My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Baby Dragon Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Baby Dragon Inferno Dragon Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Baby Dragon Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Skeleton Army Miner Inferno Dragon Lava Hound
Giant Snowball
Minions Skeleton Army Baby Dragon Miner Inferno Dragon Lava Hound
Zap
Minions Skeleton Army Inferno Dragon Lava Hound
Barbarian Barrel
Ice Spirit Skeleton Army
The Log
Ice Spirit Skeleton Army
Earthquake
Skeleton Army
Arrows
Ice Spirit Minions Skeleton Army Lava Hound
Royal Delivery
Ice Spirit Minions Skeleton Army Baby Dragon Miner Inferno Dragon Lava Hound
Fireball
Minions Skeleton Army Baby Dragon Inferno Dragon Lava Hound
Poison
Minions Skeleton Army Lava Hound
Lightning
Baby Dragon Inferno Dragon
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Zap Baby Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Skeleton Army Baby Dragon Miner Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Minions Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Zap Minions Skeleton Army Miner Baby Dragon Inferno Dragon Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Zap Minions Skeleton Army

Attack Synergies 8 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Zap Minions Baby Dragon Miner Inferno Dragon
Zap
Ice Spirit Miner Minions Baby Dragon Lava Hound
Minions
Ice Spirit Miner Lava Hound Zap Baby Dragon Inferno Dragon
Skeleton Army
Lava Hound
Baby Dragon
Lava Hound Ice Spirit Zap Minions Miner Inferno Dragon
Miner
Zap Minions Lava Hound Ice Spirit Baby Dragon Inferno Dragon
Inferno Dragon
Lava Hound Ice Spirit Minions Baby Dragon Miner
Lava Hound
Minions Baby Dragon Miner Inferno Dragon Zap Skeleton Army

Defense Synergies 1 13

Ice Spirit
Zap Minions Skeleton Army Baby Dragon Miner Inferno Dragon
Zap
Ice Spirit Minions Skeleton Army Baby Dragon Miner Inferno Dragon
Minions
Ice Spirit Zap Baby Dragon
Skeleton Army
Ice Spirit Zap Inferno Dragon
Baby Dragon
Ice Spirit Zap Minions Inferno Dragon
Miner
Ice Spirit Zap
Inferno Dragon
Ice Spirit Zap Skeleton Army Baby Dragon
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Baby Dragon
Skeleton Army Inferno Dragon Ice Spirit Zap Minions
Skeleton Army Minions Inferno Dragon
Skeleton Army Inferno Dragon Minions
Skeleton Army
Skeleton Army Zap Minions Baby Dragon
Minions Inferno Dragon Ice Spirit Zap Baby Dragon
Zap Baby Dragon
Inferno Dragon Minions Skeleton Army
Skeleton Army Ice Spirit Miner
Minions Skeleton Army Zap Baby Dragon
Minions Inferno Dragon Zap Baby Dragon
Skeleton Army Ice Spirit Zap Minions
Skeleton Army Ice Spirit Zap Minions Baby Dragon
Skeleton Army Inferno Dragon
Skeleton Army Ice Spirit Zap Inferno Dragon
Minions Skeleton Army
Ice Spirit Zap Minions Skeleton Army Baby Dragon
Zap Baby Dragon Ice Spirit Minions Inferno Dragon
Inferno Dragon
Skeleton Army Minions Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Zap
Zap Baby Dragon Miner Inferno Dragon
Skeleton Army Ice Spirit Zap Minions
Skeleton Army Zap
Skeleton Army Inferno Dragon
Ice Spirit Zap Minions Baby Dragon
Skeleton Army Minions
Skeleton Army Inferno Dragon
Zap Ice Spirit Minions Skeleton Army Baby Dragon Inferno Dragon
Skeleton Army Inferno Dragon
Inferno Dragon Minions
Skeleton Army Zap
Skeleton Army
Skeleton Army Baby Dragon
Skeleton Army Ice Spirit Zap Minions Baby Dragon Inferno Dragon
Minions Zap Baby Dragon Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Baby Dragon
Zap Baby Dragon Miner
Baby Dragon Miner
Zap Baby Dragon
Ice Spirit Zap Minions Baby Dragon
Baby Dragon
Ice Spirit Zap Baby Dragon
Miner Zap
Minions
Miner Zap
Zap Baby Dragon
Baby Dragon Miner
Minions Baby Dragon
Zap Baby Dragon
Zap Baby Dragon
Baby Dragon
Minions
Zap Baby Dragon
Zap Baby Dragon Miner
Minions Baby Dragon
Zap Baby Dragon
Zap Ice Spirit Baby Dragon
Inferno Dragon
Miner Zap Baby Dragon
Zap Baby Dragon Miner
Miner Zap Baby Dragon
Zap Baby Dragon
Zap Ice Spirit Minions
Zap Miner
Zap Ice Spirit
Zap Ice Spirit Minions Skeleton Army
Zap Baby Dragon
Miner Baby Dragon
Zap Baby Dragon
Zap
Zap Ice Spirit Minions Baby Dragon
Zap
Zap Baby Dragon Miner

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