My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Executioner P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rocket Tornado Poison

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Zap
Barbarian Barrel
Tesla Executioner Electro Wizard
The Log
Earthquake
Tesla
Arrows
Royal Delivery
Executioner P.E.K.K.A Electro Wizard
Fireball
Tesla Executioner Electro Wizard
Poison
Executioner Electro Wizard
Lightning
Tesla Executioner Electro Wizard
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Rocket Tornado Poison Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Rocket Tornado Poison Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Tornado Poison Executioner P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Tornado Tesla Poison Electro Wizard Executioner Rocket P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Tornado Tesla Poison

Attack Synergies 8 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Tornado P.E.K.K.A Electro Wizard Poison Executioner
Tesla
Rocket
Tornado
Tornado
Zap Rocket Executioner P.E.K.K.A Poison
Poison
P.E.K.K.A Zap Tornado
Executioner
Tornado Zap P.E.K.K.A
P.E.K.K.A
Zap Tornado Poison Electro Wizard Executioner
Electro Wizard
Zap P.E.K.K.A

Defense Synergies 4 12

Zap
Electro Wizard Tesla Tornado Poison Executioner P.E.K.K.A
Tesla
Zap Tornado Poison Electro Wizard
Rocket
Tornado
Tornado
Rocket Executioner P.E.K.K.A Zap Tesla Poison Electro Wizard
Poison
Zap Tesla Tornado Electro Wizard
Executioner
Tornado Zap
P.E.K.K.A
Tornado Zap Electro Wizard
Electro Wizard
Zap Tesla Tornado Poison P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Zap Tesla Executioner Electro Wizard
P.E.K.K.A Zap Tesla Executioner Electro Wizard
Tesla Rocket Tornado P.E.K.K.A Executioner Electro Wizard
Tesla P.E.K.K.A Electro Wizard
Rocket Tornado Poison P.E.K.K.A
Tornado Zap Tesla Executioner Electro Wizard
Tesla Rocket Tornado Electro Wizard Zap Poison Executioner
Rocket Zap Tesla Poison P.E.K.K.A Electro Wizard
Tesla P.E.K.K.A Tornado
Tornado Tesla Electro Wizard
Poison Executioner Electro Wizard Zap Tesla Tornado
Tesla Executioner Zap Tornado Poison Electro Wizard
Tesla P.E.K.K.A Zap Rocket Electro Wizard
Rocket Executioner Zap Tesla Tornado Poison P.E.K.K.A Electro Wizard
P.E.K.K.A Tesla Electro Wizard
Rocket Tornado Zap Tesla P.E.K.K.A Electro Wizard
Tesla Tornado Poison Executioner P.E.K.K.A Electro Wizard
Tesla Zap Tornado Executioner Electro Wizard
Zap Tornado Poison Executioner Tesla Electro Wizard
P.E.K.K.A Tesla Tornado Electro Wizard
Tesla Poison Executioner P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Tesla P.E.K.K.A Electro Wizard
Poison Electro Wizard Zap Tesla Rocket Executioner
P.E.K.K.A Zap Rocket Electro Wizard
Rocket P.E.K.K.A Zap Tesla Tornado Electro Wizard
P.E.K.K.A Tesla Executioner
Rocket Poison Executioner Zap Tesla Tornado Electro Wizard
Rocket P.E.K.K.A Tesla Electro Wizard
P.E.K.K.A Tesla
Zap Rocket P.E.K.K.A Electro Wizard Tornado Poison
P.E.K.K.A Tesla
P.E.K.K.A Tesla
Rocket P.E.K.K.A Zap Tornado Poison Electro Wizard
Rocket P.E.K.K.A Tesla Executioner
Tesla Executioner
Tesla Electro Wizard Zap Rocket Tornado Poison Executioner P.E.K.K.A
Poison Executioner Zap Tesla P.E.K.K.A Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Rocket
Poison Zap Tornado Executioner Electro Wizard
Rocket Poison
Rocket Poison
Rocket Poison Executioner Zap
Poison Executioner Zap Rocket Tornado
Tornado Poison Executioner
Poison Zap Tornado Executioner
Poison Zap Tornado
Rocket Tornado Poison Electro Wizard
Rocket Poison Zap Tornado Electro Wizard
Poison Zap Rocket Tornado Executioner
Rocket Poison Executioner
Rocket Poison
Zap Poison
Rocket Zap Poison Executioner
Rocket Poison Executioner
Rocket Tornado Poison
Rocket
Rocket Zap Poison Executioner Electro Wizard
Rocket Zap Tornado Poison
Rocket Poison
Rocket Tornado Poison
Rocket Tornado
Rocket Zap Poison
Zap Tornado Poison Executioner
Poison Zap Tornado Executioner Electro Wizard
Zap Tornado Poison
Rocket Poison Zap Tornado
Poison Zap Tornado Executioner Electro Wizard
Zap Rocket Electro Wizard Poison
Poison Zap Rocket
Zap Rocket Poison Electro Wizard
P.E.K.K.A
Rocket Poison
Zap Electro Wizard Rocket
Rocket Poison Zap Tornado Executioner Electro Wizard
Poison Rocket Executioner Electro Wizard
Zap Poison Executioner
Rocket Zap Tornado Poison
Executioner P.E.K.K.A
Zap Rocket Tornado Poison Electro Wizard
Zap Rocket Tornado Poison Executioner Electro Wizard
Poison Zap Rocket Tornado Executioner Electro Wizard

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