My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Great!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Furnace Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Royal Giant Valkyrie Furnace Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Royal Giant Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Royal Giant Inferno Dragon
Giant Snowball
Minions Furnace Inferno Dragon
Zap
Minions Royal Giant Furnace Inferno Dragon
Barbarian Barrel
Knight Valkyrie Furnace
The Log
Royal Giant Furnace
Earthquake
Furnace
Arrows
Minions Furnace
Royal Delivery
Knight Minions Valkyrie Inferno Dragon
Fireball
Minions Furnace Inferno Dragon
Poison
Minions Furnace
Lightning
Knight Valkyrie Furnace Inferno Dragon
Rocket
Valkyrie Furnace Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Valkyrie Furnace

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Valkyrie Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Knight Minions Valkyrie Furnace Inferno Dragon Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Arrows Knight Minions

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Knight Minions Royal Giant Valkyrie Furnace
Arrows
Zap Royal Giant Knight
Knight
Minions Zap Arrows Furnace
Minions
Knight Royal Giant Zap Valkyrie Inferno Dragon
Royal Giant
Arrows Minions Furnace Zap
Valkyrie
Zap Minions Furnace
Furnace
Royal Giant Zap Knight Valkyrie
Inferno Dragon
Minions

Defense Synergies 2 11

Zap
Arrows Knight Minions Valkyrie Furnace Inferno Dragon
Arrows
Zap Knight Valkyrie Furnace
Knight
Minions Zap Arrows Furnace
Minions
Knight Valkyrie Zap
Royal Giant
Valkyrie
Minions Zap Arrows Furnace
Furnace
Zap Arrows Knight Valkyrie
Inferno Dragon
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Minions Valkyrie
Inferno Dragon Zap Knight Minions Valkyrie Furnace
Furnace Knight Minions Valkyrie Inferno Dragon
Inferno Dragon Knight Minions Valkyrie Furnace
Arrows Valkyrie
Arrows Zap Minions Valkyrie Furnace
Minions Furnace Inferno Dragon Zap Arrows
Zap Arrows Valkyrie
Inferno Dragon Minions Furnace
Knight Valkyrie
Minions Valkyrie Zap Arrows Knight Furnace
Arrows Minions Inferno Dragon Zap Furnace
Furnace Zap Knight Minions Valkyrie
Valkyrie Zap Arrows Minions Furnace
Inferno Dragon Knight Furnace
Zap Furnace Inferno Dragon
Arrows Knight Minions Valkyrie Furnace
Arrows Zap Knight Minions Valkyrie Furnace
Zap Arrows Valkyrie Furnace Knight Minions Inferno Dragon
Inferno Dragon
Valkyrie Arrows Knight Minions Furnace

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Zap Furnace
Zap Arrows Knight Valkyrie Inferno Dragon
Zap Knight Minions Valkyrie Furnace
Valkyrie Zap Knight
Knight Valkyrie Inferno Dragon
Arrows Furnace Zap Minions
Knight Minions Valkyrie Furnace
Knight Valkyrie Inferno Dragon
Zap Knight Minions Valkyrie Inferno Dragon
Inferno Dragon
Inferno Dragon Knight Minions Valkyrie
Zap Arrows Valkyrie
Knight Valkyrie
Valkyrie Furnace
Zap Knight Minions Valkyrie Furnace Inferno Dragon
Arrows Minions Valkyrie Zap Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Valkyrie
Arrows Zap
Arrows
Arrows Knight Valkyrie
Zap Arrows Valkyrie Furnace
Arrows Zap Minions Furnace
Arrows Furnace
Arrows Zap
Arrows Zap
Minions
Zap Arrows Knight Valkyrie
Zap Arrows
Knight
Arrows Minions
Zap Arrows Furnace
Zap Arrows Furnace
Arrows Furnace
Arrows
Minions
Zap Arrows
Zap Arrows Valkyrie
Minions
Arrows
Zap Arrows
Zap Arrows Valkyrie Furnace
Inferno Dragon
Arrows Zap
Zap Arrows
Zap Arrows
Zap Arrows Furnace
Zap Minions
Zap Arrows
Zap Arrows
Arrows
Zap Minions
Zap Arrows
Arrows
Knight Valkyrie
Arrows Zap
Zap Arrows
Zap Minions
Zap
Zap

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