My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Flying Machine Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Flying Machine Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Flying Machine

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Skeleton Army Miner
Giant Snowball
Flying Machine Skeleton Army Miner
Zap
Flying Machine Skeleton Army
Barbarian Barrel
Tesla Elite Barbarians Wizard Skeleton Army
The Log
Elite Barbarians Skeleton Army
Earthquake
Tesla Skeleton Army
Arrows
Flying Machine Skeleton Army
Royal Delivery
Elite Barbarians Flying Machine Wizard Skeleton Army Miner
Fireball
Tesla Elite Barbarians Flying Machine Wizard Skeleton Army
Poison
Flying Machine Wizard Skeleton Army
Lightning
Tesla Elite Barbarians Wizard
Rocket
Elite Barbarians Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Skeleton Army Miner Tesla Fireball Flying Machine Wizard Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Skeleton Army Miner Tesla

Attack Synergies 3 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Fireball Miner Flying Machine
Tesla
Elite Barbarians
Zap Fireball Wizard
Fireball
Zap Elite Barbarians Miner
Flying Machine
Zap
Wizard
Elite Barbarians Miner
Skeleton Army
Miner
Zap Fireball Wizard

Defense Synergies 1 12

Zap
Fireball Tesla Elite Barbarians Flying Machine Skeleton Army Miner
Tesla
Zap Fireball Wizard Skeleton Army
Elite Barbarians
Zap Wizard
Fireball
Zap Tesla Miner
Flying Machine
Zap Skeleton Army
Wizard
Tesla Elite Barbarians Skeleton Army
Skeleton Army
Zap Tesla Flying Machine Wizard
Miner
Zap Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla Fireball Flying Machine Wizard
Elite Barbarians Skeleton Army Zap Tesla Flying Machine
Tesla Skeleton Army Elite Barbarians
Tesla Elite Barbarians Skeleton Army
Elite Barbarians Fireball Skeleton Army
Fireball Skeleton Army Zap Tesla Flying Machine
Tesla Zap Fireball Flying Machine Wizard
Zap Tesla Fireball Flying Machine
Tesla Elite Barbarians Skeleton Army
Elite Barbarians Skeleton Army Tesla Miner
Skeleton Army Zap Tesla Fireball Flying Machine Wizard
Tesla Zap Fireball Flying Machine Wizard
Tesla Skeleton Army Zap Elite Barbarians Fireball Flying Machine Wizard
Fireball Wizard Skeleton Army Zap Tesla
Elite Barbarians Skeleton Army Tesla
Skeleton Army Zap Tesla Elite Barbarians Fireball
Tesla Wizard Elite Barbarians Fireball Skeleton Army
Tesla Fireball Zap Elite Barbarians Flying Machine Wizard Skeleton Army
Zap Wizard Tesla Fireball Flying Machine
Tesla Elite Barbarians
Wizard Skeleton Army Tesla Elite Barbarians Fireball Flying Machine

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Zap Tesla Elite Barbarians Fireball
Fireball Zap Tesla Elite Barbarians Flying Machine Wizard Miner
Skeleton Army Zap Elite Barbarians
Skeleton Army Zap Tesla Elite Barbarians Fireball
Tesla Elite Barbarians Skeleton Army
Fireball Wizard Zap Tesla Flying Machine
Skeleton Army Tesla Elite Barbarians Fireball Flying Machine
Tesla Elite Barbarians Skeleton Army
Zap Elite Barbarians Fireball Flying Machine Skeleton Army
Tesla Skeleton Army
Tesla Elite Barbarians Flying Machine
Skeleton Army Zap Elite Barbarians Fireball
Elite Barbarians Skeleton Army Tesla Fireball Wizard
Wizard Tesla Fireball Flying Machine Skeleton Army
Tesla Elite Barbarians Skeleton Army Zap Fireball Flying Machine
Zap Tesla Elite Barbarians Fireball Flying Machine Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Flying Machine
Fireball Zap Flying Machine Miner
Fireball Flying Machine Miner
Fireball Flying Machine
Fireball Wizard Zap
Fireball Wizard Zap Flying Machine
Flying Machine Wizard
Fireball Zap Flying Machine Wizard
Fireball Miner Zap Flying Machine Wizard
Elite Barbarians Fireball
Miner Zap Fireball Flying Machine Wizard
Fireball Zap Flying Machine Wizard
Flying Machine Elite Barbarians Fireball Miner
Fireball Flying Machine
Zap Elite Barbarians Fireball Flying Machine
Zap Fireball Flying Machine Wizard
Fireball Flying Machine Wizard
Fireball
Zap Fireball Flying Machine Wizard
Zap Fireball Flying Machine Wizard Miner
Fireball
Fireball Wizard
Zap Fireball Flying Machine
Zap Fireball Wizard
Fireball Miner Zap Flying Machine Wizard
Fireball Zap Flying Machine Wizard Miner
Fireball Miner Zap
Elite Barbarians Zap Fireball Flying Machine Wizard
Zap Fireball Flying Machine Wizard
Elite Barbarians Fireball
Zap Fireball Wizard Miner
Zap Fireball
Fireball Wizard
Zap Fireball Flying Machine Skeleton Army
Fireball Zap Flying Machine Wizard
Fireball
Fireball Miner Flying Machine Wizard
Zap Fireball Flying Machine Wizard
Zap Fireball
Elite Barbarians Flying Machine
Zap Elite Barbarians Fireball Flying Machine
Zap Fireball Flying Machine
Zap Fireball Flying Machine Miner

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