My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Great!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Giant Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Giant Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Giant Skeleton Army Graveyard
Giant Snowball
Mega Minion Skeleton Army Witch Graveyard
Zap
Skeleton Army Witch Graveyard
Barbarian Barrel
Elite Barbarians Skeleton Army Witch Graveyard
The Log
Elite Barbarians Skeleton Army Witch Graveyard
Earthquake
Skeleton Army Witch Graveyard
Arrows
Skeleton Army Witch Graveyard
Royal Delivery
Elite Barbarians Mega Minion Skeleton Army Witch Graveyard
Fireball
Elite Barbarians Mega Minion Skeleton Army Witch
Poison
Mega Minion Skeleton Army Witch Graveyard
Lightning
Elite Barbarians Mega Minion Witch
Rocket
Elite Barbarians Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Freeze Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Freeze

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Skeleton Army Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Skeleton Army Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Mega Minion Skeleton Army Freeze Giant Witch Graveyard Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Mega Minion Skeleton Army Freeze

Attack Synergies 7 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Mega Minion Giant Graveyard Freeze Witch
Elite Barbarians
Zap Graveyard
Mega Minion
Zap Giant Graveyard
Giant
Zap Mega Minion Graveyard Witch
Skeleton Army
Freeze
Graveyard Zap
Witch
Zap Giant Graveyard
Graveyard
Zap Giant Freeze Elite Barbarians Mega Minion Witch

Defense Synergies 1 8

Zap
Mega Minion Elite Barbarians Skeleton Army Witch
Elite Barbarians
Zap Mega Minion
Mega Minion
Zap Elite Barbarians Skeleton Army Freeze Witch
Giant
Skeleton Army
Zap Mega Minion Freeze
Freeze
Mega Minion Skeleton Army
Witch
Zap Mega Minion
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Mega Minion
Elite Barbarians Skeleton Army Zap Mega Minion Witch
Skeleton Army Witch Elite Barbarians Mega Minion Freeze
Elite Barbarians Skeleton Army Witch Mega Minion
Elite Barbarians Skeleton Army
Skeleton Army Freeze Zap Mega Minion
Mega Minion Zap Freeze Witch
Zap
Witch Elite Barbarians Skeleton Army
Elite Barbarians Skeleton Army
Skeleton Army Witch Zap Mega Minion Freeze
Mega Minion Zap Witch
Skeleton Army Zap Elite Barbarians Freeze Witch
Skeleton Army Zap Mega Minion Freeze Witch
Elite Barbarians Skeleton Army
Skeleton Army Zap Elite Barbarians Freeze
Elite Barbarians Skeleton Army Witch
Zap Elite Barbarians Mega Minion Skeleton Army Witch
Zap Freeze Witch Mega Minion
Elite Barbarians
Skeleton Army Elite Barbarians Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Zap Elite Barbarians Witch
Zap Elite Barbarians Mega Minion
Skeleton Army Zap Elite Barbarians Witch
Skeleton Army Zap Elite Barbarians
Elite Barbarians Skeleton Army Witch
Zap Freeze Witch
Skeleton Army Elite Barbarians Mega Minion Witch
Elite Barbarians Skeleton Army
Zap Freeze Elite Barbarians Mega Minion Skeleton Army Witch
Witch Mega Minion Skeleton Army
Elite Barbarians Mega Minion Witch
Skeleton Army Zap Elite Barbarians
Elite Barbarians Skeleton Army Witch
Skeleton Army Witch
Elite Barbarians Skeleton Army Witch Zap Mega Minion Freeze
Zap Elite Barbarians Mega Minion Freeze Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Freeze
Zap
Freeze
Zap
Zap Mega Minion Freeze Witch
Witch
Zap Freeze
Zap
Elite Barbarians
Zap
Zap
Elite Barbarians
Freeze
Zap Elite Barbarians
Zap Witch
Freeze
Zap Mega Minion
Zap Witch
Zap
Zap Freeze Witch
Mega Minion Witch
Zap Witch
Zap Witch
Zap
Elite Barbarians Zap Witch
Zap Mega Minion Freeze Witch
Elite Barbarians Mega Minion
Zap
Zap Freeze
Zap Skeleton Army Freeze Witch
Zap Mega Minion Witch
Freeze
Mega Minion
Zap
Zap
Elite Barbarians Mega Minion
Zap Elite Barbarians Freeze Witch
Zap Witch
Zap Freeze Witch

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