My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tesla Witch Electro Wizard Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Electro Wizard Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Hog Rider Witch
Zap
Witch
Barbarian Barrel
Knight Tesla Witch Electro Wizard
The Log
Hog Rider Witch
Earthquake
Tesla Hog Rider Witch
Arrows
Witch
Royal Delivery
Knight Hog Rider Witch Electro Wizard
Fireball
Tesla Hog Rider Witch Electro Wizard
Poison
Witch Electro Wizard
Lightning
Knight Tesla Witch Electro Wizard
Rocket
Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Tesla Fireball Hog Rider Electro Wizard Golden Knight Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Knight Tesla Fireball

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Hog Rider Fireball Witch The Log Electro Wizard
Tesla
Fireball
Hog Rider Knight The Log Electro Wizard Golden Knight
Hog Rider
Knight Fireball The Log Witch Electro Wizard Golden Knight
Witch
Knight Hog Rider
The Log
Hog Rider Knight Fireball
Electro Wizard
Knight Fireball Hog Rider
Golden Knight
Fireball Hog Rider

Defense Synergies 4 11

Knight
Tesla Electro Wizard Fireball Witch The Log
Tesla
Knight The Log Fireball Electro Wizard
Fireball
The Log Knight Tesla Electro Wizard Golden Knight
Hog Rider
Witch
Knight The Log Electro Wizard
The Log
Tesla Fireball Knight Witch Electro Wizard Golden Knight
Electro Wizard
Knight Tesla Fireball Witch The Log
Golden Knight
Fireball The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Tesla Fireball The Log Electro Wizard Golden Knight
Knight Tesla Witch The Log Electro Wizard
Tesla Witch Knight Electro Wizard
Tesla Witch Knight Electro Wizard
Fireball The Log
Fireball The Log Tesla Electro Wizard
Tesla Electro Wizard Fireball Witch
Tesla Fireball The Log Electro Wizard Golden Knight
Tesla Witch
Knight Tesla Electro Wizard
Witch Electro Wizard Knight Tesla Fireball The Log
Tesla Fireball Witch Electro Wizard
Tesla Knight Fireball Witch The Log Electro Wizard
Fireball Tesla Witch The Log Electro Wizard Golden Knight
Knight Tesla Electro Wizard
Tesla Fireball The Log Electro Wizard
Tesla Knight Fireball Witch Electro Wizard
Tesla Fireball Knight Witch The Log Electro Wizard Golden Knight
Witch The Log Knight Tesla Fireball Electro Wizard
Tesla Electro Wizard
Knight Tesla Fireball Witch The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Tesla Fireball Witch Electro Wizard
Fireball Electro Wizard Knight Tesla The Log
Knight Witch The Log Electro Wizard Golden Knight
Knight Tesla Fireball The Log Electro Wizard
Knight Tesla Witch
Fireball Tesla Witch Electro Wizard
Knight Tesla Fireball Witch Electro Wizard
Knight Tesla
Electro Wizard Knight Fireball Witch The Log
Witch Tesla
Knight Tesla Witch Golden Knight
Fireball The Log Electro Wizard
Knight Tesla Fireball Witch Golden Knight
Tesla Fireball Witch
Tesla Witch Electro Wizard Knight Fireball The Log Golden Knight
Tesla Fireball Witch The Log Electro Wizard Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight The Log Golden Knight
Fireball The Log Electro Wizard Golden Knight
Fireball The Log
Knight Fireball The Log
Fireball The Log
Fireball Witch
Witch The Log
Fireball The Log
Fireball The Log Golden Knight
Fireball Electro Wizard
Knight Fireball The Log Electro Wizard Golden Knight
Fireball
Knight Fireball The Log Golden Knight
Fireball
Fireball The Log
Fireball Witch The Log Golden Knight
Fireball The Log
Fireball
Fireball The Log Electro Wizard
Fireball Witch The Log Golden Knight
Fireball The Log
Fireball
The Log
Fireball The Log
The Log Fireball Witch
Witch
Fireball The Log Witch Electro Wizard Golden Knight
Fireball Witch The Log Golden Knight
Fireball The Log Golden Knight
Fireball Witch Electro Wizard
Electro Wizard Fireball Witch
Fireball
Fireball The Log
Fireball Electro Wizard
Fireball The Log
Electro Wizard Fireball Witch
Fireball Witch Electro Wizard
The Log Fireball
Fireball Knight Electro Wizard
The Log Fireball
Fireball
Fireball Witch The Log Electro Wizard Golden Knight
Fireball Witch Electro Wizard
Fireball Witch The Log Electro Wizard Golden Knight

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