My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Mediocre
Synergy
Godly!
Versatility
Bad
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Goblin Hut

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Golem Musketeer Battle Ram Giant Goblin Hut

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Battle Ram Giant Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Battle Ram Giant Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Elixir Golem Battle Ram Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Battle Ram Giant Goblin Barrel
Giant Snowball
Musketeer Battle Ram Goblin Hut Goblin Barrel
Zap
Battle Ram Goblin Hut Goblin Barrel
Barbarian Barrel
Electro Spirit Elixir Golem Musketeer Battle Ram Goblin Hut Goblin Barrel
The Log
Electro Spirit Elixir Golem Musketeer Battle Ram Goblin Hut Goblin Barrel
Earthquake
Elixir Golem Goblin Hut Goblin Barrel
Arrows
Electro Spirit Goblin Hut Goblin Barrel
Royal Delivery
Electro Spirit Elixir Golem Musketeer Battle Ram Goblin Hut Goblin Barrel
Fireball
Elixir Golem Musketeer Battle Ram Goblin Hut Goblin Barrel
Poison
Elixir Golem Musketeer Goblin Hut
Lightning
Musketeer Battle Ram Goblin Hut
Rocket
Musketeer Goblin Hut

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Elixir Golem Battle Ram Rage

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Rage Elixir Golem Goblin Barrel Musketeer Battle Ram Giant Goblin Hut

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Electro Spirit Rage Elixir Golem Goblin Barrel

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Battle Ram Giant
Elixir Golem
Rage Musketeer Goblin Hut Goblin Barrel
Musketeer
Giant Elixir Golem Battle Ram Goblin Hut
Battle Ram
Electro Spirit Musketeer Goblin Hut Goblin Barrel
Giant
Musketeer Rage Goblin Barrel Electro Spirit Goblin Hut
Goblin Hut
Elixir Golem Musketeer Battle Ram Giant Goblin Barrel
Rage
Elixir Golem Giant
Goblin Barrel
Giant Elixir Golem Battle Ram Goblin Hut

Defense Synergies 0 1

Electro Spirit
Elixir Golem
Musketeer
Goblin Hut
Battle Ram
Giant
Goblin Hut
Musketeer
Rage
Goblin Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer Goblin Hut
Musketeer Goblin Hut
Goblin Hut Musketeer
Goblin Hut Musketeer
Electro Spirit Musketeer
Musketeer Electro Spirit Goblin Hut
Electro Spirit Musketeer
Musketeer Goblin Hut
Musketeer
Electro Spirit Musketeer Goblin Hut
Musketeer Goblin Hut
Goblin Hut Musketeer
Electro Spirit Goblin Hut
Goblin Hut
Goblin Hut
Musketeer Goblin Hut
Electro Spirit Musketeer Goblin Hut
Electro Spirit Musketeer Goblin Hut
Musketeer Goblin Hut
Electro Spirit Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Hut
Musketeer
Musketeer Goblin Hut
Musketeer
Musketeer Goblin Hut
Electro Spirit Musketeer Goblin Hut
Musketeer Goblin Hut
Electro Spirit Goblin Hut
Musketeer Goblin Hut
Musketeer Goblin Hut
Musketeer
Goblin Hut Electro Spirit Musketeer
Electro Spirit Musketeer Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer
Musketeer
Goblin Hut
Musketeer
Electro Spirit Musketeer
Musketeer
Musketeer
Musketeer
Musketeer
Musketeer Goblin Hut
Musketeer
Musketeer Goblin Hut
Musketeer Goblin Hut
Musketeer Goblin Hut
Musketeer
Musketeer
Musketeer
Musketeer
Electro Spirit
Musketeer
Musketeer
Musketeer
Musketeer
Electro Spirit Musketeer Goblin Hut
Musketeer
Electro Spirit
Electro Spirit Musketeer Goblin Hut
Musketeer
Musketeer
Musketeer
Musketeer
Electro Spirit Musketeer
Musketeer
Musketeer

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