My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Royal Recruits Mega Minion Witch Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Royal Recruits Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mortar Royal Recruits

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Miner
Giant Snowball
Royal Recruits Mega Minion Witch Miner
Zap
Mortar Witch
Barbarian Barrel
Knight Mortar Royal Recruits Witch Electro Wizard
The Log
Royal Recruits Witch
Earthquake
Mortar Witch
Arrows
Royal Recruits Witch
Royal Delivery
Knight Royal Recruits Mega Minion Witch Miner Electro Wizard
Fireball
Mortar Mega Minion Witch Electro Wizard
Poison
Mortar Royal Recruits Mega Minion Witch Electro Wizard
Lightning
Knight Mortar Mega Minion Witch Electro Wizard
Rocket
Mortar Witch

Against air swarms

Spells and units that can counter air swarms.

Witch

Against ground swarms

Spells and units that can counter ground swarms.

Mortar The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Royal Recruits Mega Minion Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Mega Minion Miner Mortar Electro Wizard Witch Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Knight Mega Minion Miner

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Mortar Mega Minion Witch The Log Miner Electro Wizard
Mortar
Knight Miner Mega Minion The Log
Royal Recruits
Electro Wizard
Mega Minion
Knight Mortar Miner
Witch
Knight Miner
The Log
Knight Mortar Miner
Miner
Mortar Knight Mega Minion Witch The Log Electro Wizard
Electro Wizard
Knight Royal Recruits Miner

Defense Synergies 2 16

Knight
Mega Minion Electro Wizard Mortar Witch The Log
Mortar
Knight Mega Minion The Log Electro Wizard
Royal Recruits
Mega Minion The Log
Mega Minion
Knight Mortar Royal Recruits Witch The Log Miner Electro Wizard
Witch
Knight Mega Minion The Log Electro Wizard
The Log
Knight Mortar Royal Recruits Mega Minion Witch Miner Electro Wizard
Miner
Mega Minion The Log
Electro Wizard
Knight Mortar Mega Minion Witch The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Mortar Royal Recruits Mega Minion The Log Electro Wizard
Knight Mortar Royal Recruits Mega Minion Witch The Log Electro Wizard
Mortar Witch Knight Royal Recruits Mega Minion Electro Wizard
Royal Recruits Witch Knight Mortar Mega Minion Electro Wizard
Royal Recruits The Log
The Log Mega Minion Electro Wizard
Mega Minion Electro Wizard Mortar Witch
Royal Recruits The Log Electro Wizard
Witch Mortar Royal Recruits
Knight Royal Recruits Miner Electro Wizard
Witch Electro Wizard Knight Royal Recruits Mega Minion The Log
Mega Minion Witch Electro Wizard
Mortar Royal Recruits Knight Witch The Log Electro Wizard
Mortar Royal Recruits Mega Minion Witch The Log Electro Wizard
Royal Recruits Knight Mortar Electro Wizard
Mortar Royal Recruits The Log Electro Wizard
Knight Mortar Royal Recruits Witch Electro Wizard
Mortar Knight Royal Recruits Mega Minion Witch The Log Electro Wizard
Mortar Witch The Log Knight Royal Recruits Mega Minion Electro Wizard
Mortar Royal Recruits Electro Wizard
Royal Recruits Knight Witch The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Royal Recruits Witch Electro Wizard
Electro Wizard Knight Mortar Mega Minion The Log Miner
Royal Recruits Knight Witch The Log Electro Wizard
Royal Recruits Knight The Log Electro Wizard
Royal Recruits Knight Witch
Witch Electro Wizard
Royal Recruits Knight Mega Minion Witch Electro Wizard
Knight Royal Recruits
Royal Recruits Electro Wizard Knight Mortar Mega Minion Witch The Log
Royal Recruits Witch Mega Minion
Knight Royal Recruits Mega Minion Witch
Royal Recruits The Log Electro Wizard
Royal Recruits Knight Witch
Royal Recruits Witch
Royal Recruits Witch Electro Wizard Knight Mortar Mega Minion The Log
Royal Recruits Mega Minion Witch The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Mortar Royal Recruits The Log
Mortar The Log Miner Electro Wizard
The Log Miner
Knight Royal Recruits The Log
Mortar The Log
Mega Minion Witch
Mortar Witch The Log
The Log
The Log Miner Mortar
Electro Wizard
Miner Knight Mortar Royal Recruits The Log Electro Wizard
Knight Mortar The Log Miner
Mortar
Mortar The Log
Mortar Witch The Log
Mortar Royal Recruits The Log
Mortar
Mortar Mega Minion The Log Electro Wizard
Mortar Witch The Log Miner
The Log
The Log
Mortar Royal Recruits The Log
The Log Mortar Witch
Mega Minion Witch
Mortar The Log Miner Witch Electro Wizard
Mortar Witch The Log Miner
Miner Mortar The Log
Witch Electro Wizard
Electro Wizard Mega Minion Witch
Mega Minion
Mortar The Log Miner
Electro Wizard
The Log
Electro Wizard Royal Recruits Witch
Mega Minion Witch Electro Wizard
The Log
Miner Knight Mega Minion Electro Wizard
The Log Mortar
Royal Recruits Mega Minion
Royal Recruits Witch The Log Electro Wizard
Witch Electro Wizard
Mortar Royal Recruits Witch The Log Miner Electro Wizard

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