Spirit Giant Snowball Minions Tesla Princess
Knight Minions Tesla
Knight Tesla
Giant Snowball Knight Minions
Tesla
Knight Minions Tesla
Giant Snowball
Knight Tesla
Tesla Princess
Tesla Knight Minions
Minions Giant Snowball Tesla Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Knight
Giant Snowball Princess
Knight
Fire Spirit Giant Snowball
Fire Spirit Giant Snowball Minions Princess
Fire Spirit Princess
Fire Spirit Giant Snowball Princess
Giant Snowball
Fire Spirit Giant Snowball Minions
Knight Princess
Fire Spirit Giant Snowball Princess
Fire Spirit Giant Snowball Knight Princess
Minions Princess
Princess Giant Snowball
Giant Snowball Princess
Princess
Giant Snowball
Minions
Fire Spirit Giant Snowball Princess
Fire Spirit Giant Snowball Princess
Minions
Giant Snowball Princess
Giant Snowball
Giant Snowball Fire Spirit Princess
Giant Snowball Princess
Giant Snowball Princess
Fire Spirit Giant Snowball Princess
Giant Snowball Minions
Giant Snowball
Giant Snowball
Giant Snowball Princess
Giant Snowball Princess
Fire Spirit Minions Princess
Fire Spirit Giant Snowball Princess
Knight Princess
Giant Snowball Princess
Giant Snowball
Giant Snowball Minions Princess
Giant Snowball Princess
Giant Snowball Princess

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