My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

1 problems 4 warnings Why?

Missing cards in your collection

Royal Ghost

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Baby Dragon Hunter Witch Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Baby Dragon Hunter Witch P.E.K.K.A Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Baby Dragon P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Baby Dragon Witch
Zap
Witch
Barbarian Barrel
Valkyrie Wizard Hunter Witch Ice Wizard
The Log
Hunter Witch
Earthquake
Witch
Arrows
Witch
Royal Delivery
Valkyrie Wizard Baby Dragon Hunter Witch P.E.K.K.A Ice Wizard
Fireball
Wizard Baby Dragon Hunter Witch Ice Wizard
Poison
Wizard Hunter Witch Ice Wizard
Lightning
Valkyrie Wizard Baby Dragon Hunter Witch Ice Wizard
Rocket
Valkyrie Wizard Hunter Witch

Against air swarms

Spells and units that can counter air swarms.

Wizard Baby Dragon Hunter Witch Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Baby Dragon Hunter The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Baby Dragon P.E.K.K.A Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Ice Wizard Valkyrie Baby Dragon Hunter Wizard Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Ice Wizard Valkyrie Baby Dragon

Attack Synergies 0 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Valkyrie
Wizard Baby Dragon Hunter Witch P.E.K.K.A
Wizard
Valkyrie P.E.K.K.A
Baby Dragon
Valkyrie Witch P.E.K.K.A Ice Wizard
Hunter
Valkyrie P.E.K.K.A
Witch
Valkyrie Baby Dragon P.E.K.K.A
P.E.K.K.A
Valkyrie Wizard Baby Dragon Hunter Witch The Log Ice Wizard
The Log
P.E.K.K.A
Ice Wizard
Baby Dragon P.E.K.K.A

Defense Synergies 2 20

Valkyrie
Wizard Baby Dragon Hunter Witch P.E.K.K.A The Log Ice Wizard
Wizard
Valkyrie P.E.K.K.A The Log Ice Wizard
Baby Dragon
Ice Wizard Valkyrie Witch P.E.K.K.A The Log
Hunter
Valkyrie P.E.K.K.A The Log Ice Wizard
Witch
Valkyrie Baby Dragon The Log Ice Wizard
P.E.K.K.A
The Log Valkyrie Wizard Baby Dragon Hunter Ice Wizard
The Log
P.E.K.K.A Valkyrie Wizard Baby Dragon Hunter Witch Ice Wizard
Ice Wizard
Baby Dragon Valkyrie Wizard Hunter Witch P.E.K.K.A The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Wizard Baby Dragon The Log
Hunter P.E.K.K.A Valkyrie Witch The Log Ice Wizard
Hunter Witch P.E.K.K.A Valkyrie Ice Wizard
Hunter Witch P.E.K.K.A Valkyrie Ice Wizard
Valkyrie P.E.K.K.A The Log
The Log Valkyrie Baby Dragon Hunter Ice Wizard
Hunter Wizard Baby Dragon Witch Ice Wizard
Valkyrie Baby Dragon P.E.K.K.A The Log
Hunter Witch P.E.K.K.A Ice Wizard
Valkyrie Hunter Ice Wizard
Valkyrie Witch Ice Wizard Wizard Baby Dragon Hunter The Log
Hunter Wizard Baby Dragon Witch Ice Wizard
Hunter P.E.K.K.A Valkyrie Wizard Witch The Log Ice Wizard
Valkyrie Wizard Baby Dragon Hunter Witch P.E.K.K.A The Log
P.E.K.K.A Hunter
Hunter P.E.K.K.A The Log
Wizard Valkyrie Hunter Witch P.E.K.K.A
Valkyrie Wizard Baby Dragon Hunter Witch The Log Ice Wizard
Valkyrie Wizard Baby Dragon Hunter Witch The Log Ice Wizard
P.E.K.K.A Hunter
Valkyrie Wizard Baby Dragon Hunter Witch P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Witch P.E.K.K.A
Valkyrie Wizard Baby Dragon Hunter The Log
P.E.K.K.A Valkyrie Hunter Witch The Log
Valkyrie Hunter P.E.K.K.A The Log
P.E.K.K.A Valkyrie Hunter Witch
Wizard Baby Dragon Hunter Witch Ice Wizard
P.E.K.K.A Valkyrie Hunter Witch Ice Wizard
P.E.K.K.A Valkyrie Hunter
P.E.K.K.A Valkyrie Baby Dragon Witch The Log
Witch P.E.K.K.A
P.E.K.K.A Valkyrie Hunter Witch
P.E.K.K.A Valkyrie The Log
P.E.K.K.A Valkyrie Wizard Hunter Witch
Wizard Valkyrie Baby Dragon Witch
Witch Valkyrie Baby Dragon Hunter P.E.K.K.A The Log
Valkyrie Wizard Baby Dragon Hunter Witch P.E.K.K.A The Log Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Baby Dragon The Log
Baby Dragon The Log Ice Wizard
Baby Dragon The Log
Valkyrie The Log
Wizard Valkyrie Baby Dragon The Log
Wizard Baby Dragon Hunter Witch Ice Wizard
Wizard Baby Dragon Witch The Log
The Log Wizard Baby Dragon Hunter Ice Wizard
The Log Wizard
Valkyrie Wizard The Log
Wizard Baby Dragon
Baby Dragon Hunter The Log
Baby Dragon
Baby Dragon The Log
Wizard Baby Dragon Hunter Witch The Log
Wizard Baby Dragon The Log
Wizard Baby Dragon Hunter The Log
Valkyrie Wizard Baby Dragon Witch The Log
Baby Dragon The Log
Wizard
The Log
Baby Dragon The Log
The Log Valkyrie Wizard Baby Dragon Hunter Witch Ice Wizard
Witch
The Log Wizard Baby Dragon Hunter Witch Ice Wizard
Wizard Baby Dragon Witch The Log
Baby Dragon The Log
Wizard Baby Dragon Hunter Witch Ice Wizard
Wizard Witch
Wizard Hunter The Log
P.E.K.K.A
Wizard The Log
Witch
Wizard Baby Dragon Hunter Witch Ice Wizard
The Log
Valkyrie Wizard Baby Dragon Hunter
The Log Wizard Baby Dragon
P.E.K.K.A
Baby Dragon Witch The Log
Witch
Baby Dragon Witch The Log

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: