My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Baby Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Giant Baby Dragon Dark Prince Electro Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Dark Prince Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Baby Dragon Dark Prince Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Dark Prince
Giant Snowball
Mega Minion Baby Dragon Lumberjack
Zap
Dark Prince
Barbarian Barrel
Dark Prince Electro Wizard Lumberjack
The Log
Dark Prince Lumberjack
Earthquake
Arrows
Royal Delivery
Mega Minion Baby Dragon Dark Prince Electro Wizard Lumberjack
Fireball
Mega Minion Baby Dragon Electro Wizard Lumberjack
Poison
Mega Minion Electro Wizard
Lightning
Mega Minion Baby Dragon Dark Prince Electro Wizard Lumberjack
Rocket

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Baby Dragon Dark Prince The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Baby Dragon Dark Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Mega Minion Baby Dragon Dark Prince Electro Wizard Lumberjack Giant Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Mega Minion Baby Dragon Dark Prince

Attack Synergies 3 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mega Minion
Giant Baby Dragon
Giant
Mega Minion Dark Prince Lightning Baby Dragon The Log Electro Wizard Lumberjack
Baby Dragon
Mega Minion Giant Dark Prince Lightning Electro Wizard Lumberjack
Dark Prince
Giant Baby Dragon Lightning Electro Wizard Lumberjack
Lightning
Giant Baby Dragon Dark Prince
The Log
Giant Lumberjack
Electro Wizard
Giant Baby Dragon Dark Prince Lumberjack
Lumberjack
Giant Baby Dragon Dark Prince The Log Electro Wizard

Defense Synergies 0 14

Mega Minion
Baby Dragon Dark Prince The Log Electro Wizard Lumberjack
Giant
Baby Dragon
Mega Minion Dark Prince The Log Lumberjack
Dark Prince
Mega Minion Baby Dragon The Log Electro Wizard
Lightning
The Log
The Log
Mega Minion Baby Dragon Dark Prince Lightning Electro Wizard Lumberjack
Electro Wizard
Mega Minion Dark Prince The Log Lumberjack
Lumberjack
Mega Minion Baby Dragon The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Mega Minion Baby Dragon The Log Electro Wizard
Lumberjack Mega Minion Dark Prince The Log Electro Wizard
Lumberjack Mega Minion Dark Prince Lightning Electro Wizard
Lumberjack Mega Minion Dark Prince Electro Wizard
Lightning Dark Prince The Log Lumberjack
The Log Mega Minion Baby Dragon Dark Prince Electro Wizard Lumberjack
Mega Minion Lightning Electro Wizard Baby Dragon
Lightning Baby Dragon The Log Electro Wizard
Lumberjack
Dark Prince Electro Wizard Lumberjack
Electro Wizard Mega Minion Baby Dragon Dark Prince The Log Lumberjack
Mega Minion Baby Dragon Electro Wizard
Lumberjack Dark Prince Lightning The Log Electro Wizard
Mega Minion Baby Dragon Dark Prince The Log Electro Wizard Lumberjack
Electro Wizard Lumberjack
Lightning The Log Electro Wizard Lumberjack
Dark Prince Electro Wizard Lumberjack
Mega Minion Baby Dragon Dark Prince The Log Electro Wizard Lumberjack
Baby Dragon The Log Mega Minion Dark Prince Electro Wizard Lumberjack
Electro Wizard Lumberjack
Dark Prince Baby Dragon The Log Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Dark Prince Electro Wizard
Electro Wizard Mega Minion Baby Dragon Lightning The Log Lumberjack
Lumberjack Dark Prince Lightning The Log Electro Wizard
Dark Prince Lightning Lumberjack The Log Electro Wizard
Dark Prince Lumberjack
Baby Dragon Electro Wizard
Dark Prince Mega Minion Lightning Electro Wizard Lumberjack
Dark Prince Lumberjack
Lightning Electro Wizard Mega Minion Baby Dragon Dark Prince The Log
Mega Minion
Mega Minion Dark Prince Lumberjack
Lightning Dark Prince The Log Electro Wizard
Dark Prince Lightning Lumberjack
Baby Dragon
Electro Wizard Mega Minion Baby Dragon Dark Prince Lightning The Log Lumberjack
Mega Minion Baby Dragon Dark Prince The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Baby Dragon The Log
Baby Dragon The Log Electro Wizard
Lightning Baby Dragon The Log
Lightning Dark Prince The Log
Baby Dragon Dark Prince The Log
Mega Minion Baby Dragon
Baby Dragon The Log
The Log Baby Dragon Lightning
The Log Lightning
Lightning Electro Wizard Lumberjack
Lightning Dark Prince The Log Electro Wizard
Lightning Baby Dragon
Lightning Baby Dragon The Log
Lightning Baby Dragon
Lightning Baby Dragon The Log
Lightning Baby Dragon The Log
Lightning Baby Dragon The Log
Lightning
Lightning
Lightning Mega Minion Baby Dragon Dark Prince The Log Electro Wizard
Lightning Baby Dragon The Log
Lightning Baby Dragon The Log
Lightning
Lightning The Log
Lightning Baby Dragon The Log
The Log Baby Dragon Dark Prince
Mega Minion
The Log Baby Dragon Lightning Electro Wizard
Lightning Baby Dragon The Log
Lightning Baby Dragon The Log
Lightning Baby Dragon Electro Wizard
Lightning Electro Wizard Mega Minion
Lightning Mega Minion
Lightning The Log
Lightning Electro Wizard
Lightning The Log
Lightning Electro Wizard Dark Prince
Lightning Mega Minion Baby Dragon Electro Wizard
The Log
Lightning Mega Minion Baby Dragon Dark Prince Electro Wizard Lumberjack
The Log Baby Dragon Lightning
Lightning
Mega Minion Dark Prince
Baby Dragon Lightning The Log Electro Wizard
Lightning Electro Wizard
Lightning Baby Dragon Dark Prince The Log Electro Wizard

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