My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

1 warnings Why?

Missing cards in your collection

Battle Healer Fisherman

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Executioner Electro Wizard Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Miner Inferno Dragon
Giant Snowball
Miner Inferno Dragon
Zap
Inferno Dragon
Barbarian Barrel
Knight Executioner Electro Wizard
The Log
Earthquake
Arrows
Royal Delivery
Knight Executioner Miner Electro Wizard Inferno Dragon
Fireball
Executioner Electro Wizard Inferno Dragon
Poison
Executioner Electro Wizard
Lightning
Knight Executioner Electro Wizard Inferno Dragon
Rocket
Executioner Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Executioner The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Executioner Miner Inferno Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror The Log Knight Miner Electro Wizard Inferno Dragon Executioner Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror The Log Knight Miner

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Executioner The Log Miner Electro Wizard
Mirror
The Log Miner
Executioner
Knight The Log Miner Mega Knight
The Log
Mirror Knight Executioner Miner Mega Knight
Miner
Mirror Knight Executioner The Log Electro Wizard Inferno Dragon Mega Knight
Electro Wizard
Knight Miner Mega Knight
Inferno Dragon
Mega Knight Miner
Mega Knight
Inferno Dragon Executioner The Log Miner Electro Wizard

Defense Synergies 2 16

Knight
Executioner Electro Wizard The Log
Mirror
Executioner The Log Electro Wizard Inferno Dragon Mega Knight
Executioner
Knight Mirror The Log Mega Knight
The Log
Knight Mirror Executioner Miner Electro Wizard Inferno Dragon Mega Knight
Miner
The Log Mega Knight
Electro Wizard
Knight Mirror The Log Inferno Dragon Mega Knight
Inferno Dragon
Mirror The Log Electro Wizard Mega Knight
Mega Knight
Mirror Executioner The Log Miner Electro Wizard Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Executioner The Log Electro Wizard
Inferno Dragon Knight Executioner The Log Electro Wizard Mega Knight
Mega Knight Knight Executioner Electro Wizard Inferno Dragon
Inferno Dragon Knight Electro Wizard Mega Knight
The Log Mega Knight
The Log Executioner Electro Wizard Mega Knight
Electro Wizard Inferno Dragon Executioner
The Log Electro Wizard Mega Knight
Inferno Dragon
Knight Miner Electro Wizard Mega Knight
Executioner Electro Wizard Knight The Log Mega Knight
Executioner Inferno Dragon Electro Wizard
Mega Knight Knight The Log Electro Wizard
Executioner Mega Knight The Log Electro Wizard
Inferno Dragon Knight Electro Wizard Mega Knight
The Log Electro Wizard Inferno Dragon Mega Knight
Mega Knight Knight Executioner Electro Wizard
Mega Knight Knight Executioner The Log Electro Wizard
Executioner The Log Knight Electro Wizard Inferno Dragon Mega Knight
Electro Wizard Inferno Dragon
Mega Knight Knight Executioner The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Electro Wizard
Electro Wizard Knight Executioner The Log Miner Inferno Dragon Mega Knight
Mega Knight Knight The Log Electro Wizard
Mega Knight Knight The Log Electro Wizard
Knight Executioner Inferno Dragon Mega Knight
Executioner Electro Wizard
Knight Electro Wizard
Mega Knight Knight Inferno Dragon
Electro Wizard Mega Knight Knight The Log Inferno Dragon
Inferno Dragon
Inferno Dragon Mega Knight Knight
Mega Knight The Log Electro Wizard
Mega Knight Knight Executioner
Executioner Mega Knight
Electro Wizard Knight Executioner The Log Inferno Dragon
Executioner Mega Knight The Log Electro Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight The Log
Executioner The Log Miner Electro Wizard
The Log Miner
Knight The Log
Executioner The Log Mega Knight
Executioner
Executioner The Log
The Log Executioner
The Log Miner
Electro Wizard
Miner Knight The Log Electro Wizard
Executioner
Knight Executioner The Log Miner
The Log
Executioner The Log
Executioner The Log Mega Knight
Executioner The Log Electro Wizard Mega Knight
The Log Miner Mega Knight
The Log Mega Knight
The Log
The Log
The Log Executioner Mega Knight
Inferno Dragon
The Log Miner Executioner Electro Wizard
The Log Miner Mega Knight
Miner The Log
Executioner Electro Wizard
Electro Wizard
The Log Miner Mega Knight
Electro Wizard
Mega Knight
The Log
Electro Wizard
Executioner Electro Wizard
The Log
Miner Knight Executioner Electro Wizard Mega Knight
The Log Executioner
Executioner Mega Knight
The Log Electro Wizard
Executioner Electro Wizard
Executioner The Log Miner Electro Wizard Mega Knight

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