My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Good
Synergy
Good
Versatility
Mediocre
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Ice Golem Baby Dragon Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Spear Goblins Ice Golem Elixir Golem Baby Dragon Hunter

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Spear Goblins Ice Golem Elixir Golem Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Elixir Golem Miner
Giant Snowball
Spear Goblins Baby Dragon Miner
Zap
Spear Goblins
Barbarian Barrel
Ice Spirit Spear Goblins Elixir Golem Hunter
The Log
Ice Spirit Spear Goblins Elixir Golem Hunter
Earthquake
Spear Goblins Elixir Golem
Arrows
Ice Spirit Spear Goblins
Royal Delivery
Ice Spirit Spear Goblins Elixir Golem Baby Dragon Hunter Miner
Fireball
Elixir Golem Baby Dragon Hunter
Poison
Spear Goblins Elixir Golem Hunter
Lightning
Ice Golem Baby Dragon Hunter
Rocket
Hunter

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Ice Golem Baby Dragon Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Ice Golem Baby Dragon Hunter The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Spear Goblins Ice Golem Elixir Golem Baby Dragon Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Spear Goblins Ice Golem The Log Elixir Golem Miner Baby Dragon Hunter

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Ice Spirit Spear Goblins Ice Golem The Log

Attack Synergies 2 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Spear Goblins Elixir Golem Baby Dragon Hunter Miner
Spear Goblins
Ice Golem Miner Ice Spirit Elixir Golem Baby Dragon
Ice Golem
Spear Goblins Baby Dragon Hunter Miner
Elixir Golem
Ice Spirit Spear Goblins Baby Dragon Hunter The Log
Baby Dragon
Ice Spirit Spear Goblins Ice Golem Elixir Golem Miner
Hunter
Ice Spirit Ice Golem Elixir Golem
The Log
Elixir Golem Miner
Miner
Spear Goblins Ice Spirit Ice Golem Baby Dragon The Log

Defense Synergies 1 14

Ice Spirit
Spear Goblins Ice Golem Baby Dragon Hunter The Log Miner
Spear Goblins
Ice Golem Ice Spirit Baby Dragon The Log
Ice Golem
Spear Goblins Ice Spirit Baby Dragon Hunter The Log
Elixir Golem
Baby Dragon
Ice Spirit Spear Goblins Ice Golem The Log
Hunter
Ice Spirit Ice Golem The Log
The Log
Ice Spirit Spear Goblins Ice Golem Baby Dragon Hunter Miner
Miner
Ice Spirit The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Ice Golem Baby Dragon The Log
Hunter Ice Spirit The Log
Hunter
Hunter
The Log
The Log Spear Goblins Baby Dragon Hunter
Hunter Ice Spirit Spear Goblins Baby Dragon
Ice Golem Baby Dragon The Log
Hunter
Ice Spirit Spear Goblins Ice Golem Hunter Miner
Spear Goblins Ice Golem Baby Dragon Hunter The Log
Hunter Spear Goblins Baby Dragon
Hunter Ice Spirit The Log
Ice Spirit Baby Dragon Hunter The Log
Hunter
Ice Spirit Hunter The Log
Hunter
Ice Spirit Spear Goblins Baby Dragon Hunter The Log
Baby Dragon Hunter The Log Ice Spirit Spear Goblins Ice Golem
Hunter
Spear Goblins Baby Dragon Hunter The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins Ice Golem
Ice Golem Baby Dragon Hunter The Log Miner
Ice Spirit Spear Goblins Ice Golem Hunter The Log
Hunter Ice Golem The Log
Hunter
Ice Spirit Ice Golem Baby Dragon Hunter
Spear Goblins Ice Golem Hunter
Hunter
Ice Spirit Spear Goblins Ice Golem Baby Dragon The Log
Hunter
The Log
Ice Golem Hunter
Baby Dragon
Ice Spirit Spear Goblins Ice Golem Baby Dragon Hunter The Log
Ice Golem Baby Dragon Hunter The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Ice Golem Baby Dragon The Log
Baby Dragon The Log Miner
Baby Dragon The Log Miner
Ice Golem The Log
Baby Dragon The Log
Ice Spirit Spear Goblins Ice Golem Baby Dragon Hunter
Baby Dragon The Log
The Log Ice Spirit Ice Golem Baby Dragon Hunter
The Log Miner
Miner The Log
Baby Dragon
Ice Golem Baby Dragon Hunter The Log Miner
Baby Dragon
Ice Golem Baby Dragon The Log
Spear Goblins Baby Dragon Hunter The Log
Baby Dragon The Log
Baby Dragon Hunter The Log
Baby Dragon The Log Miner
Baby Dragon The Log
The Log
Baby Dragon The Log
Ice Golem The Log Ice Spirit Baby Dragon Hunter
The Log Miner Baby Dragon Hunter
Baby Dragon The Log Miner
Miner Baby Dragon The Log
Ice Golem Baby Dragon Hunter
Ice Spirit
Hunter The Log Miner
Ice Spirit
The Log
Ice Spirit Spear Goblins
Baby Dragon Hunter
The Log
Miner Baby Dragon Hunter
The Log Ice Golem Baby Dragon
Ice Spirit Baby Dragon The Log
Baby Dragon The Log Miner

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