My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Mega Minion Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Mega Minion Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Barbarians Hog Rider Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Hog Rider Skeleton Army
Giant Snowball
Spear Goblins Barbarians Mega Minion Hog Rider Skeleton Army Princess
Zap
Spear Goblins Skeleton Army Princess
Barbarian Barrel
Spear Goblins Barbarians Skeleton Army Princess
The Log
Spear Goblins Barbarians Hog Rider Skeleton Army Princess
Earthquake
Spear Goblins Barbarians Hog Rider Skeleton Army
Arrows
Spear Goblins Skeleton Army Princess
Royal Delivery
Spear Goblins Barbarians Mega Minion Hog Rider Skeleton Army Princess
Fireball
Barbarians Mega Minion Hog Rider Skeleton Army Princess
Poison
Spear Goblins Barbarians Mega Minion Skeleton Army Princess
Lightning
Mega Minion
Rocket
Barbarians Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Mega Minion Skeleton Army Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Zap The Log Mega Minion Skeleton Army Princess Hog Rider Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Spear Goblins Zap The Log Mega Minion

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Hog Rider Zap Princess
Zap
Mega Minion Hog Rider Spear Goblins The Log Princess
Barbarians
Hog Rider
Mega Minion
Zap
Hog Rider
Spear Goblins Zap The Log Barbarians Princess
Skeleton Army
The Log
Hog Rider Zap Princess
Princess
Spear Goblins Zap Hog Rider The Log

Defense Synergies 1 16

Spear Goblins
Zap Barbarians Mega Minion Skeleton Army The Log
Zap
Mega Minion Spear Goblins Barbarians Skeleton Army The Log Princess
Barbarians
Spear Goblins Zap Skeleton Army
Mega Minion
Zap Spear Goblins Skeleton Army The Log Princess
Hog Rider
Skeleton Army
Spear Goblins Zap Barbarians Mega Minion The Log Princess
The Log
Spear Goblins Zap Mega Minion Skeleton Army Princess
Princess
Zap Mega Minion Skeleton Army The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Mega Minion The Log
Barbarians Skeleton Army Zap Mega Minion The Log
Barbarians Skeleton Army Mega Minion
Barbarians Skeleton Army Mega Minion
Barbarians Skeleton Army The Log Princess
Skeleton Army The Log Spear Goblins Zap Mega Minion
Mega Minion Spear Goblins Zap Princess
Zap Barbarians The Log
Barbarians Skeleton Army Princess
Skeleton Army Spear Goblins Barbarians
Barbarians Skeleton Army Spear Goblins Zap Mega Minion The Log Princess
Mega Minion Spear Goblins Zap Princess
Barbarians Skeleton Army Zap The Log
Skeleton Army Zap Barbarians Mega Minion The Log Princess
Barbarians Skeleton Army
Barbarians Skeleton Army Zap The Log
Barbarians Skeleton Army
Spear Goblins Zap Barbarians Mega Minion Skeleton Army The Log
Zap The Log Spear Goblins Barbarians Mega Minion Princess
Barbarians
Skeleton Army Spear Goblins Barbarians The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Skeleton Army Spear Goblins Zap
Zap Mega Minion The Log
Barbarians Skeleton Army Spear Goblins Zap The Log
Skeleton Army Zap Barbarians The Log
Barbarians Skeleton Army
Zap Princess
Skeleton Army Spear Goblins Barbarians Mega Minion
Barbarians Skeleton Army
Zap Spear Goblins Barbarians Mega Minion Skeleton Army The Log
Barbarians Mega Minion Skeleton Army
Barbarians Mega Minion
Skeleton Army Zap Barbarians The Log
Barbarians Skeleton Army
Barbarians Skeleton Army Princess
Barbarians Skeleton Army Spear Goblins Zap Mega Minion The Log
Zap Barbarians Mega Minion The Log Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess The Log
Zap The Log Princess
The Log
Barbarians The Log
Zap The Log
Spear Goblins Zap Mega Minion Princess
The Log Princess
The Log Zap Princess
The Log Zap
Zap The Log Princess
Zap Princess
The Log Princess
Princess
Princess Zap The Log
Spear Goblins Zap The Log Princess
The Log Princess
Zap Mega Minion The Log Princess
Zap The Log Princess
The Log
Princess
The Log
Zap Barbarians The Log
Zap The Log Princess
Mega Minion
The Log Zap Princess
Zap The Log Princess
Zap The Log
Zap Princess
Zap Mega Minion
Mega Minion
Zap The Log
Zap Princess
The Log Princess
Zap Spear Goblins Barbarians Skeleton Army Princess
Zap Mega Minion Princess
The Log
Mega Minion Princess
The Log Zap Princess
Zap
Mega Minion
Zap The Log Princess
Zap Princess
Zap The Log Princess

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