My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Princess Ice Wizard Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Golem Princess Ice Wizard Lumberjack Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Golem Princess Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Night Witch
Giant Snowball
Mega Minion Princess Lumberjack Night Witch
Zap
Princess Night Witch
Barbarian Barrel
Princess Ice Wizard Lumberjack Night Witch
The Log
Princess Lumberjack
Earthquake
Arrows
Princess Night Witch
Royal Delivery
Mega Minion Princess Ice Wizard Lumberjack Night Witch
Fireball
Mega Minion Princess Ice Wizard Lumberjack Night Witch
Poison
Mega Minion Princess Ice Wizard Night Witch
Lightning
Mega Minion Ice Wizard Lumberjack Night Witch
Rocket
Night Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Tornado Princess Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Tornado Princess Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Tornado Golem Princess Ice Wizard Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Mega Minion Tornado Princess Ice Wizard Lumberjack Night Witch Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Mega Minion Tornado Princess

Attack Synergies 4 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mega Minion Tornado Golem Princess Ice Wizard Lumberjack Night Witch
Mega Minion
Zap Golem
Tornado
Zap Golem Princess Ice Wizard Night Witch
Golem
Mega Minion Night Witch Zap Tornado Ice Wizard Lumberjack
Princess
Zap Tornado
Ice Wizard
Zap Tornado Golem Lumberjack
Lumberjack
Zap Golem Ice Wizard Night Witch
Night Witch
Golem Zap Tornado Lumberjack

Defense Synergies 2 14

Zap
Mega Minion Tornado Princess Ice Wizard Lumberjack Night Witch
Mega Minion
Zap Tornado Princess Ice Wizard Lumberjack Night Witch
Tornado
Ice Wizard Zap Mega Minion Princess
Golem
Princess
Zap Mega Minion Tornado Ice Wizard
Ice Wizard
Tornado Zap Mega Minion Princess Lumberjack Night Witch
Lumberjack
Zap Mega Minion Ice Wizard
Night Witch
Zap Mega Minion Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Mega Minion
Lumberjack Zap Mega Minion Ice Wizard Night Witch
Tornado Lumberjack Mega Minion Ice Wizard Night Witch
Lumberjack Night Witch Mega Minion Ice Wizard
Tornado Princess Lumberjack
Tornado Zap Mega Minion Ice Wizard Lumberjack Night Witch
Mega Minion Tornado Zap Princess Ice Wizard Night Witch
Zap
Tornado Princess Ice Wizard Lumberjack Night Witch
Tornado Ice Wizard Lumberjack Night Witch
Ice Wizard Zap Mega Minion Tornado Princess Lumberjack Night Witch
Mega Minion Zap Tornado Princess Ice Wizard Night Witch
Lumberjack Night Witch Zap Ice Wizard
Zap Mega Minion Tornado Princess Lumberjack Night Witch
Lumberjack
Tornado Zap Lumberjack
Tornado Lumberjack Night Witch
Zap Mega Minion Tornado Ice Wizard Lumberjack Night Witch
Zap Tornado Mega Minion Princess Ice Wizard Lumberjack
Tornado Lumberjack
Lumberjack Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Zap
Zap Mega Minion Lumberjack
Lumberjack Zap
Lumberjack Zap Tornado Night Witch
Lumberjack Night Witch
Zap Tornado Princess Ice Wizard
Mega Minion Ice Wizard Lumberjack Night Witch
Lumberjack
Zap Mega Minion Tornado
Mega Minion
Mega Minion Lumberjack
Zap Tornado
Lumberjack Night Witch
Princess
Zap Mega Minion Tornado Lumberjack Night Witch
Zap Mega Minion Princess Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess
Zap Tornado Princess Ice Wizard
Zap
Zap Mega Minion Tornado Princess Ice Wizard
Tornado Princess
Zap Tornado Princess Ice Wizard
Zap Tornado
Tornado Lumberjack Night Witch
Zap Tornado Princess
Zap Tornado Princess
Princess
Princess
Princess Zap
Zap Princess
Princess
Tornado
Night Witch
Zap Mega Minion Princess
Zap Tornado Princess
Night Witch
Tornado Princess
Tornado
Zap
Zap Tornado Princess Ice Wizard
Mega Minion
Zap Tornado Princess Ice Wizard
Zap Tornado Princess
Zap Tornado
Zap Tornado Princess Ice Wizard Night Witch
Zap Mega Minion
Mega Minion Night Witch
Zap Night Witch
Zap Princess
Princess
Zap Princess Night Witch
Zap Mega Minion Tornado Princess Ice Wizard
Mega Minion Princess Lumberjack
Zap Princess
Zap Tornado
Mega Minion
Zap Tornado Princess
Zap Tornado Princess
Zap Tornado Princess

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