My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Furnace Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Mega Minion Furnace Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Elite Barbarians

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Goblin Barrel Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Goblin Barrel
Giant Snowball
Mega Minion Furnace Goblin Barrel
Zap
Furnace Goblin Barrel
Barbarian Barrel
Knight Elite Barbarians Furnace Goblin Barrel Electro Wizard
The Log
Elite Barbarians Furnace Goblin Barrel
Earthquake
Furnace Goblin Barrel
Arrows
Furnace Goblin Barrel
Royal Delivery
Knight Elite Barbarians Mega Minion Goblin Barrel Electro Wizard
Fireball
Elite Barbarians Mega Minion Furnace Goblin Barrel Electro Wizard
Poison
Mega Minion Furnace Electro Wizard
Lightning
Knight Elite Barbarians Mega Minion Furnace Electro Wizard
Rocket
Elite Barbarians Furnace

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Furnace

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mega Minion

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Furnace Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Knight Mega Minion Goblin Barrel Fireball Furnace Electro Wizard Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Knight Mega Minion Goblin Barrel

Attack Synergies 6 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Mega Minion Fireball Electro Wizard Knight Furnace
Knight
Mega Minion Goblin Barrel Zap Elite Barbarians Fireball Furnace Electro Wizard
Elite Barbarians
Zap Knight Fireball Furnace
Mega Minion
Zap Knight Fireball Furnace
Fireball
Zap Knight Elite Barbarians Mega Minion Electro Wizard
Furnace
Zap Knight Elite Barbarians Mega Minion Goblin Barrel
Goblin Barrel
Knight Furnace
Electro Wizard
Zap Knight Fireball

Defense Synergies 5 10

Zap
Mega Minion Fireball Electro Wizard Knight Elite Barbarians Furnace
Knight
Mega Minion Electro Wizard Zap Fireball Furnace
Elite Barbarians
Zap Mega Minion
Mega Minion
Zap Knight Elite Barbarians Furnace Electro Wizard
Fireball
Zap Knight Electro Wizard
Furnace
Zap Knight Mega Minion Electro Wizard
Goblin Barrel
Electro Wizard
Zap Knight Mega Minion Fireball Furnace

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Mega Minion Fireball Electro Wizard
Elite Barbarians Zap Knight Mega Minion Furnace Electro Wizard
Furnace Knight Elite Barbarians Mega Minion Electro Wizard
Elite Barbarians Knight Mega Minion Furnace Electro Wizard
Elite Barbarians Fireball
Fireball Zap Mega Minion Furnace Electro Wizard
Mega Minion Furnace Electro Wizard Zap Fireball
Zap Fireball Electro Wizard
Elite Barbarians Furnace
Knight Elite Barbarians Electro Wizard
Electro Wizard Zap Knight Mega Minion Fireball Furnace
Mega Minion Zap Fireball Furnace Electro Wizard
Furnace Zap Knight Elite Barbarians Fireball Electro Wizard
Fireball Zap Mega Minion Furnace Electro Wizard
Elite Barbarians Knight Furnace Electro Wizard
Zap Elite Barbarians Fireball Furnace Electro Wizard
Knight Elite Barbarians Fireball Furnace Electro Wizard
Fireball Zap Knight Elite Barbarians Mega Minion Furnace Electro Wizard
Zap Furnace Knight Mega Minion Fireball Electro Wizard
Elite Barbarians Electro Wizard
Knight Elite Barbarians Fireball Furnace Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zap Elite Barbarians Fireball Furnace Electro Wizard
Fireball Electro Wizard Zap Knight Elite Barbarians Mega Minion
Zap Knight Elite Barbarians Furnace Electro Wizard
Zap Knight Elite Barbarians Fireball Electro Wizard
Knight Elite Barbarians
Fireball Furnace Zap Electro Wizard
Knight Elite Barbarians Mega Minion Fireball Furnace Electro Wizard
Knight Elite Barbarians
Zap Electro Wizard Knight Elite Barbarians Mega Minion Fireball
Mega Minion
Knight Elite Barbarians Mega Minion
Zap Elite Barbarians Fireball Electro Wizard
Elite Barbarians Knight Fireball
Fireball Furnace
Elite Barbarians Electro Wizard Zap Knight Mega Minion Fireball Furnace
Zap Elite Barbarians Mega Minion Fireball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight
Fireball Zap Electro Wizard
Fireball
Knight Fireball
Fireball Zap Furnace
Fireball Zap Mega Minion Furnace
Furnace
Fireball Zap
Fireball Zap
Elite Barbarians Fireball Electro Wizard
Zap Knight Fireball Electro Wizard
Fireball Zap
Knight Elite Barbarians Fireball
Fireball
Zap Elite Barbarians Fireball Furnace
Zap Fireball Furnace
Fireball Furnace
Fireball
Zap Mega Minion Fireball Electro Wizard
Zap Fireball
Fireball
Fireball
Zap Fireball
Zap Fireball Furnace
Mega Minion
Fireball Zap Electro Wizard
Fireball Zap
Fireball Zap
Elite Barbarians Zap Fireball Furnace Electro Wizard
Zap Electro Wizard Mega Minion Fireball
Elite Barbarians Mega Minion Fireball
Zap Fireball
Zap Fireball Electro Wizard
Fireball
Zap Electro Wizard Fireball
Fireball Zap Mega Minion Electro Wizard
Fireball
Fireball Knight Mega Minion Electro Wizard
Zap Fireball
Zap Fireball
Elite Barbarians Mega Minion
Zap Elite Barbarians Fireball Electro Wizard
Zap Fireball Electro Wizard
Zap Fireball Electro Wizard

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