My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Wizard Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Wizard Baby Dragon Dark Prince Witch P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Baby Dragon Dark Prince P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Dark Prince
Giant Snowball
Furnace Baby Dragon Witch
Zap
Furnace Dark Prince Witch
Barbarian Barrel
Furnace Wizard Dark Prince Witch
The Log
Furnace Dark Prince Witch
Earthquake
Furnace Witch
Arrows
Furnace Witch
Royal Delivery
Wizard Baby Dragon Dark Prince Witch P.E.K.K.A
Fireball
Furnace Wizard Baby Dragon Witch
Poison
Furnace Wizard Witch
Lightning
Furnace Wizard Baby Dragon Dark Prince Witch
Rocket
Furnace Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Furnace Wizard Baby Dragon Poison Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Furnace Wizard Baby Dragon Dark Prince Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Baby Dragon Dark Prince Poison P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Furnace Baby Dragon Dark Prince Poison Wizard Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Zap Furnace Baby Dragon Dark Prince

Attack Synergies 2 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
P.E.K.K.A Furnace Baby Dragon Dark Prince Poison Witch
Furnace
Zap Baby Dragon Dark Prince P.E.K.K.A
Wizard
Dark Prince P.E.K.K.A
Baby Dragon
Zap Furnace Dark Prince Poison Witch P.E.K.K.A
Dark Prince
Zap Furnace Wizard Baby Dragon Poison Witch
Poison
P.E.K.K.A Zap Baby Dragon Dark Prince
Witch
Zap Baby Dragon Dark Prince P.E.K.K.A
P.E.K.K.A
Zap Poison Furnace Wizard Baby Dragon Witch

Defense Synergies 0 15

Zap
Furnace Baby Dragon Dark Prince Poison Witch P.E.K.K.A
Furnace
Zap Baby Dragon Dark Prince
Wizard
Dark Prince P.E.K.K.A
Baby Dragon
Zap Furnace Dark Prince Witch P.E.K.K.A
Dark Prince
Zap Furnace Wizard Baby Dragon Poison Witch
Poison
Zap Dark Prince
Witch
Zap Baby Dragon Dark Prince
P.E.K.K.A
Zap Wizard Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Wizard Baby Dragon
P.E.K.K.A Zap Furnace Dark Prince Witch
Furnace Witch P.E.K.K.A Dark Prince
Witch P.E.K.K.A Furnace Dark Prince
Dark Prince Poison P.E.K.K.A
Zap Furnace Baby Dragon Dark Prince
Furnace Zap Wizard Baby Dragon Poison Witch
Zap Baby Dragon Poison P.E.K.K.A
Witch P.E.K.K.A Furnace
Dark Prince
Poison Witch Zap Furnace Wizard Baby Dragon Dark Prince
Zap Furnace Wizard Baby Dragon Poison Witch
Furnace P.E.K.K.A Zap Wizard Dark Prince Witch
Wizard Zap Furnace Baby Dragon Dark Prince Poison Witch P.E.K.K.A
P.E.K.K.A Furnace
Zap Furnace P.E.K.K.A
Wizard Furnace Dark Prince Poison Witch P.E.K.K.A
Zap Furnace Wizard Baby Dragon Dark Prince Witch
Zap Furnace Wizard Baby Dragon Poison Witch Dark Prince
P.E.K.K.A
Wizard Dark Prince Furnace Baby Dragon Poison Witch P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Furnace Dark Prince Witch P.E.K.K.A
Poison Zap Wizard Baby Dragon
P.E.K.K.A Zap Furnace Dark Prince Witch
Dark Prince P.E.K.K.A Zap
P.E.K.K.A Dark Prince Witch
Furnace Wizard Poison Zap Baby Dragon Witch
Dark Prince P.E.K.K.A Furnace Witch
P.E.K.K.A Dark Prince
Zap P.E.K.K.A Baby Dragon Dark Prince Poison Witch
Witch P.E.K.K.A
P.E.K.K.A Dark Prince Witch
P.E.K.K.A Zap Dark Prince Poison
Dark Prince P.E.K.K.A Wizard Witch
Wizard Furnace Baby Dragon Witch
Witch Zap Furnace Baby Dragon Dark Prince Poison P.E.K.K.A
Poison Zap Wizard Baby Dragon Dark Prince Witch P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Baby Dragon
Poison Zap Baby Dragon
Baby Dragon Poison
Dark Prince Poison
Wizard Poison Zap Furnace Baby Dragon Dark Prince
Wizard Poison Zap Furnace Baby Dragon Witch
Furnace Wizard Baby Dragon Poison Witch
Poison Zap Wizard Baby Dragon
Poison Zap Wizard
Poison
Poison Zap Wizard Dark Prince
Poison Zap Wizard Baby Dragon
Poison Baby Dragon
Baby Dragon Poison
Zap Furnace Baby Dragon Poison
Zap Furnace Wizard Baby Dragon Poison Witch
Furnace Wizard Baby Dragon Poison
Poison
Zap Wizard Baby Dragon Dark Prince Poison
Zap Wizard Baby Dragon Poison Witch
Baby Dragon Poison
Wizard Poison
Zap Baby Dragon Poison
Zap Poison Furnace Wizard Baby Dragon Dark Prince Witch
Witch
Poison Zap Wizard Baby Dragon Witch
Zap Wizard Baby Dragon Poison Witch
Poison Zap Baby Dragon
Poison Zap Furnace Wizard Baby Dragon Witch
Zap Wizard Poison Witch
Poison Zap Wizard
Zap Poison
P.E.K.K.A
Wizard Poison
Zap Dark Prince Witch
Poison Zap Wizard Baby Dragon Witch
Poison Wizard Baby Dragon Dark Prince
Zap Wizard Baby Dragon Poison
Zap Poison
Dark Prince P.E.K.K.A
Zap Baby Dragon Poison Witch
Zap Poison Witch
Poison Zap Baby Dragon Dark Prince Witch

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