My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Bad

1 warnings Why?

Missing cards in your collection

Goblin Cage

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Witch P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Electro Wizard Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Graveyard
Giant Snowball
Bats Goblin Gang Witch Graveyard
Zap
Bats Goblin Gang Witch Graveyard
Barbarian Barrel
Goblin Gang Valkyrie Witch Electro Wizard Graveyard
The Log
Goblin Gang Witch Graveyard
Earthquake
Goblin Gang Witch Graveyard
Arrows
Bats Goblin Gang Witch Graveyard
Royal Delivery
Bats Goblin Gang Valkyrie Witch P.E.K.K.A Electro Wizard Graveyard
Fireball
Goblin Gang Witch Electro Wizard
Poison
Bats Goblin Gang Witch Electro Wizard Graveyard
Lightning
Valkyrie Witch Electro Wizard
Rocket
Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Freeze Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Freeze P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Goblin Gang Valkyrie Freeze Electro Wizard Witch Graveyard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Bats Goblin Gang Valkyrie Freeze

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie P.E.K.K.A Graveyard
Goblin Gang
Valkyrie P.E.K.K.A
Valkyrie
Bats Graveyard Goblin Gang Witch P.E.K.K.A Electro Wizard
Freeze
Graveyard
Witch
Valkyrie P.E.K.K.A Graveyard
P.E.K.K.A
Electro Wizard Bats Goblin Gang Valkyrie Witch Graveyard
Electro Wizard
P.E.K.K.A Graveyard Valkyrie
Graveyard
Valkyrie Freeze Electro Wizard Bats Witch P.E.K.K.A

Defense Synergies 0 14

Bats
Valkyrie Freeze P.E.K.K.A Electro Wizard
Goblin Gang
Valkyrie P.E.K.K.A Electro Wizard
Valkyrie
Bats Goblin Gang Freeze Witch P.E.K.K.A Electro Wizard
Freeze
Bats Valkyrie Electro Wizard
Witch
Valkyrie Electro Wizard
P.E.K.K.A
Bats Goblin Gang Valkyrie Electro Wizard
Electro Wizard
Bats Goblin Gang Valkyrie Freeze Witch P.E.K.K.A
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Electro Wizard
P.E.K.K.A Bats Goblin Gang Valkyrie Witch Electro Wizard
Goblin Gang Witch P.E.K.K.A Bats Valkyrie Freeze Electro Wizard
Witch P.E.K.K.A Bats Goblin Gang Valkyrie Electro Wizard
Valkyrie P.E.K.K.A
Goblin Gang Freeze Bats Valkyrie Electro Wizard
Bats Electro Wizard Goblin Gang Freeze Witch
Valkyrie P.E.K.K.A Electro Wizard
Witch P.E.K.K.A Goblin Gang
Goblin Gang Valkyrie Electro Wizard
Bats Goblin Gang Valkyrie Witch Electro Wizard Freeze
Bats Goblin Gang Witch Electro Wizard
P.E.K.K.A Bats Goblin Gang Valkyrie Freeze Witch Electro Wizard
Valkyrie Bats Goblin Gang Freeze Witch P.E.K.K.A Electro Wizard
P.E.K.K.A Goblin Gang Electro Wizard
Goblin Gang Freeze P.E.K.K.A Electro Wizard
Bats Goblin Gang Valkyrie Witch P.E.K.K.A Electro Wizard
Bats Goblin Gang Valkyrie Witch Electro Wizard
Valkyrie Freeze Witch Bats Electro Wizard
P.E.K.K.A Electro Wizard
Goblin Gang Valkyrie Bats Witch P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Witch P.E.K.K.A Electro Wizard
Electro Wizard Goblin Gang Valkyrie
Goblin Gang P.E.K.K.A Bats Valkyrie Witch Electro Wizard
Goblin Gang Valkyrie P.E.K.K.A Bats Electro Wizard
P.E.K.K.A Goblin Gang Valkyrie Witch
Bats Goblin Gang Freeze Witch Electro Wizard
Goblin Gang P.E.K.K.A Bats Valkyrie Witch Electro Wizard
P.E.K.K.A Valkyrie
Freeze P.E.K.K.A Electro Wizard Bats Valkyrie Witch
Witch P.E.K.K.A Goblin Gang
P.E.K.K.A Bats Valkyrie Witch
P.E.K.K.A Valkyrie Electro Wizard
P.E.K.K.A Goblin Gang Valkyrie Witch
Valkyrie Witch
Goblin Gang Witch Electro Wizard Bats Valkyrie Freeze P.E.K.K.A
Bats Valkyrie Freeze Witch P.E.K.K.A Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Freeze
Electro Wizard
Valkyrie Freeze
Valkyrie
Bats Freeze Witch
Witch
Freeze
Bats Goblin Gang Electro Wizard
Valkyrie Electro Wizard
Freeze
Witch
Freeze
Bats
Electro Wizard
Valkyrie Witch
Freeze Valkyrie Witch
Witch
Witch Electro Wizard
Witch
Bats Witch Electro Wizard
Electro Wizard Bats Freeze Witch
Freeze Electro Wizard
P.E.K.K.A
Electro Wizard Bats Goblin Gang Freeze Witch
Witch Electro Wizard
Freeze
Goblin Gang Valkyrie Electro Wizard
P.E.K.K.A
Bats Goblin Gang Freeze Witch Electro Wizard
Bats Witch Electro Wizard
Freeze Witch Electro Wizard

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