My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Dark Prince Executioner P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dark Prince P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Dark Prince
Giant Snowball
Zap
Dark Prince
Barbarian Barrel
Tesla Dark Prince Executioner Electro Wizard
The Log
Dark Prince
Earthquake
Tesla
Arrows
Royal Delivery
Dark Prince Executioner P.E.K.K.A Electro Wizard
Fireball
Tesla Executioner Electro Wizard
Poison
Executioner Electro Wizard
Lightning
Tesla Dark Prince Executioner Electro Wizard
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Dark Prince Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Dark Prince Executioner P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Tesla Dark Prince Electro Wizard Executioner Lightning P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap The Log Tesla Dark Prince

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
P.E.K.K.A Electro Wizard Dark Prince Executioner The Log
Tesla
Dark Prince
Zap Executioner Lightning Electro Wizard
Executioner
Zap Dark Prince P.E.K.K.A The Log
Lightning
Dark Prince
P.E.K.K.A
Zap Electro Wizard Executioner The Log
The Log
Zap Executioner P.E.K.K.A
Electro Wizard
Zap P.E.K.K.A Dark Prince

Defense Synergies 3 14

Zap
Electro Wizard Tesla Dark Prince Executioner P.E.K.K.A The Log
Tesla
The Log Zap Dark Prince Electro Wizard
Dark Prince
Zap Tesla Executioner The Log Electro Wizard
Executioner
Zap Dark Prince The Log
Lightning
The Log
P.E.K.K.A
The Log Zap Electro Wizard
The Log
Tesla P.E.K.K.A Zap Dark Prince Executioner Lightning Electro Wizard
Electro Wizard
Zap Tesla Dark Prince P.E.K.K.A The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Tesla Executioner The Log Electro Wizard
P.E.K.K.A Zap Tesla Dark Prince Executioner The Log Electro Wizard
Tesla P.E.K.K.A Dark Prince Executioner Lightning Electro Wizard
Tesla P.E.K.K.A Dark Prince Electro Wizard
Lightning Dark Prince P.E.K.K.A The Log
The Log Zap Tesla Dark Prince Executioner Electro Wizard
Tesla Lightning Electro Wizard Zap Executioner
Lightning Zap Tesla P.E.K.K.A The Log Electro Wizard
Tesla P.E.K.K.A
Tesla Dark Prince Electro Wizard
Executioner Electro Wizard Zap Tesla Dark Prince The Log
Tesla Executioner Zap Electro Wizard
Tesla P.E.K.K.A Zap Dark Prince Lightning The Log Electro Wizard
Executioner Zap Tesla Dark Prince P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Tesla Electro Wizard
Zap Tesla Lightning P.E.K.K.A The Log Electro Wizard
Tesla Dark Prince Executioner P.E.K.K.A Electro Wizard
Tesla Zap Dark Prince Executioner The Log Electro Wizard
Zap Executioner The Log Tesla Dark Prince Electro Wizard
P.E.K.K.A Tesla Electro Wizard
Dark Prince Tesla Executioner P.E.K.K.A The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Tesla Dark Prince P.E.K.K.A Electro Wizard
Electro Wizard Zap Tesla Executioner Lightning The Log
P.E.K.K.A Zap Dark Prince Lightning The Log Electro Wizard
Dark Prince Lightning P.E.K.K.A Zap Tesla The Log Electro Wizard
P.E.K.K.A Tesla Dark Prince Executioner
Executioner Zap Tesla Electro Wizard
Dark Prince P.E.K.K.A Tesla Lightning Electro Wizard
P.E.K.K.A Tesla Dark Prince
Zap Lightning P.E.K.K.A Electro Wizard Dark Prince The Log
P.E.K.K.A Tesla
P.E.K.K.A Tesla Dark Prince
Lightning P.E.K.K.A Zap Dark Prince The Log Electro Wizard
Dark Prince Lightning P.E.K.K.A Tesla Executioner
Tesla Executioner
Tesla Electro Wizard Zap Dark Prince Executioner Lightning P.E.K.K.A The Log
Executioner Zap Tesla Dark Prince P.E.K.K.A The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning The Log
Zap Executioner The Log Electro Wizard
Lightning The Log
Lightning Dark Prince The Log
Executioner Zap Dark Prince The Log
Executioner Zap
Executioner The Log
The Log Zap Executioner Lightning
The Log Zap Lightning
Lightning Electro Wizard
Lightning Zap Dark Prince The Log Electro Wizard
Lightning Zap Executioner
Lightning Executioner The Log
Lightning
Lightning Zap The Log
Lightning Zap Executioner The Log
Lightning Executioner The Log
Lightning
Lightning
Lightning Zap Dark Prince Executioner The Log Electro Wizard
Lightning Zap The Log
Lightning The Log
Lightning
Lightning The Log
Lightning Zap The Log
Zap The Log Dark Prince Executioner
The Log Zap Executioner Lightning Electro Wizard
Lightning Zap The Log
Lightning Zap The Log
Lightning Zap Executioner Electro Wizard
Zap Lightning Electro Wizard
Lightning
Lightning Zap The Log
Zap Lightning Electro Wizard
P.E.K.K.A
Lightning The Log
Zap Lightning Electro Wizard Dark Prince
Lightning Zap Executioner Electro Wizard
The Log
Lightning Dark Prince Executioner Electro Wizard
The Log Zap Executioner Lightning
Lightning Zap
Dark Prince Executioner P.E.K.K.A
Zap Lightning The Log Electro Wizard
Zap Executioner Lightning Electro Wizard
Lightning Zap Dark Prince Executioner The Log Electro Wizard

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