My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Princess Electro Wizard Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Royal Giant Princess Electro Wizard Lumberjack Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Princess Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Princess Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Night Witch
Giant Snowball
Princess Lumberjack Night Witch
Zap
Royal Giant Princess Night Witch
Barbarian Barrel
Tesla Princess Electro Wizard Lumberjack Night Witch
The Log
Royal Giant Princess Lumberjack
Earthquake
Tesla
Arrows
Princess Night Witch
Royal Delivery
Princess Electro Wizard Lumberjack Night Witch
Fireball
Tesla Princess Electro Wizard Lumberjack Night Witch
Poison
Princess Electro Wizard Night Witch
Lightning
Tesla Electro Wizard Lumberjack Night Witch
Rocket
Night Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Princess Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Zap Princess Tesla Electro Wizard Lumberjack Night Witch Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Zap Princess Tesla

Attack Synergies 2 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mirror Electro Wizard Royal Giant Princess Lumberjack Night Witch
Tesla
Royal Giant
Zap Mirror Princess Electro Wizard Lumberjack Night Witch
Mirror
Zap Royal Giant Princess Lumberjack Night Witch
Princess
Zap Royal Giant Mirror
Electro Wizard
Zap Royal Giant Lumberjack
Lumberjack
Zap Royal Giant Mirror Electro Wizard Night Witch
Night Witch
Zap Royal Giant Mirror Lumberjack

Defense Synergies 3 13

Zap
Mirror Electro Wizard Tesla Princess Lumberjack Night Witch
Tesla
Mirror Zap Princess Electro Wizard Night Witch
Royal Giant
Mirror
Zap Tesla Princess Electro Wizard Lumberjack Night Witch
Princess
Zap Tesla Mirror
Electro Wizard
Zap Tesla Mirror Lumberjack Night Witch
Lumberjack
Zap Mirror Electro Wizard
Night Witch
Zap Tesla Mirror Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla Electro Wizard
Lumberjack Zap Tesla Electro Wizard Night Witch
Tesla Lumberjack Electro Wizard Night Witch
Tesla Lumberjack Night Witch Electro Wizard
Princess Lumberjack
Zap Tesla Electro Wizard Lumberjack Night Witch
Tesla Electro Wizard Zap Princess Night Witch
Zap Tesla Electro Wizard
Tesla Princess Lumberjack Night Witch
Tesla Electro Wizard Lumberjack Night Witch
Electro Wizard Zap Tesla Princess Lumberjack Night Witch
Tesla Zap Princess Electro Wizard Night Witch
Tesla Lumberjack Night Witch Zap Electro Wizard
Zap Tesla Princess Electro Wizard Lumberjack Night Witch
Tesla Electro Wizard Lumberjack
Zap Tesla Electro Wizard Lumberjack
Tesla Electro Wizard Lumberjack Night Witch
Tesla Zap Electro Wizard Lumberjack Night Witch
Zap Tesla Princess Electro Wizard Lumberjack
Tesla Electro Wizard Lumberjack
Tesla Electro Wizard Lumberjack Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Zap Tesla Electro Wizard
Electro Wizard Zap Tesla Lumberjack
Lumberjack Zap Electro Wizard
Lumberjack Zap Tesla Electro Wizard Night Witch
Tesla Lumberjack Night Witch
Zap Tesla Princess Electro Wizard
Tesla Electro Wizard Lumberjack Night Witch
Tesla Lumberjack
Zap Electro Wizard
Tesla
Tesla Lumberjack
Zap Electro Wizard
Tesla Lumberjack Night Witch
Tesla Princess
Tesla Electro Wizard Zap Lumberjack Night Witch
Zap Tesla Princess Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess
Zap Princess Electro Wizard
Zap
Zap Princess
Princess
Zap Princess
Zap
Electro Wizard Lumberjack Night Witch
Zap Princess Electro Wizard
Zap Princess
Princess
Princess
Princess Zap
Zap Princess
Princess
Night Witch
Zap Princess Electro Wizard
Zap Princess
Night Witch
Princess
Zap
Zap Princess
Zap Princess Electro Wizard
Zap Princess
Zap
Zap Princess Electro Wizard Night Witch
Zap Electro Wizard
Night Witch
Zap Night Witch
Zap Princess Electro Wizard
Princess
Zap Electro Wizard Princess Night Witch
Zap Princess Electro Wizard
Princess Electro Wizard Lumberjack
Zap Princess
Zap
Zap Princess Electro Wizard
Zap Princess Electro Wizard
Zap Princess Electro Wizard

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