My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

3 warnings Why?

Missing cards in your collection

Elixir Golem

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Rascals Ice Golem Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Rascals Royal Giant Ice Golem Bandit Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Elite Barbarians Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Rascals Royal Giant Elite Barbarians Ice Golem Bandit Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Bandit Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Royal Giant Elite Barbarians Bandit
Giant Snowball
Minions
Zap
Minions Royal Giant Bandit
Barbarian Barrel
Rascals Elite Barbarians Bandit Magic Archer
The Log
Rascals Royal Giant Elite Barbarians Bandit
Earthquake
Arrows
Minions Rascals
Royal Delivery
Minions Rascals Elite Barbarians Bandit Magic Archer
Fireball
Minions Rascals Elite Barbarians Bandit Magic Archer
Poison
Minions Rascals Magic Archer
Lightning
Elite Barbarians Ice Golem Bandit Magic Archer
Rocket
Rascals Elite Barbarians Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem The Log Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem The Log Minions Bandit Magic Archer Rascals Royal Giant Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Golem The Log Minions Bandit

Attack Synergies 1 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Royal Giant Rascals Elite Barbarians Ice Golem Bandit
Rascals
Minions Bandit Magic Archer
Royal Giant
Minions Elite Barbarians Ice Golem The Log Bandit Magic Archer
Elite Barbarians
Minions Royal Giant Ice Golem The Log Bandit
Ice Golem
Minions Royal Giant Elite Barbarians Magic Archer
The Log
Royal Giant Elite Barbarians Bandit Magic Archer
Bandit
Minions Rascals Royal Giant Elite Barbarians The Log Magic Archer
Magic Archer
Rascals Royal Giant Ice Golem The Log Bandit

Defense Synergies 1 11

Minions
Ice Golem The Log Bandit
Rascals
The Log
Royal Giant
Elite Barbarians
Ice Golem The Log
Ice Golem
Minions Elite Barbarians The Log Bandit Magic Archer
The Log
Minions Rascals Elite Barbarians Ice Golem Bandit Magic Archer
Bandit
Minions Ice Golem The Log Magic Archer
Magic Archer
Ice Golem The Log Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Ice Golem The Log Magic Archer
Elite Barbarians Minions Rascals The Log Bandit
Minions Rascals Elite Barbarians Bandit
Elite Barbarians Minions Rascals Bandit
Elite Barbarians The Log
The Log Minions Rascals Bandit Magic Archer
Minions Rascals Magic Archer
Rascals Ice Golem The Log Bandit Magic Archer
Minions Rascals Elite Barbarians
Elite Barbarians Rascals Ice Golem Bandit
Minions Rascals Ice Golem The Log Bandit Magic Archer
Minions Rascals Magic Archer
Minions Rascals Elite Barbarians The Log Bandit
Minions Rascals The Log Magic Archer
Elite Barbarians Rascals Bandit
Rascals Elite Barbarians The Log Bandit
Minions Rascals Elite Barbarians
Minions Rascals Elite Barbarians The Log Bandit Magic Archer
The Log Minions Rascals Ice Golem Bandit Magic Archer
Elite Barbarians
Rascals Minions Elite Barbarians The Log Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Elite Barbarians Ice Golem Bandit
Bandit Elite Barbarians Ice Golem The Log Magic Archer
Bandit Minions Rascals Elite Barbarians Ice Golem The Log
Rascals Elite Barbarians Ice Golem The Log Bandit
Rascals Elite Barbarians Bandit
Minions Rascals Ice Golem Magic Archer
Rascals Minions Elite Barbarians Ice Golem Bandit
Rascals Elite Barbarians
Minions Elite Barbarians Ice Golem The Log Bandit Magic Archer
Minions Rascals Elite Barbarians
Elite Barbarians The Log
Rascals Elite Barbarians Ice Golem Bandit
Rascals Magic Archer
Rascals Elite Barbarians Minions Ice Golem The Log Magic Archer
Minions Rascals Elite Barbarians Ice Golem The Log Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Rascals Ice Golem The Log Bandit
The Log Bandit Magic Archer
The Log Bandit Magic Archer
Rascals Ice Golem The Log
The Log Magic Archer
Minions Ice Golem Magic Archer
The Log Magic Archer
The Log Ice Golem Magic Archer
The Log Bandit
Minions Elite Barbarians
The Log Bandit Magic Archer
Magic Archer
Elite Barbarians Ice Golem The Log Bandit Magic Archer
Minions Bandit Magic Archer
Elite Barbarians Ice Golem The Log Magic Archer
The Log Bandit Magic Archer
Magic Archer The Log Bandit
Minions
The Log Bandit Magic Archer
The Log Magic Archer
Minions The Log Magic Archer
The Log
The Log
Ice Golem The Log Magic Archer
The Log Bandit Magic Archer
The Log Bandit Magic Archer
The Log Bandit Magic Archer
Elite Barbarians Ice Golem Magic Archer
Minions
Elite Barbarians
The Log Bandit Magic Archer
Magic Archer
The Log Magic Archer
Minions Bandit Magic Archer
Magic Archer
The Log
Rascals Magic Archer
The Log Ice Golem Magic Archer
Elite Barbarians
Minions Rascals Elite Barbarians The Log Magic Archer
Magic Archer
The Log Bandit Magic Archer

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