My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Hunter Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Hunter P.E.K.K.A Royal Ghost Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Miner Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram Barbarian Barrel P.E.K.K.A Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Royal Ghost Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Miner
Giant Snowball
Battle Ram Miner
Zap
Battle Ram
Barbarian Barrel
Battle Ram Hunter Royal Ghost Electro Wizard
The Log
Battle Ram Hunter
Earthquake
Arrows
Royal Delivery
Battle Ram Hunter P.E.K.K.A Miner Royal Ghost Electro Wizard
Fireball
Battle Ram Hunter Electro Wizard
Poison
Hunter Electro Wizard
Lightning
Battle Ram Hunter Electro Wizard
Rocket
Hunter

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Barbarian Barrel Hunter Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram P.E.K.K.A Miner Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Barbarian Barrel Miner Royal Ghost Battle Ram Hunter Electro Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Giant Snowball Barbarian Barrel Miner Royal Ghost

Attack Synergies 3 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Battle Ram P.E.K.K.A Barbarian Barrel Hunter Miner Royal Ghost Electro Wizard
Battle Ram
Giant Snowball Barbarian Barrel Hunter P.E.K.K.A Royal Ghost Electro Wizard
Barbarian Barrel
Giant Snowball Battle Ram Hunter P.E.K.K.A Miner
Hunter
Giant Snowball Battle Ram Barbarian Barrel P.E.K.K.A
P.E.K.K.A
Giant Snowball Electro Wizard Battle Ram Barbarian Barrel Hunter
Miner
Giant Snowball Barbarian Barrel Royal Ghost Electro Wizard
Royal Ghost
Giant Snowball Battle Ram Miner Electro Wizard
Electro Wizard
P.E.K.K.A Giant Snowball Battle Ram Miner Royal Ghost

Defense Synergies 0 14

Giant Snowball
Barbarian Barrel Hunter P.E.K.K.A Miner Royal Ghost Electro Wizard
Battle Ram
Barbarian Barrel
Giant Snowball Hunter P.E.K.K.A Miner Electro Wizard
Hunter
Giant Snowball Barbarian Barrel P.E.K.K.A Electro Wizard
P.E.K.K.A
Giant Snowball Barbarian Barrel Hunter Electro Wizard
Miner
Giant Snowball Barbarian Barrel
Royal Ghost
Giant Snowball Electro Wizard
Electro Wizard
Giant Snowball Barbarian Barrel Hunter P.E.K.K.A Royal Ghost

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Barrel Electro Wizard
Hunter P.E.K.K.A Electro Wizard
Hunter P.E.K.K.A Giant Snowball Electro Wizard
Hunter P.E.K.K.A Electro Wizard
Barbarian Barrel P.E.K.K.A
Barbarian Barrel Giant Snowball Hunter Royal Ghost Electro Wizard
Giant Snowball Hunter Electro Wizard
Barbarian Barrel P.E.K.K.A Electro Wizard
Hunter P.E.K.K.A
Giant Snowball Barbarian Barrel Hunter Miner Royal Ghost Electro Wizard
Electro Wizard Giant Snowball Barbarian Barrel Hunter Royal Ghost
Hunter Giant Snowball Electro Wizard
Hunter P.E.K.K.A Giant Snowball Electro Wizard
Giant Snowball Barbarian Barrel Hunter P.E.K.K.A Royal Ghost Electro Wizard
P.E.K.K.A Hunter Electro Wizard
Giant Snowball Hunter P.E.K.K.A Electro Wizard
Hunter P.E.K.K.A Electro Wizard
Giant Snowball Barbarian Barrel Hunter Royal Ghost Electro Wizard
Giant Snowball Barbarian Barrel Hunter Royal Ghost Electro Wizard
P.E.K.K.A Hunter Electro Wizard
Royal Ghost Giant Snowball Barbarian Barrel Hunter P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Giant Snowball Barbarian Barrel P.E.K.K.A Royal Ghost Electro Wizard
Electro Wizard Giant Snowball Barbarian Barrel Hunter Miner Royal Ghost
P.E.K.K.A Hunter Electro Wizard
Hunter P.E.K.K.A Barbarian Barrel Electro Wizard
P.E.K.K.A Hunter
Giant Snowball Hunter Electro Wizard
P.E.K.K.A Hunter Electro Wizard
P.E.K.K.A Hunter
P.E.K.K.A Electro Wizard Giant Snowball Barbarian Barrel
P.E.K.K.A
P.E.K.K.A Hunter
P.E.K.K.A Giant Snowball Electro Wizard
P.E.K.K.A Hunter
Electro Wizard Barbarian Barrel Hunter P.E.K.K.A
Giant Snowball Barbarian Barrel Hunter P.E.K.K.A Royal Ghost Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Barbarian Barrel Royal Ghost
Giant Snowball Barbarian Barrel Miner Royal Ghost Electro Wizard
Barbarian Barrel Miner
Barbarian Barrel
Giant Snowball Barbarian Barrel
Giant Snowball Hunter
Giant Snowball Barbarian Barrel Hunter
Miner Giant Snowball
Giant Snowball Electro Wizard
Miner Barbarian Barrel Electro Wizard
Giant Snowball
Giant Snowball Barbarian Barrel Hunter Miner
Barbarian Barrel
Giant Snowball Barbarian Barrel
Giant Snowball Barbarian Barrel Hunter
Barbarian Barrel
Giant Snowball Barbarian Barrel
Giant Snowball Barbarian Barrel Hunter Electro Wizard
Giant Snowball Barbarian Barrel Miner
Giant Snowball
Giant Snowball Barbarian Barrel
Giant Snowball Barbarian Barrel Hunter
Miner Giant Snowball Barbarian Barrel Hunter Royal Ghost Electro Wizard
Giant Snowball Miner
Miner Barbarian Barrel
Giant Snowball Hunter Electro Wizard
Electro Wizard Giant Snowball
Giant Snowball
Giant Snowball Hunter Miner
Giant Snowball Electro Wizard
P.E.K.K.A
Giant Snowball
Electro Wizard Barbarian Barrel
Giant Snowball Hunter Electro Wizard
Barbarian Barrel
Miner Hunter Electro Wizard
Giant Snowball
Giant Snowball
P.E.K.K.A
Giant Snowball Electro Wizard
Giant Snowball Electro Wizard
Giant Snowball Barbarian Barrel Miner Royal Ghost Electro Wizard

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