My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Goblin Gang Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Hog Rider
Giant Snowball
Minions Cannon Goblin Gang Hog Rider Witch
Zap
Minions Cannon Goblin Gang Witch
Barbarian Barrel
Ice Spirit Cannon Goblin Gang Witch
The Log
Ice Spirit Cannon Goblin Gang Hog Rider Witch
Earthquake
Cannon Goblin Gang Hog Rider Witch
Arrows
Ice Spirit Minions Goblin Gang Witch
Royal Delivery
Ice Spirit Minions Goblin Gang Hog Rider Witch
Fireball
Minions Cannon Goblin Gang Hog Rider Witch
Poison
Minions Cannon Goblin Gang Witch
Lightning
Cannon Witch
Rocket
Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Witch

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit The Log Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Minions Goblin Gang Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit The Log Minions Cannon Goblin Gang Hog Rider Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit The Log Minions Cannon

Attack Synergies 6 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Minions Hog Rider Witch Mega Knight
Minions
Ice Spirit Hog Rider Mega Knight
Cannon
Goblin Gang
Hog Rider
Hog Rider
Ice Spirit Minions Goblin Gang The Log Witch Mega Knight
Witch
Ice Spirit Hog Rider Mega Knight
The Log
Hog Rider Mega Knight
Mega Knight
Minions Ice Spirit Hog Rider Witch The Log

Defense Synergies 2 14

Ice Spirit
Goblin Gang Minions Cannon Witch The Log Mega Knight
Minions
Ice Spirit Cannon The Log Mega Knight
Cannon
The Log Ice Spirit Minions Goblin Gang Witch
Goblin Gang
Ice Spirit Cannon The Log
Hog Rider
Witch
Ice Spirit Cannon The Log Mega Knight
The Log
Cannon Ice Spirit Minions Goblin Gang Witch Mega Knight
Mega Knight
Ice Spirit Minions Witch The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Cannon The Log
Ice Spirit Minions Cannon Goblin Gang Witch The Log Mega Knight
Cannon Goblin Gang Witch Mega Knight Minions
Cannon Witch Minions Goblin Gang Mega Knight
The Log Mega Knight
Goblin Gang The Log Minions Cannon Mega Knight
Minions Ice Spirit Cannon Goblin Gang Witch
Cannon The Log Mega Knight
Cannon Witch Minions Goblin Gang
Goblin Gang Ice Spirit Cannon Mega Knight
Minions Goblin Gang Witch Cannon The Log Mega Knight
Minions Goblin Gang Witch
Cannon Mega Knight Ice Spirit Minions Goblin Gang Witch The Log
Mega Knight Ice Spirit Minions Cannon Goblin Gang Witch The Log
Cannon Goblin Gang Mega Knight
Ice Spirit Cannon Goblin Gang The Log Mega Knight
Mega Knight Minions Cannon Goblin Gang Witch
Ice Spirit Cannon Mega Knight Minions Goblin Gang Witch The Log
Witch The Log Ice Spirit Minions Cannon Mega Knight
Cannon
Goblin Gang Mega Knight Minions Cannon Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Witch
Goblin Gang The Log Mega Knight
Goblin Gang Mega Knight Ice Spirit Minions Witch The Log
Goblin Gang Mega Knight The Log
Cannon Goblin Gang Witch Mega Knight
Ice Spirit Minions Goblin Gang Witch
Goblin Gang Minions Witch
Mega Knight
Mega Knight Ice Spirit Minions Witch The Log
Witch Cannon Goblin Gang
Mega Knight Minions Witch
Mega Knight The Log
Mega Knight Cannon Goblin Gang Witch
Cannon Witch Mega Knight
Goblin Gang Witch Ice Spirit Minions The Log
Minions Mega Knight Cannon Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
The Log
The Log
The Log
The Log Mega Knight
Ice Spirit Minions Witch
Witch The Log
The Log Ice Spirit
The Log
Minions Goblin Gang
The Log
The Log
Minions
The Log
Witch The Log
The Log Mega Knight
Minions
The Log Mega Knight
Witch The Log Mega Knight
Minions The Log Mega Knight
The Log
The Log
The Log Ice Spirit Witch Mega Knight
Witch
The Log Witch
Witch The Log Mega Knight
The Log
Witch
Ice Spirit Minions Witch
The Log Mega Knight
Ice Spirit
Mega Knight
The Log
Ice Spirit Minions Goblin Gang Witch
Witch
The Log
Goblin Gang Mega Knight
The Log
Mega Knight
Ice Spirit Minions Goblin Gang Witch The Log
Witch
Witch The Log Mega Knight

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