My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Mega Minion Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Furnace Elixir Collector P.E.K.K.A Bandit Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit P.E.K.K.A Bandit Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bandit
Giant Snowball
Fire Spirit Mega Minion Furnace Lumberjack
Zap
Fire Spirit Furnace Bandit
Barbarian Barrel
Fire Spirit Furnace Bandit Lumberjack
The Log
Fire Spirit Furnace Bandit Lumberjack
Earthquake
Furnace Elixir Collector
Arrows
Fire Spirit Furnace
Royal Delivery
Fire Spirit Mega Minion P.E.K.K.A Bandit Lumberjack
Fireball
Mega Minion Furnace Elixir Collector Bandit Lumberjack
Poison
Mega Minion Furnace Elixir Collector
Lightning
Mega Minion Furnace Elixir Collector Bandit Lumberjack
Rocket
Furnace Elixir Collector

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Furnace The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Mega Minion Elixir Collector P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit The Log Mega Minion Bandit Furnace Lumberjack Elixir Collector P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit The Log Mega Minion Bandit

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
P.E.K.K.A Mega Minion Furnace Bandit Lumberjack
Mega Minion
Fire Spirit Furnace
Furnace
Fire Spirit Mega Minion P.E.K.K.A Bandit
Elixir Collector
P.E.K.K.A
Fire Spirit Furnace The Log Lumberjack
The Log
P.E.K.K.A Bandit Lumberjack
Bandit
Fire Spirit Furnace The Log Lumberjack
Lumberjack
Fire Spirit P.E.K.K.A The Log Bandit

Defense Synergies 1 11

Fire Spirit
P.E.K.K.A The Log
Mega Minion
Furnace The Log Bandit Lumberjack
Furnace
Mega Minion Bandit Lumberjack
Elixir Collector
P.E.K.K.A
The Log Fire Spirit
The Log
P.E.K.K.A Fire Spirit Mega Minion Bandit Lumberjack
Bandit
Mega Minion Furnace The Log Lumberjack
Lumberjack
Mega Minion Furnace The Log Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion The Log
P.E.K.K.A Lumberjack Mega Minion Furnace The Log Bandit
Furnace P.E.K.K.A Lumberjack Fire Spirit Mega Minion Bandit
P.E.K.K.A Lumberjack Mega Minion Furnace Bandit
P.E.K.K.A The Log Lumberjack
The Log Fire Spirit Mega Minion Furnace Bandit Lumberjack
Mega Minion Furnace Fire Spirit
P.E.K.K.A The Log Bandit
P.E.K.K.A Furnace Lumberjack
Fire Spirit Bandit Lumberjack
Mega Minion Furnace The Log Bandit Lumberjack
Mega Minion Furnace
Furnace P.E.K.K.A Lumberjack Fire Spirit The Log Bandit
Fire Spirit Mega Minion Furnace P.E.K.K.A The Log Lumberjack
P.E.K.K.A Furnace Bandit Lumberjack
Furnace P.E.K.K.A The Log Bandit Lumberjack
Furnace P.E.K.K.A Lumberjack
Fire Spirit Mega Minion Furnace The Log Bandit Lumberjack
Furnace The Log Fire Spirit Mega Minion Bandit Lumberjack
P.E.K.K.A Lumberjack
Fire Spirit Furnace P.E.K.K.A The Log Bandit Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Furnace P.E.K.K.A Bandit
Bandit Mega Minion The Log Lumberjack
P.E.K.K.A Bandit Lumberjack Furnace The Log
P.E.K.K.A Lumberjack The Log Bandit
P.E.K.K.A Bandit Lumberjack
Fire Spirit Furnace
P.E.K.K.A Mega Minion Furnace Bandit Lumberjack
P.E.K.K.A Lumberjack
P.E.K.K.A Mega Minion The Log Bandit
P.E.K.K.A Mega Minion
P.E.K.K.A Mega Minion Lumberjack
P.E.K.K.A The Log
P.E.K.K.A Bandit Lumberjack
Furnace
Mega Minion Furnace P.E.K.K.A The Log Lumberjack
Mega Minion P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log Bandit
The Log Bandit
The Log Bandit
The Log
Fire Spirit Furnace The Log
Fire Spirit Mega Minion Furnace
Fire Spirit Furnace The Log
The Log Fire Spirit
The Log Bandit
Fire Spirit Lumberjack
The Log Bandit
Fire Spirit
Fire Spirit The Log Bandit
Bandit
Furnace The Log
Furnace The Log Bandit
Furnace The Log Bandit
Fire Spirit Mega Minion The Log Bandit
Fire Spirit The Log
The Log
The Log
The Log
The Log Fire Spirit Furnace
Mega Minion
The Log Bandit
The Log Bandit
The Log Bandit
Fire Spirit Furnace
Mega Minion
Mega Minion
The Log Bandit
P.E.K.K.A
The Log
Fire Spirit Bandit
Fire Spirit Mega Minion
The Log
Mega Minion Lumberjack
The Log
Mega Minion P.E.K.K.A
The Log
The Log Bandit

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