My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Baby Dragon Executioner Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Baby Dragon Balloon Executioner Inferno Dragon Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Baby Dragon Balloon Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Balloon Inferno Dragon Lava Hound
Giant Snowball
Minions Baby Dragon Balloon Inferno Dragon Lava Hound
Zap
Minions Balloon Inferno Dragon Lava Hound
Barbarian Barrel
Valkyrie Executioner
The Log
Earthquake
Arrows
Minions Lava Hound
Royal Delivery
Minions Valkyrie Baby Dragon Balloon Executioner Inferno Dragon Lava Hound
Fireball
Minions Baby Dragon Balloon Executioner Inferno Dragon Lava Hound
Poison
Minions Balloon Executioner Lava Hound
Lightning
Valkyrie Baby Dragon Balloon Executioner Inferno Dragon
Rocket
Valkyrie Balloon Executioner Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Baby Dragon Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Baby Dragon Executioner Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Minions Valkyrie Baby Dragon Inferno Dragon Balloon Executioner Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Minions Valkyrie Baby Dragon

Attack Synergies 5 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Lava Hound Valkyrie Baby Dragon Balloon Inferno Dragon
Valkyrie
Balloon Minions Baby Dragon Executioner
Baby Dragon
Lava Hound Minions Valkyrie Balloon Inferno Dragon
Balloon
Valkyrie Lava Hound Minions Baby Dragon Executioner The Log
Executioner
Valkyrie Balloon The Log
The Log
Balloon Executioner
Inferno Dragon
Lava Hound Minions Baby Dragon
Lava Hound
Minions Baby Dragon Balloon Inferno Dragon

Defense Synergies 1 9

Minions
Valkyrie Baby Dragon The Log
Valkyrie
Minions Baby Dragon Executioner The Log
Baby Dragon
Minions Valkyrie The Log Inferno Dragon
Balloon
Executioner
Valkyrie The Log
The Log
Minions Valkyrie Baby Dragon Executioner Inferno Dragon
Inferno Dragon
Baby Dragon The Log
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Valkyrie Baby Dragon Executioner The Log
Inferno Dragon Minions Valkyrie Executioner The Log
Minions Valkyrie Executioner Inferno Dragon
Inferno Dragon Minions Valkyrie
Valkyrie The Log
The Log Minions Valkyrie Baby Dragon Executioner
Minions Inferno Dragon Baby Dragon Executioner
Valkyrie Baby Dragon The Log
Inferno Dragon Minions
Valkyrie
Minions Valkyrie Executioner Baby Dragon The Log
Minions Executioner Inferno Dragon Baby Dragon
Minions Valkyrie The Log
Valkyrie Executioner Minions Baby Dragon The Log
Inferno Dragon
The Log Inferno Dragon
Minions Valkyrie Executioner
Minions Valkyrie Baby Dragon Executioner The Log
Valkyrie Baby Dragon Executioner The Log Minions Inferno Dragon
Inferno Dragon
Valkyrie Minions Baby Dragon Executioner The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie
Valkyrie Baby Dragon Executioner The Log Inferno Dragon
Minions Valkyrie The Log
Valkyrie The Log
Valkyrie Executioner Inferno Dragon
Executioner Minions Baby Dragon
Minions Valkyrie
Valkyrie Inferno Dragon
Minions Valkyrie Baby Dragon The Log Inferno Dragon
Inferno Dragon
Inferno Dragon Minions Valkyrie
Valkyrie The Log
Valkyrie Executioner
Valkyrie Baby Dragon Executioner
Minions Valkyrie Baby Dragon Executioner The Log Inferno Dragon
Minions Valkyrie Executioner Baby Dragon The Log Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Baby Dragon The Log
Baby Dragon Executioner The Log
Baby Dragon The Log
Valkyrie The Log
Executioner Valkyrie Baby Dragon The Log
Executioner Minions Baby Dragon
Baby Dragon Executioner The Log
The Log Baby Dragon Executioner
The Log
Minions
Valkyrie The Log
Baby Dragon Executioner
Baby Dragon Executioner The Log
Minions Baby Dragon
Baby Dragon The Log
Baby Dragon Executioner The Log
Baby Dragon Executioner The Log
Minions
Baby Dragon Executioner The Log
Valkyrie Baby Dragon The Log
Minions Baby Dragon The Log
The Log
Baby Dragon The Log
The Log Valkyrie Baby Dragon Executioner
Inferno Dragon
The Log Baby Dragon Executioner
Baby Dragon The Log
Baby Dragon The Log
Baby Dragon Executioner
Minions
The Log
The Log
Minions
Baby Dragon Executioner
The Log
Valkyrie Baby Dragon Executioner
The Log Baby Dragon Executioner
Executioner
Minions Baby Dragon The Log
Executioner
Baby Dragon Executioner The Log

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