My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Bad

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Mega Minion Executioner Electro Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Mega Minion Prince Executioner P.E.K.K.A Electro Wizard Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Prince P.E.K.K.A Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Prince
Giant Snowball
Minions Mega Minion
Zap
Minions Prince
Barbarian Barrel
Ice Spirit Executioner Electro Wizard Magic Archer
The Log
Ice Spirit Prince
Earthquake
Arrows
Ice Spirit Minions
Royal Delivery
Ice Spirit Minions Mega Minion Prince Executioner P.E.K.K.A Electro Wizard Magic Archer
Fireball
Minions Mega Minion Executioner Electro Wizard Magic Archer
Poison
Minions Mega Minion Executioner Electro Wizard Magic Archer
Lightning
Mega Minion Prince Executioner Electro Wizard Magic Archer
Rocket
Prince Executioner Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Executioner Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Executioner Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Mega Minion Prince Executioner P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Minions Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Minions Mega Minion Electro Wizard Magic Archer Prince Executioner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Ice Spirit Minions Mega Minion Electro Wizard

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Minions P.E.K.K.A Mega Minion Prince Executioner
Minions
Ice Spirit Prince P.E.K.K.A
Mega Minion
Ice Spirit
Prince
Ice Spirit Minions Electro Wizard Magic Archer
Executioner
Ice Spirit P.E.K.K.A
P.E.K.K.A
Ice Spirit Electro Wizard Magic Archer Minions Executioner
Electro Wizard
P.E.K.K.A Prince Magic Archer
Magic Archer
P.E.K.K.A Prince Electro Wizard

Defense Synergies 0 16

Ice Spirit
Minions Mega Minion Prince Executioner P.E.K.K.A Electro Wizard Magic Archer
Minions
Ice Spirit Prince P.E.K.K.A Electro Wizard
Mega Minion
Ice Spirit Electro Wizard
Prince
Ice Spirit Minions Executioner Electro Wizard Magic Archer
Executioner
Ice Spirit Prince
P.E.K.K.A
Ice Spirit Minions Electro Wizard
Electro Wizard
Ice Spirit Minions Mega Minion Prince P.E.K.K.A Magic Archer
Magic Archer
Ice Spirit Prince Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Mega Minion Executioner Electro Wizard Magic Archer
P.E.K.K.A Ice Spirit Minions Mega Minion Prince Executioner Electro Wizard
Prince P.E.K.K.A Minions Mega Minion Executioner Electro Wizard
Prince P.E.K.K.A Minions Mega Minion Electro Wizard
Prince P.E.K.K.A
Minions Mega Minion Executioner Electro Wizard Magic Archer
Minions Mega Minion Electro Wizard Ice Spirit Executioner Magic Archer
P.E.K.K.A Electro Wizard Magic Archer
P.E.K.K.A Minions Prince
Ice Spirit Prince Electro Wizard
Minions Executioner Electro Wizard Mega Minion Magic Archer
Minions Mega Minion Executioner Electro Wizard Magic Archer
Prince P.E.K.K.A Ice Spirit Minions Electro Wizard
Executioner Ice Spirit Minions Mega Minion Prince P.E.K.K.A Electro Wizard Magic Archer
P.E.K.K.A Prince Electro Wizard
Ice Spirit Prince P.E.K.K.A Electro Wizard
Minions Prince Executioner P.E.K.K.A Electro Wizard
Ice Spirit Minions Mega Minion Prince Executioner Electro Wizard Magic Archer
Executioner Ice Spirit Minions Mega Minion Electro Wizard Magic Archer
P.E.K.K.A Prince Electro Wizard
Minions Prince Executioner P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Prince P.E.K.K.A Electro Wizard
Electro Wizard Mega Minion Prince Executioner Magic Archer
P.E.K.K.A Ice Spirit Minions Prince Electro Wizard
Prince P.E.K.K.A Electro Wizard
P.E.K.K.A Prince Executioner
Executioner Ice Spirit Minions Electro Wizard Magic Archer
Prince P.E.K.K.A Minions Mega Minion Electro Wizard
P.E.K.K.A Prince
P.E.K.K.A Electro Wizard Ice Spirit Minions Mega Minion Prince Magic Archer
P.E.K.K.A Mega Minion
P.E.K.K.A Minions Mega Minion Prince
P.E.K.K.A Prince Electro Wizard
Prince P.E.K.K.A Executioner
Executioner Magic Archer
Electro Wizard Ice Spirit Minions Mega Minion Prince Executioner P.E.K.K.A Magic Archer
Minions Executioner Mega Minion P.E.K.K.A Electro Wizard Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer
Executioner Electro Wizard Magic Archer
Magic Archer
Prince
Executioner Magic Archer
Executioner Ice Spirit Minions Mega Minion Magic Archer
Executioner Magic Archer
Ice Spirit Executioner Magic Archer
Minions Prince Electro Wizard
Prince Electro Wizard Magic Archer
Executioner Magic Archer
Executioner Magic Archer
Minions Magic Archer
Prince Magic Archer
Executioner Magic Archer
Magic Archer Executioner
Minions
Mega Minion Prince Executioner Electro Wizard Magic Archer
Magic Archer
Minions Prince Magic Archer
Prince
Ice Spirit Executioner Magic Archer
Mega Minion
Executioner Electro Wizard Magic Archer
Prince Magic Archer
Magic Archer
Executioner Electro Wizard Magic Archer
Electro Wizard Ice Spirit Minions Mega Minion
Mega Minion
Magic Archer
Ice Spirit Electro Wizard Magic Archer
P.E.K.K.A Prince
Magic Archer
Electro Wizard Ice Spirit Minions Prince Magic Archer
Mega Minion Executioner Electro Wizard Magic Archer
Mega Minion Prince Executioner Electro Wizard Magic Archer
Executioner Magic Archer
Mega Minion Prince Executioner P.E.K.K.A
Ice Spirit Minions Electro Wizard Magic Archer
Executioner Electro Wizard Magic Archer
Prince Executioner Electro Wizard Magic Archer

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