My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Bad

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Baby Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Baby Dragon P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Baby Dragon P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider
Giant Snowball
Minions Hog Rider Baby Dragon
Zap
Minions
Barbarian Barrel
Valkyrie Electro Wizard
The Log
Hog Rider
Earthquake
Hog Rider
Arrows
Minions
Royal Delivery
Minions Valkyrie Hog Rider Baby Dragon P.E.K.K.A Electro Wizard
Fireball
Minions Hog Rider Baby Dragon Electro Wizard
Poison
Minions Electro Wizard
Lightning
Valkyrie Baby Dragon Electro Wizard
Rocket
Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Baby Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Baby Dragon P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Minions Fireball Valkyrie Hog Rider Baby Dragon Electro Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Minions Fireball Valkyrie

Attack Synergies 5 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Hog Rider Valkyrie Baby Dragon P.E.K.K.A
Fireball
Hog Rider Baby Dragon The Log Electro Wizard
Valkyrie
Hog Rider Minions Baby Dragon P.E.K.K.A Electro Wizard
Hog Rider
Minions Fireball Valkyrie The Log Baby Dragon Electro Wizard
Baby Dragon
Minions Fireball Valkyrie Hog Rider P.E.K.K.A Electro Wizard
P.E.K.K.A
Electro Wizard Minions Valkyrie Baby Dragon The Log
The Log
Hog Rider Fireball P.E.K.K.A
Electro Wizard
P.E.K.K.A Fireball Valkyrie Hog Rider Baby Dragon

Defense Synergies 3 14

Minions
Valkyrie Baby Dragon P.E.K.K.A The Log Electro Wizard
Fireball
The Log Valkyrie Electro Wizard
Valkyrie
Minions Fireball Baby Dragon P.E.K.K.A The Log Electro Wizard
Hog Rider
Baby Dragon
Minions Valkyrie P.E.K.K.A The Log
P.E.K.K.A
The Log Minions Valkyrie Baby Dragon Electro Wizard
The Log
Fireball P.E.K.K.A Minions Valkyrie Baby Dragon Electro Wizard
Electro Wizard
Minions Fireball Valkyrie P.E.K.K.A The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Fireball Valkyrie Baby Dragon The Log Electro Wizard
P.E.K.K.A Minions Valkyrie The Log Electro Wizard
P.E.K.K.A Minions Valkyrie Electro Wizard
P.E.K.K.A Minions Valkyrie Electro Wizard
Fireball Valkyrie P.E.K.K.A The Log
Fireball The Log Minions Valkyrie Baby Dragon Electro Wizard
Minions Electro Wizard Fireball Baby Dragon
Fireball Valkyrie Baby Dragon P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Minions
Valkyrie Electro Wizard
Minions Valkyrie Electro Wizard Fireball Baby Dragon The Log
Minions Fireball Baby Dragon Electro Wizard
P.E.K.K.A Minions Fireball Valkyrie The Log Electro Wizard
Fireball Valkyrie Minions Baby Dragon P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Electro Wizard
Fireball P.E.K.K.A The Log Electro Wizard
Minions Fireball Valkyrie P.E.K.K.A Electro Wizard
Fireball Minions Valkyrie Baby Dragon The Log Electro Wizard
Valkyrie Baby Dragon The Log Minions Fireball Electro Wizard
P.E.K.K.A Electro Wizard
Valkyrie Minions Fireball Baby Dragon P.E.K.K.A The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Fireball P.E.K.K.A Electro Wizard
Fireball Electro Wizard Valkyrie Baby Dragon The Log
P.E.K.K.A Minions Valkyrie The Log Electro Wizard
Valkyrie P.E.K.K.A Fireball The Log Electro Wizard
P.E.K.K.A Valkyrie
Fireball Minions Baby Dragon Electro Wizard
P.E.K.K.A Minions Fireball Valkyrie Electro Wizard
P.E.K.K.A Valkyrie
P.E.K.K.A Electro Wizard Minions Fireball Valkyrie Baby Dragon The Log
P.E.K.K.A
P.E.K.K.A Minions Valkyrie
P.E.K.K.A Fireball Valkyrie The Log Electro Wizard
P.E.K.K.A Fireball Valkyrie
Fireball Valkyrie Baby Dragon
Electro Wizard Minions Fireball Valkyrie Baby Dragon P.E.K.K.A The Log
Minions Valkyrie Fireball Baby Dragon P.E.K.K.A The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie Baby Dragon The Log
Fireball Baby Dragon The Log Electro Wizard
Fireball Baby Dragon The Log
Fireball Valkyrie The Log
Fireball Valkyrie Baby Dragon The Log
Fireball Minions Baby Dragon
Baby Dragon The Log
Fireball The Log Baby Dragon
Fireball The Log
Minions Fireball Electro Wizard
Fireball Valkyrie The Log Electro Wizard
Fireball Baby Dragon
Fireball Baby Dragon The Log
Minions Fireball Baby Dragon
Fireball Baby Dragon The Log
Fireball Baby Dragon The Log
Fireball Baby Dragon The Log
Fireball
Minions
Fireball Baby Dragon The Log Electro Wizard
Fireball Valkyrie Baby Dragon The Log
Minions Fireball Baby Dragon The Log
Fireball
The Log
Fireball Baby Dragon The Log
The Log Fireball Valkyrie Baby Dragon
Fireball The Log Baby Dragon Electro Wizard
Fireball Baby Dragon The Log
Fireball Baby Dragon The Log
Fireball Baby Dragon Electro Wizard
Electro Wizard Minions Fireball
Fireball
Fireball The Log
Fireball Electro Wizard
P.E.K.K.A
Fireball The Log
Electro Wizard Minions Fireball
Fireball Baby Dragon Electro Wizard
The Log Fireball
Fireball Valkyrie Baby Dragon Electro Wizard
The Log Fireball Baby Dragon
Fireball
P.E.K.K.A
Minions Fireball Baby Dragon The Log Electro Wizard
Fireball Electro Wizard
Fireball Baby Dragon The Log Electro Wizard

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